Player Matchup

Freya
Freya
LeanneRedQueen
Freya
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,506 Elo+
Party 1
Da Ji
Da Ji
Ujosu
Da Ji
Level 160
God Stats
0W - 2L
1,287 SR
Queue Stats
277W - 312L
1,529 Elo+
Solo
Odin
Odin
dehNyle
Odin
Level 104
God Stats
2W - 2L
1,635 SR
Queue Stats
143W - 156L
1,490 Elo+
Solo
Artemis
Artemis
xDarkVisionsx
Artemis
Level 106
God Stats
1W - 1L
1,718 SR
Queue Stats
196W - 191L
1,550 Elo+
Solo
Khepri
Khepri
xxgoldenkingzz
Khepri
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,329 Elo+
Party 1
Team Averages
Level 116
1,528 SR
1,481 Elo+

VS

Team Averages
Level 125
1,375 SR
1,489 Elo+
Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
GlitchyHippie93
Nike
Level 31
God Stats
2W - 2L
1,350 SR
Queue Stats
140W - 152L
1,510 Elo+
Solo
Scylla
Scylla
LovelyBunny946
Scylla
Level 158
God Stats
1W - 2L
1,195 SR
Queue Stats
142W - 131L
1,547 Elo+
Solo
Chiron
Chiron
elprimo20
Chiron
Level 142
God Stats
7W - 4L
1,595 SR
Queue Stats
410W - 420L
1,470 Elo+
Solo
Fenrir
Fenrir
rayruthless
Fenrir
Level 145
God Stats
1W - 2L
1,233 SR
Queue Stats
30W - 40L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
7,550
755
7,360
10,141
4,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Ujosu
Da Ji
13
2 / 8 / 6
8,002
800
8,873
11,496
4,888
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
dehNyle
Odin
15
6 / 4 / 4
9,270
927
13,491
18,779
11,821
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
14
1 / 3 / 7
7,484
748
13,336
9,723
4,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 6
6,526
653
4,236
11,392
10,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 2 / 19
9,132
913
7,910
23,917
20,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 2 / 17
9,059
906
11,969
12,861
13,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 2 / 14
9,125
913
12,379
6,774
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
elprimo20
Chiron
15
4 / 2 / 16
8,896
890
13,344
10,338
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
15
5 / 5 / 11
8,705
871
9,667
12,296
7,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
102
12
Kills
25
25
Deaths
13
26
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
19
5.75
W
7
2
17
7.75
L
3
5
3
0.9
W
7
2
14
7
L
Da Ji
Ujosu
Da Ji
2
8
6
0.63
L
Odin
dehNyle
Odin
6
4
4
2
W
Chiron
elprimo20
Chiron
4
2
16
6
W
Fenrir
5
5
11
2.1
L
Artemis
1
3
7
1.5
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,296
Damage
55,269
61,531
Taken
66,186
36,938
Mitigated
50,685
12,652
Healing
24,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,910
684
82
8,263
23,917
20,147
758
4,437
19,480
15,615
0
W
11,969
1,410
1,002
2,003
12,861
13,308
803
2,846
9,068
0
17,641
L
7,360
1,940
1,343
2,056
10,141
4,479
0
2,269
7,769
17,736
0
W
12,379
1,807
3,344
548
6,774
3,889
1,783
767
6,007
30,395
0
L
Da Ji
Ujosu
Da Ji
8,873
2,021
191
100
11,496
4,888
0
3,241
8,026
0
10,159
L
Odin
dehNyle
Odin
13,491
2,511
250
4,321
18,779
11,821
0
7,113
11,356
0
20,152
W
Chiron
elprimo20
Chiron
13,344
6,284
3,741
3,090
10,338
5,858
2,398
1,984
8,354
0
25,798
W
Fenrir
9,667
2,554
1,248
1,190
12,296
7,483
1,885
1,562
10,734
0
18,288
L
Artemis
13,336
6,466
947
3,374
9,723
4,771
0
2,908
6,637
0
29,229
L
4,236
364
0
70
11,392
10,979
37
4,758
6,366
7,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,832
Gold Earned
44,917
79
Minions Killed
103
0
Camps Cleared
0
750,305
Distance Traveled
807,513
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,132
913
19
2
0
168,613
0
W
Nike
9,059
906
13
1
0
170,492
0
L
Freya
7,550
755
22
2
0
133,497
3
W
Scylla
9,125
913
32
3
0
161,817
0
L
Da Ji
8,002
800
2
0
0
144,072
0
L
Odin
9,270
927
15
2
0
172,972
0
W
Chiron
8,896
890
32
3
0
132,735
0
W
Fenrir
8,705
871
7
1
0
173,856
2
L
Artemis
7,484
748
36
4
0
146,611
0
L
Khepri
6,526
653
4
0
0
153,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role