Player Matchup

Hachiman
Hachiman
DON-G277
Hachiman
Level 101
God Stats
27W - 35L
1,450 SR
Queue Stats
202W - 242L
1,312 Elo+
Solo
Lancelot
Lancelot
Kroxsuss
Lancelot
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,285 Elo+
Solo
Chaac
Chaac
LEGIONAIRE1999
Chaac
Level 81
God Stats
10W - 10L
1,491 SR
Queue Stats
243W - 283L
1,438 Elo+
Solo
Atlas
Atlas
NeoBandaPanda
Atlas
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 8L
1,276 Elo+
Solo
Baron Samedi
Baron Samedi
centaurbabe
Baron Samedi
Level 121
God Stats
2W - 3L
1,471 SR
Queue Stats
124W - 131L
1,325 Elo+
Solo
Team Averages
Level 91
1,482 SR
1,327 Elo+

VS

Team Averages
Level 66
1,505 SR
1,429 Elo+
Ares
Ares
 
Ares
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Blushboy101_
Nu Wa
Level 83
God Stats
16W - 7L
1,584 SR
Queue Stats
300W - 313L
1,339 Elo+
Solo
Mercury
Mercury
Lithnane
Mercury
Level 53
God Stats
3W - 3L
1,525 SR
Queue Stats
20W - 22L
1,459 Elo+
Solo
Skadi
Skadi
NEONLess
Skadi
Level 68
God Stats
2W - 3L
1,478 SR
Queue Stats
106W - 150L
1,349 Elo+
Solo
Chaac
Chaac
Pinedah3ctor
Chaac
Level 59
God Stats
1W - 0L
1,439 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DON-G277
Hachiman
13
0 / 4 / 3
7,985
363
10,303
18,112
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
Kroxsuss
Lancelot
14
2 / 5 / 4
9,126
415
8,282
20,757
8,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 2
10,758
489
19,268
25,562
18,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 5 / 2
9,410
428
10,825
22,640
20,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
centaurbabe
Baron Samedi
15
3 / 5 / 4
10,230
465
17,916
23,142
11,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
1 / 2 / 10
10,674
485
7,297
24,411
28,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 3 / 7
10,485
477
21,609
13,935
6,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Lithnane
Mercury
18
10 / 4 / 7
12,163
553
16,415
22,562
10,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
NEONLess
Skadi
17
4 / 1 / 7
11,180
508
18,691
17,453
7,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 2 / 6
10,589
481
16,091
21,261
16,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
11
Kills
21
22
Deaths
12
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
10
3
W
4
3
7
2.5
L
Hachiman
DON-G277
Hachiman
0
4
3
0.38
L
Lancelot
Kroxsuss
Lancelot
2
5
4
0.8
L
5
3
2
2
W
Mercury
Lithnane
Mercury
10
4
7
3.38
W
Skadi
NEONLess
Skadi
4
1
7
7.5
L
1
5
2
0.4
W
2
2
6
2.5
L
Baron Samedi
centaurbabe
Baron Samedi
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,594
Damage
80,103
110,213
Taken
99,622
64,606
Mitigated
70,396
40,691
Healing
30,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,297
476
646
4,838
24,411
28,599
475
7,213
16,761
38,682
1,460
W
21,609
4,359
127
4,627
13,935
6,497
1,581
8,330
5,553
73,547
0
L
Hachiman
DON-G277
Hachiman
10,303
7,040
0
6,680
18,112
6,356
0
4,662
13,166
0
43,519
L
Lancelot
Kroxsuss
Lancelot
8,282
2,247
0
2,040
20,757
8,640
737
5,544
14,867
0
63,555
L
19,268
4,131
0
13,233
25,562
18,137
360
4,286
20,986
0
81,982
W
Mercury
Lithnane
Mercury
16,415
13,162
0
4,483
22,562
10,497
1,513
5,205
17,017
0
87,203
W
Skadi
NEONLess
Skadi
18,691
8,412
0
9,018
17,453
7,962
3,336
5,044
12,308
0
91,681
L
10,825
4,221
304
5,044
22,640
20,083
376
5,459
16,847
63,992
0
W
16,091
3,600
0
6,600
21,261
16,841
733
3,207
17,195
0
71,577
L
Baron Samedi
centaurbabe
Baron Samedi
17,916
614
2,534
10,856
23,142
11,390
513
8,351
14,287
76,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,509
Gold Earned
55,091
468
Minions Killed
504
0
Camps Cleared
0
1,845,713
Distance Traveled
2,060,841
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,674
485
46
2
0
427,707
2
W
Nu Wa
10,485
477
95
4
0
370,932
0
L
Hachiman
7,985
363
71
3
0
326,531
0
L
Lancelot
9,126
415
88
4
0
450,863
1
L
Chaac
10,758
489
125
6
0
353,110
2
W
Mercury
12,163
553
99
5
0
501,298
0
W
Skadi
11,180
508
151
7
0
351,680
6
L
Atlas
9,410
428
83
4
0
363,781
3
W
Chaac
10,589
481
113
5
0
409,224
3
L
Baron Samedi
10,230
465
101
5
0
351,428
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role