Player Matchup

Tyr
Tyr
 
Tyr
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DAYDN
Tiamat
Level 143
God Stats
2W - 4L
1,599 SR
Queue Stats
29W - 50L
1,364 Elo+
Party 1
Ishtar
Ishtar
Paintedday
Ishtar
Level 57
God Stats
0W - 1L
1,492 SR
Queue Stats
4W - 8L
1,261 Elo+
Party 1
Team Averages
Level 92
1,530 SR
1,375 Elo+

VS

Team Averages
Level 102
1,510 SR
1,562 Elo+
Medusa
Medusa
Helbram99
Medusa
Level 137
God Stats
1W - 2L
1,537 SR
Queue Stats
5W - 6L
1,495 Elo+
Solo
Chang'e
Chang'e
SaltyPhilosopher
Chang'e
Level 104
God Stats
44W - 46L
1,492 SR
Queue Stats
510W - 604L
1,415 Elo+
Solo
Cthulhu
Cthulhu
WesFalcon
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,775 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 6 / 0
9,635
642
16,878
19,369
23,409
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
DAYDN
Tiamat
14
1 / 5 / 3
9,577
638
14,216
12,803
11,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
Paintedday
Ishtar
15
1 / 5 / 1
9,856
657
12,589
14,356
7,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Helbram99
Medusa
16
6 / 4 / 7
11,343
756
14,512
17,791
10,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 0 / 7
12,319
821
13,362
20,350
13,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
WesFalcon
Cthulhu
17
3 / 0 / 11
11,859
791
10,904
17,678
25,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
16
16
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
6
0
0.33
L
Tiamat
DAYDN
Tiamat
1
5
3
0.5
W
Medusa
Helbram99
Medusa
6
4
7
2.38
L
Ishtar
Paintedday
Ishtar
1
5
1
0.3
W
7
0
7
10.5
W
Cthulhu
WesFalcon
Cthulhu
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,683
Damage
38,778
46,528
Taken
55,819
42,014
Mitigated
49,263
5,225
Healing
26,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
16,878
2,849
0
3,149
19,369
23,409
0
10,925
8,444
0
44,352
L
Tiamat
DAYDN
Tiamat
14,216
1,035
0
1,456
12,803
11,425
0
6,168
6,635
40,838
0
W
Medusa
Helbram99
Medusa
14,512
8,676
0
3,839
17,791
10,392
2,009
6,261
11,530
0
56,224
L
Ishtar
Paintedday
Ishtar
12,589
5,283
192
428
14,356
7,180
0
7,361
6,995
0
43,035
W
13,362
130
7,388
11,395
20,350
13,070
818
5,325
15,025
63,313
0
W
Cthulhu
WesFalcon
Cthulhu
10,904
1,300
1,014
3,251
17,678
25,801
348
2,943
14,735
25,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,068
Gold Earned
35,521
176
Minions Killed
201
0
Camps Cleared
0
731,812
Distance Traveled
898,257
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,635
642
61
4
0
273,981
2
L
Tiamat
9,577
638
57
4
0
225,090
9
W
Medusa
11,343
756
60
4
0
273,584
1
L
Ishtar
9,856
657
58
4
0
232,741
2
W
Chang'e
12,319
821
105
7
0
317,116
3
W
Cthulhu
11,859
791
36
2
0
307,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role