Player Matchup

Thanatos
Thanatos
Ill1lllllIV
Thanatos
Level 47
God Stats
4W - 5L
1,321 SR
Queue Stats
19W - 24L
1,211 Elo+
Solo
Hera
Hera
TimboJones13
Hera
Level 142
God Stats
3W - 5L
1,308 SR
Queue Stats
102W - 132L
1,333 Elo+
Solo
Chaac
Chaac
Trx_Phil05
Chaac
Level 47
God Stats
7W - 3L
1,671 SR
Queue Stats
53W - 86L
1,266 Elo+
Solo
Nox
Nox
Yuliy62
Nox
Level 45
God Stats
8W - 9L
1,457 SR
Queue Stats
94W - 119L
1,327 Elo+
Solo
Danzaburou
Danzaburou
arm___TH
Danzaburou
Level 48
God Stats
52W - 78L
1,396 SR
Queue Stats
61W - 93L
1,343 Elo+
Solo
Team Averages
Level 66
1,430 SR
1,296 Elo+

VS

Team Averages
Level 62
1,575 SR
1,401 Elo+
Medusa
Medusa
 
Medusa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Arantanos
Mulan
Level 48
God Stats
5W - 3L
1,785 SR
Queue Stats
72W - 99L
1,341 Elo+
Solo
Pele
Pele
Freitinhas_Gamer
Pele
Level 90
God Stats
4W - 8L
1,880 SR
Queue Stats
189W - 224L
1,389 Elo+
Solo
Cthulhu
Cthulhu
Samurai LDP
Cthulhu
Level 41
God Stats
0W - 3L
1,211 SR
Queue Stats
43W - 47L
1,433 Elo+
Solo
Merlin
Merlin
arushmen69
Merlin
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
366W - 398L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ill1lllllIV
Thanatos
15
10 / 2 / 5
9,470
592
11,548
15,994
6,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
7 / 1 / 3
8,665
542
12,243
8,683
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
13
0 / 2 / 3
8,048
503
10,818
12,992
9,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
11
2 / 0 / 4
7,608
476
3,881
8,751
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
arm___TH
Danzaburou
12
0 / 0 / 9
7,448
466
4,903
2,917
1,085
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 3 / 0
5,542
346
738
5,425
1,563
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
Arantanos
Mulan
12
1 / 3 / 1
7,593
475
10,380
18,229
11,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 0
7,863
491
7,821
15,145
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Samurai LDP
Cthulhu
9
1 / 4 / 1
7,368
461
4,652
13,475
10,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
arushmen69
Merlin
11
0 / 6 / 0
6,664
417
2,522
10,343
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
19
Kills
5
5
Deaths
19
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
L
Mulan
Arantanos
Mulan
1
3
1
0.5
L
3
3
0
1
W
Thanatos
Ill1lllllIV
Thanatos
10
2
5
6.25
L
Cthulhu
Samurai LDP
Cthulhu
1
4
1
0.38
W
7
1
3
8.5
W
Chaac
0
2
3
0.75
W
Nox
2
0
4
4
W
Danzaburou
arm___TH
Danzaburou
0
0
9
4.5
L
Merlin
arushmen69
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,393
Damage
26,113
49,337
Taken
62,617
28,075
Mitigated
33,131
23,685
Healing
16,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
738
283
0
260
5,425
1,563
0
2,002
3,423
0
15,343
L
Mulan
Arantanos
Mulan
10,380
2,782
0
9,086
18,229
11,062
0
2,829
14,551
0
53,880
L
7,821
2,294
0
1,087
15,145
5,818
0
3,418
11,683
0
64,181
W
Thanatos
Ill1lllllIV
Thanatos
11,548
3,557
0
13,523
15,994
6,987
303
1,351
14,643
0
62,303
L
Cthulhu
Samurai LDP
Cthulhu
4,652
277
1,949
2,564
13,475
10,920
114
4,893
8,546
24,565
0
W
12,243
3,422
0
1,278
8,683
3,469
773
2,143
6,540
76,403
0
W
Chaac
10,818
3,054
0
4,728
12,992
9,233
1,146
863
12,129
0
56,945
W
Nox
3,881
475
348
2,468
8,751
7,301
168
2,597
6,154
19,764
0
W
Danzaburou
arm___TH
Danzaburou
4,903
936
0
1,340
2,917
1,085
1,846
220
2,697
0
33,306
L
Merlin
arushmen69
Merlin
2,522
155
0
1,501
10,343
3,768
0
2,982
7,319
44,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,239
Gold Earned
35,030
393
Minions Killed
346
0
Camps Cleared
0
1,475,335
Distance Traveled
1,312,461
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,542
346
41
3
0
149,492
3
L
Mulan
7,593
475
98
6
0
267,463
6
L
Pele
7,863
491
100
6
0
327,393
1
W
Thanatos
9,470
592
96
6
0
358,563
0
L
Cthulhu
7,368
461
30
2
0
282,152
1
W
Hera
8,665
542
110
7
0
285,270
4
W
Chaac
8,048
503
108
7
0
296,118
3
W
Nox
7,608
476
21
1
0
244,634
1
W
Danzaburou
7,448
466
58
4
0
290,750
3
L
Merlin
6,664
417
77
5
0
285,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role