Player Matchup

Bellona
Bellona
Akiyota
Bellona
Level 113
God Stats
1W - 0L
1,750 SR
Queue Stats
27W - 28L
1,396 Elo+
Party 1
Chaac
Chaac
DaKooN_Th
Chaac
Level 42
God Stats
31W - 43L
1,386 SR
Queue Stats
38W - 57L
1,354 Elo+
Solo
Tsukuyomi
Tsukuyomi
DetectivePotato
Tsukuyomi
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
SanH_C4
Baron Samedi
Level 29
God Stats
3W - 1L
1,499 SR
Queue Stats
30W - 34L
1,384 Elo+
Party 1
Ne Zha
Ne Zha
roshakh
Ne Zha
Level 152
God Stats
30W - 29L
1,537 SR
Queue Stats
552W - 628L
1,491 Elo+
Solo
Team Averages
Level 75
1,535 SR
1,417 Elo+

VS

Team Averages
Level 66
1,541 SR
1,455 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MrJorsoXL
Ymir
Level 81
God Stats
12W - 9L
1,581 SR
Queue Stats
77W - 71L
1,514 Elo+
Party 2
Hou Yi
Hou Yi
Th3Lewis
Hou Yi
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,581 Elo+
Party 3
Merlin
Merlin
Voveryyys
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,260 Elo+
Party 3
Ao Kuang
Ao Kuang
xPaTriarKx
Ao Kuang
Level 28
God Stats
6W - 6L
1,622 SR
Queue Stats
12W - 17L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akiyota
Bellona
17
8 / 1 / 14
12,203
1,109
14,097
16,038
22,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
DaKooN_Th
Chaac
18
2 / 2 / 19
11,191
1,017
15,887
18,562
19,184
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
DetectivePotato
Tsukuyomi
18
6 / 3 / 14
12,132
1,103
17,207
14,531
8,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
SanH_C4
Baron Samedi
18
4 / 1 / 15
11,709
1,064
17,879
6,843
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
roshakh
Ne Zha
18
9 / 1 / 11
12,585
1,144
18,503
9,719
5,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

239

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
0 / 6 / 5
10,373
943
10,454
13,495
5,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
17
1 / 6 / 7
11,355
1,032
14,214
23,281
27,738
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Th3Lewis
Hou Yi
17
4 / 2 / 3
12,052
1,096
18,846
15,760
6,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Voveryyys
Merlin
16
0 / 6 / 1
10,063
915
3,915
14,113
5,723
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
xPaTriarKx
Ao Kuang
16
3 / 9 / 4
11,302
1,027
12,035
22,285
13,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
28
29
Kills
8
8
Deaths
29
73
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
6
5
0.42
W
Bellona
Akiyota
Bellona
8
1
14
15
W
Chaac
DaKooN_Th
Chaac
2
2
19
5.75
W
Tsukuyomi
DetectivePotato
Tsukuyomi
6
3
14
4.33
L
Ymir
1
6
7
0.75
W
Baron Samedi
SanH_C4
Baron Samedi
4
1
15
11.5
L
Hou Yi
Th3Lewis
Hou Yi
4
2
3
2.75
L
Merlin
Voveryyys
Merlin
0
6
1
0.08
W
Ne Zha
roshakh
Ne Zha
9
1
11
14.5
L
Ao Kuang
xPaTriarKx
Ao Kuang
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,573
Damage
59,464
65,693
Taken
88,934
63,022
Mitigated
59,354
20,399
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
10,454
6,010
0
40
13,495
5,692
0
2,461
11,034
0
27,037
W
Bellona
Akiyota
Bellona
14,097
4,453
0
1,074
16,038
22,076
0
8,337
7,701
0
26,108
W
Chaac
DaKooN_Th
Chaac
15,887
2,115
0
3,837
18,562
19,184
0
9,644
8,918
287
24,824
W
Tsukuyomi
DetectivePotato
Tsukuyomi
17,207
5,311
0
2,758
14,531
8,923
0
6,080
8,372
0
32,956
L
Ymir
14,214
1,861
165
947
23,281
27,738
0
5,133
18,148
31,272
0
W
Baron Samedi
SanH_C4
Baron Samedi
17,879
1,557
7,104
3,717
6,843
6,867
0
3,448
3,395
25,795
0
L
Hou Yi
Th3Lewis
Hou Yi
18,846
9,139
0
2,646
15,760
6,943
0
3,138
12,622
0
48,408
L
Merlin
Voveryyys
Merlin
3,915
1,347
0
26
14,113
5,723
0
2,947
11,166
18,348
0
W
Ne Zha
roshakh
Ne Zha
18,503
6,426
0
1,909
9,719
5,972
0
2,217
7,502
0
51,981
L
Ao Kuang
xPaTriarKx
Ao Kuang
12,035
4,609
0
3,377
22,285
13,258
0
4,460
17,825
22,832
1,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,820
Gold Earned
55,145
188
Minions Killed
216
7
Camps Cleared
10
1,012,717
Distance Traveled
832,410
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,373
943
23
2
4
169,659
3
W
Bellona
12,203
1,109
32
3
3
205,330
0
W
Chaac
11,191
1,017
31
3
0
197,830
1
W
Tsukuyomi
12,132
1,103
46
4
0
214,701
0
L
Ymir
11,355
1,032
49
4
0
185,669
0
W
Baron Samedi
11,709
1,064
19
2
0
185,694
0
L
Hou Yi
12,052
1,096
82
7
0
160,136
0
L
Merlin
10,063
915
33
3
3
134,281
1
W
Ne Zha
12,585
1,144
60
5
4
209,162
4
L
Ao Kuang
11,302
1,027
29
3
3
182,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role