Player Matchup

Loki
Loki
 
Loki
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
JamaLPZ
Ishtar
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 34L
1,515 Elo+
Solo
Guan Yu
Guan Yu
Lunar96p
Guan Yu
Level 87
God Stats
18W - 14L
1,634 SR
Queue Stats
40W - 32L
1,528 Elo+
Solo
Neith
Neith
NOOBMANSTRONG
Neith
Level 123
God Stats
15W - 7L
1,573 SR
Queue Stats
54W - 26L
1,716 Elo+
Solo
Chang'e
Chang'e
lalialiaa
Chang'e
Level 80
God Stats
10W - 7L
1,562 SR
Queue Stats
52W - 61L
1,417 Elo+
Party 2
Team Averages
Level 101
1,554 SR
1,535 Elo+

VS

Team Averages
Level 83
1,569 SR
1,500 Elo+
Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SADMAY
Kukulkan
Level 69
God Stats
23W - 31L
1,494 SR
Queue Stats
225W - 237L
1,537 Elo+
Solo
Cernunnos
Cernunnos
SalqaQolla
Cernunnos
Level 99
God Stats
12W - 15L
1,439 SR
Queue Stats
92W - 104L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
bobola133
Tsukuyomi
Level 115
God Stats
0W - 1L
1,771 SR
Queue Stats
6W - 9L
1,561 Elo+
Solo
Cthulhu
Cthulhu
ikun1210
Cthulhu
Level 43
God Stats
3W - 3L
1,641 SR
Queue Stats
57W - 86L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 0 / 3
5,856
1,171
1,750
2,786
1,189
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
JamaLPZ
Ishtar
11
0 / 0 / 5
5,766
1,153
3,031
3,177
1,395
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Lunar96p
Guan Yu
11
4 / 0 / 1
6,792
1,358
2,771
6,837
4,911
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
3 / 0 / 4
6,789
1,358
6,812
2,790
1,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
lalialiaa
Chang'e
11
0 / 0 / 5
5,941
1,188
4,628
5,652
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

400

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 2 / 0
5,598
1,120
3,074
5,373
4,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
SADMAY
Kukulkan
10
0 / 1 / 0
5,812
1,162
6,090
3,436
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SalqaQolla
Cernunnos
9
0 / 0 / 0
5,064
1,013
0
0
0
Tsukuyomi
bobola133
Tsukuyomi
10
0 / 2 / 0
5,522
1,104
2,280
4,110
1,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ikun1210
Cthulhu
10
0 / 2 / 0
5,451
1,090
6,767
7,814
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
7
Kills
0
0
Deaths
7
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
0
3
1.5
L
Achilles
 
Achilles
0
2
0
0
W
Ishtar
JamaLPZ
Ishtar
0
0
5
2.5
W
Guan Yu
Lunar96p
Guan Yu
4
0
1
4.5
W
3
0
4
5
L
Kukulkan
SADMAY
Kukulkan
0
1
0
0
L
Cernunnos
SalqaQolla
Cernunnos
0
0
0
0
L
Tsukuyomi
bobola133
Tsukuyomi
0
2
0
0
L
Cthulhu
ikun1210
Cthulhu
0
2
0
0
W
Chang'e
lalialiaa
Chang'e
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,992
Damage
18,211
21,242
Taken
20,733
11,004
Mitigated
11,840
8,027
Healing
1,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,750
198
315
161
2,786
1,189
0
1,298
1,319
0
12,270
L
Achilles
 
Achilles
3,074
745
0
363
5,373
4,381
0
1,187
4,070
0
7,548
W
Ishtar
JamaLPZ
Ishtar
3,031
2,320
0
398
3,177
1,395
0
2,262
791
0
7,296
W
Guan Yu
Lunar96p
Guan Yu
2,771
248
1,218
2,134
6,837
4,911
0
4,189
2,328
0
5,591
W
6,812
3,437
0
821
2,790
1,263
0
1,969
779
0
20,958
L
Kukulkan
SADMAY
Kukulkan
6,090
259
0
0
3,436
1,168
0
392
2,990
25,627
0
L
Cernunnos
SalqaQolla
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
bobola133
Tsukuyomi
2,280
369
0
213
4,110
1,579
0
1,122
2,892
0
9,221
L
Cthulhu
ikun1210
Cthulhu
6,767
277
61
486
7,814
4,712
0
1,438
6,153
14,921
0
W
Chang'e
lalialiaa
Chang'e
4,628
492
1,273
1,707
5,652
2,246
0
2,690
2,839
17,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,144
Gold Earned
27,447
109
Minions Killed
87
7
Camps Cleared
5
569,734
Distance Traveled
436,353
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,856
1,171
15
3
2
120,509
0
L
Achilles
5,598
1,120
10
2
2
109,449
1
W
Ishtar
5,766
1,153
20
4
2
107,336
0
W
Guan Yu
6,792
1,358
3
1
0
126,124
0
W
Neith
6,789
1,358
41
8
1
108,323
0
L
Kukulkan
5,812
1,162
50
10
1
112,652
1
L
Cernunnos
5,064
1,013
0
0
0
0
0
L
Tsukuyomi
5,522
1,104
7
1
2
94,924
0
L
Cthulhu
5,451
1,090
20
4
0
119,328
3
W
Chang'e
5,941
1,188
30
6
2
107,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role