Player Matchup

Thanatos
Thanatos
Give my MMR
Thanatos
Level 20
God Stats
1W - 2L
1,230 SR
Queue Stats
31W - 10L
1,754 Elo+
Party 1
Chaac
Chaac
Izi Pizii
Chaac
Level 105
God Stats
39W - 10L
1,741 SR
Queue Stats
60W - 16L
1,750 Elo+
Party 1
Cupid
Cupid
Soroush77m
Cupid
Level 27
God Stats
2W - 0L
1,778 SR
Queue Stats
19W - 5L
1,623 Elo+
Party 1
Cerberus
Cerberus
chetrall
Cerberus
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
127W - 90L
1,608 Elo+
Party 1
Discordia
Discordia
cleano1996
Discordia
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 138L
1,519 Elo+
Solo
Team Averages
Level 78
1,550 SR
1,651 Elo+

VS

Team Averages
Level 71
1,582 SR
1,543 Elo+
Ravana
Ravana
AV1ACHT7
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 14L
1,658 Elo+
Party 2
Maui
Maui
BistDuEinMagier
Maui
Level 29
God Stats
1W - 1L
1,729 SR
Queue Stats
35W - 15L
1,661 Elo+
Party 2
Ishtar
Ishtar
DieMonsterDose
Ishtar
Level 88
God Stats
1W - 2L
1,493 SR
Queue Stats
201W - 101L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
Dorasis
Kukulkan
Level 122
God Stats
35W - 46L
1,436 SR
Queue Stats
166W - 183L
1,390 Elo+
Solo
Ne Zha
Ne Zha
bigbadbrad12
Ne Zha
Level 88
God Stats
6W - 3L
1,753 SR
Queue Stats
91W - 108L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Give my MMR
Thanatos
17
12 / 0 / 4
11,378
632
14,162
14,792
8,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Izi Pizii
Chaac
17
4 / 0 / 2
11,214
623
9,882
16,915
13,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cupid
15
1 / 1 / 5
9,417
523
7,465
13,177
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
chetrall
Cerberus
15
2 / 1 / 9
9,688
538
5,881
16,956
17,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
cleano1996
Discordia
15
1 / 4 / 3
8,894
494
5,521
10,893
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AV1ACHT7
Ravana
16
0 / 3 / 0
9,171
510
7,932
13,089
8,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
0 / 3 / 2
6,968
387
3,443
11,683
10,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
4 / 4 / 0
9,416
523
13,687
15,335
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Dorasis
Kukulkan
15
2 / 4 / 1
8,890
494
7,077
9,244
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
10
0 / 6 / 1
6,767
376
4,377
10,447
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
20
Kills
6
6
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
AV1ACHT7
Ravana
0
3
0
0
L
0
3
2
0.33
L
4
4
0
1
L
Kukulkan
Dorasis
Kukulkan
2
4
1
0.63
W
Thanatos
Give my MMR
Thanatos
12
0
4
14
W
Chaac
Izi Pizii
Chaac
4
0
2
5
W
Cupid
1
1
5
3.5
L
Ne Zha
0
6
1
0.08
W
Cerberus
chetrall
Cerberus
2
1
9
6.5
W
Discordia
cleano1996
Discordia
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,911
Damage
36,516
72,733
Taken
59,798
48,776
Mitigated
31,764
42,117
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AV1ACHT7
Ravana
7,932
1,622
0
4,578
13,089
8,233
0
51
13,038
0
82,742
L
3,443
1,191
509
1,755
11,683
10,213
0
3,121
8,562
21,150
7,536
L
13,687
10,150
0
7,582
15,335
5,496
0
3,056
12,279
0
83,488
L
Kukulkan
Dorasis
Kukulkan
7,077
560
0
723
9,244
3,731
708
4,039
5,205
82,537
0
W
Thanatos
Give my MMR
Thanatos
14,162
3,583
0
17,106
14,792
8,277
264
2,034
12,622
0
103,712
W
Chaac
Izi Pizii
Chaac
9,882
2,833
0
9,837
16,915
13,688
74
0
15,868
0
91,511
W
Cupid
7,465
4,343
600
7,226
13,177
5,064
830
1,329
11,848
0
75,366
L
Ne Zha
4,377
1,429
0
419
10,447
4,091
0
1,135
9,312
0
38,157
W
Cerberus
chetrall
Cerberus
5,881
523
626
5,106
16,956
17,310
0
3,078
13,878
33,001
0
W
Discordia
cleano1996
Discordia
5,521
505
0
1,616
10,893
4,437
112
4,677
6,216
76,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,591
Gold Earned
41,212
632
Minions Killed
563
0
Camps Cleared
0
1,743,721
Distance Traveled
1,579,336
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,171
510
149
8
0
305,797
4
L
Maui
6,968
387
49
3
0
347,156
8
L
Ishtar
9,416
523
145
8
0
317,858
4
L
Kukulkan
8,890
494
147
8
0
339,380
4
W
Thanatos
11,378
632
146
8
0
377,687
0
W
Chaac
11,214
623
172
10
0
353,082
5
W
Cupid
9,417
523
119
7
0
335,151
7
L
Ne Zha
6,767
376
73
4
0
269,145
3
W
Cerberus
9,688
538
70
4
0
354,952
4
W
Discordia
8,894
494
125
7
0
322,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role