Player Matchup

Ra
Ra
AbsolutSS
Ra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AnimeIsWrong
Baron Samedi
Level 44
God Stats
2W - 0L
1,743 SR
Queue Stats
136W - 138L
1,458 Elo+
Party 3
Thanatos
Thanatos
DragonStalin
Thanatos
Level 106
God Stats
22W - 18L
1,541 SR
Queue Stats
372W - 351L
1,459 Elo+
Party 3
Cernunnos
Cernunnos
Fush0843
Cernunnos
Level 68
God Stats
10W - 5L
1,601 SR
Queue Stats
306W - 303L
1,436 Elo+
Party 3
Mulan
Mulan
squeakeyballs
Mulan
Level 73
God Stats
6W - 6L
1,527 SR
Queue Stats
142W - 126L
1,514 Elo+
Party 3
Team Averages
Level 67
1,582 SR
1,473 Elo+

VS

Team Averages
Level 65
1,476 SR
1,551 Elo+
Merlin
Merlin
Bugshot45
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,703 Elo+
Party 2
Sylvanus
Sylvanus
DPayed
Sylvanus
Level 21
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
JanWynAwe
Tyr
Level 127
God Stats
5W - 18L
1,301 SR
Queue Stats
225W - 277L
1,410 Elo+
Party 2
Fenrir
Fenrir
thomasQmaster
Fenrir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 1
Xbalanque
Xbalanque
zimbabwe112
Xbalanque
Level 37
God Stats
12W - 6L
1,827 SR
Queue Stats
16W - 13L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
7,959
442
2,790
10,257
4,989
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
AnimeIsWrong
Baron Samedi
17
2 / 1 / 3
10,030
557
6,705
8,085
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
DragonStalin
Thanatos
18
7 / 0 / 2
10,869
604
15,820
17,187
9,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Fush0843
Cernunnos
15
4 / 2 / 3
9,270
515
17,845
14,631
5,370
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
5 / 0 / 5
10,309
573
15,320
14,537
13,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bugshot45
Merlin
13
0 / 4 / 2
7,869
437
5,550
11,068
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
DPayed
Sylvanus
13
1 / 3 / 6
8,225
457
2,898
14,030
11,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 6 / 0
7,887
438
9,341
23,933
18,393
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

13
3 / 3 / 1
8,039
447
7,188
15,268
5,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
zimbabwe112
Xbalanque
13
4 / 3 / 2
8,111
451
13,364
14,558
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
19
Kills
8
8
Deaths
19
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
5
4
0.6
W
Baron Samedi
AnimeIsWrong
Baron Samedi
2
1
3
3.5
L
Merlin
Bugshot45
Merlin
0
4
2
0.25
L
Sylvanus
DPayed
Sylvanus
1
3
6
1.33
W
Thanatos
DragonStalin
Thanatos
7
0
2
8
W
Cernunnos
Fush0843
Cernunnos
4
2
3
2.75
L
0
6
0
0
W
5
0
5
7.5
L
3
3
1
1.17
L
Xbalanque
zimbabwe112
Xbalanque
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,480
Damage
38,341
64,697
Taken
78,857
37,711
Mitigated
45,178
41,853
Healing
22,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,790
853
1,252
1,840
10,257
4,989
240
1,478
8,779
28,711
0
W
Baron Samedi
AnimeIsWrong
Baron Samedi
6,705
1,027
600
2,731
8,085
4,268
948
3,507
4,578
86,859
0
L
Merlin
Bugshot45
Merlin
5,550
342
184
1,362
11,068
4,165
0
3,790
7,236
53,883
0
L
Sylvanus
DPayed
Sylvanus
2,898
1,188
1,003
3,831
14,030
11,469
0
2,744
11,286
29,301
0
W
Thanatos
DragonStalin
Thanatos
15,820
6,504
0
19,804
17,187
9,170
2,046
808
16,379
0
99,557
W
Cernunnos
Fush0843
Cernunnos
17,845
9,191
0
6,403
14,631
5,370
849
2,161
12,470
0
82,382
L
9,341
896
0
8,591
23,933
18,393
0
2,540
19,850
0
60,336
W
15,320
1,647
0
9,223
14,537
13,914
1,500
494
14,043
9,968
58,247
L
7,188
3,123
0
2,217
15,268
5,628
0
578
14,638
0
63,043
L
Xbalanque
zimbabwe112
Xbalanque
13,364
8,869
0
5,754
14,558
5,523
0
1,787
12,723
0
75,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,437
Gold Earned
40,131
587
Minions Killed
447
0
Camps Cleared
0
1,672,727
Distance Traveled
1,647,714
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,959
442
48
3
0
330,312
2
W
Baron Samedi
10,030
557
160
9
0
319,758
2
L
Merlin
7,869
437
98
5
0
298,491
2
L
Sylvanus
8,225
457
58
3
0
319,138
0
W
Thanatos
10,869
604
139
8
0
371,601
7
W
Cernunnos
9,270
515
126
7
0
327,314
3
L
Tyr
7,887
438
107
6
0
330,456
3
W
Mulan
10,309
573
114
6
0
323,742
4
L
Fenrir
8,039
447
85
5
0
376,595
0
L
Xbalanque
8,111
451
99
6
0
323,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role