Player Matchup

Baron Samedi
Baron Samedi
BobLi0n
Baron Samedi
Level 5
God Stats
0W - 1L
1,164 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
Pakuun
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ares
Ares
Schwartau
Ares
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 44
1,388 SR
1,500 Elo+

VS

Team Averages
Level 86
1,532 SR
1,512 Elo+
Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
PaTToNeiToR
Zeus
Level 159
God Stats
1W - 0L
1,755 SR
Queue Stats
243W - 204L
1,681 Elo+
Party 1
Sylvanus
Sylvanus
Wuming_eyu
Sylvanus
Level 14
God Stats
2W - 1L
1,342 SR
Queue Stats
6W - 7L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BobLi0n
Baron Samedi
10
1 / 6 / 0
6,446
716
3,866
8,496
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
9
0 / 7 / 1
5,956
662
1,640
8,618
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ares
10
0 / 6 / 1
5,899
655
2,304
10,785
8,904
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 1 / 4
7,477
831
2,298
4,654
2,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
12 / 0 / 7
9,489
1,054
16,574
4,804
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Wuming_eyu
Sylvanus
14
3 / 0 / 15
8,102
900
4,921
7,484
7,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
19
19
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
4
6
L
Baron Samedi
BobLi0n
Baron Samedi
1
6
0
0.17
W
12
0
7
15.5
L
Ra
0
7
1
0.07
L
Ares
0
6
1
0.08
W
Sylvanus
Wuming_eyu
Sylvanus
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,810
Damage
23,793
27,899
Taken
16,942
15,787
Mitigated
12,040
1,798
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,298
203
0
4,945
4,654
2,396
751
2,034
2,620
0
25,016
L
Baron Samedi
BobLi0n
Baron Samedi
3,866
1,036
169
540
8,496
3,540
0
7,021
1,475
20,349
0
W
16,574
3,205
0
500
4,804
2,624
1,308
3,033
1,771
51,108
0
L
Ra
1,640
267
399
690
8,618
3,343
0
6,856
1,762
10,477
0
L
Ares
2,304
303
0
0
10,785
8,904
0
7,415
3,370
9,451
0
W
Sylvanus
Wuming_eyu
Sylvanus
4,921
1,850
950
1,567
7,484
7,020
438
2,807
4,677
14,197
2,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,301
Gold Earned
25,068
74
Minions Killed
145
0
Camps Cleared
0
392,617
Distance Traveled
456,552
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,477
831
42
5
0
159,125
2
L
Baron Samedi
6,446
716
39
4
0
129,557
0
W
Zeus
9,489
1,054
77
9
0
147,185
2
L
Ra
5,956
662
24
3
0
121,074
1
L
Ares
5,899
655
11
1
0
141,986
3
W
Sylvanus
8,102
900
26
3
0
150,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role