Player Matchup

Thor
Thor
Yαrel
Thor
Level 160
God Stats
14W - 8L
1,674 SR
Queue Stats
215W - 150L
1,589 Elo+
Party 1
Athena
Athena
ianobix14
Athena
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 99L
1,568 Elo+
Party 1
Vulcan
Vulcan
puddinuddi
Vulcan
Level 58
God Stats
1W - 1L
1,523 SR
Queue Stats
60W - 59L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
wotroyer
Gilgamesh
Level 62
God Stats
18W - 3L
1,723 SR
Queue Stats
109W - 54L
1,631 Elo+
Party 1
Anhur
Anhur
ρεdriη
Anhur
Level 160
God Stats
2W - 2L
1,722 SR
Queue Stats
74W - 52L
1,601 Elo+
Party 1
Team Averages
Level 113
1,629 SR
1,578 Elo+

VS

Team Averages
Level 127
1,519 SR
1,559 Elo+
Horus
Horus
BonoboBohemio
Horus
Level 128
God Stats
1W - 1L
1,295 SR
Queue Stats
56W - 59L
1,494 Elo+
Solo
Nike
Nike
Leonardo0604
Nike
Level 147
God Stats
152W - 95L
1,618 SR
Queue Stats
748W - 622L
1,570 Elo+
Party 2
Sol
Sol
OMuradO
Sol
Level 122
God Stats
3W - 3L
1,441 SR
Queue Stats
185W - 164L
1,570 Elo+
Party 2
Ymir
Ymir
malac14
Ymir
Level 156
God Stats
2W - 0L
1,683 SR
Queue Stats
467W - 432L
1,612 Elo+
Solo
Cernunnos
Cernunnos
zPio
Cernunnos
Level 82
God Stats
23W - 14L
1,560 SR
Queue Stats
100W - 90L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Yαrel
Thor
14
10 / 4 / 2
9,151
572
13,572
14,047
5,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
ianobix14
Athena
12
1 / 2 / 8
7,443
465
3,481
15,262
14,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
puddinuddi
Vulcan
12
1 / 6 / 7
7,272
455
9,715
11,698
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
wotroyer
Gilgamesh
13
3 / 4 / 2
7,989
499
5,823
15,181
10,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
ρεdriη
Anhur
2
0 / 1 / 0
4,737
296
479
1,264
152
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
9,164
573
5,400
12,108
10,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
6 / 4 / 4
10,145
634
14,058
14,480
10,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
15
6 / 4 / 1
9,672
605
12,817
15,428
5,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
malac14
Ymir
13
1 / 5 / 2
8,260
516
5,464
15,094
8,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
zPio
Cernunnos
17
1 / 1 / 3
10,346
647
4,877
12,273
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
15
Kills
16
17
Deaths
15
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
6
4
4
2
W
Sol
6
4
1
1.63
L
Thor
Yαrel
Thor
10
4
2
2.75
L
Athena
ianobix14
Athena
1
2
8
2.5
W
Ymir
malac14
Ymir
1
5
2
0.4
L
Vulcan
puddinuddi
Vulcan
1
6
7
0.75
L
Gilgamesh
wotroyer
Gilgamesh
3
4
2
1
W
Cernunnos
zPio
Cernunnos
1
1
3
2.5
L
Anhur
ρεdriη
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,070
Damage
42,616
57,452
Taken
69,383
35,792
Mitigated
40,738
11,785
Healing
32,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,400
2,170
2,420
5,369
12,108
10,668
0
3,764
8,344
0
22,680
W
14,058
2,809
0
4,404
14,480
10,598
741
2,378
12,102
0
65,130
W
Sol
12,817
3,849
0
7,519
15,428
5,945
733
4,607
10,821
74,722
0
L
Thor
Yαrel
Thor
13,572
4,889
0
2,167
14,047
5,925
0
4,056
9,829
0
54,387
L
Athena
ianobix14
Athena
3,481
962
0
3,487
15,262
14,051
0
3,806
11,308
27,778
0
W
Ymir
malac14
Ymir
5,464
630
0
4,187
15,094
8,071
36
4,401
10,693
63,857
0
L
Vulcan
puddinuddi
Vulcan
9,715
2,873
66
1,520
11,698
5,115
0
6,653
4,853
52,614
0
L
Gilgamesh
wotroyer
Gilgamesh
5,823
2,252
0
4,276
15,181
10,549
0
3,766
10,738
0
37,044
W
Cernunnos
zPio
Cernunnos
4,877
2,058
0
9,048
12,273
5,456
3,210
2,182
10,091
0
112,159
L
Anhur
ρεdriη
Anhur
479
479
0
269
1,264
152
0
0
1,264
0
4,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,592
Gold Earned
47,587
305
Minions Killed
517
0
Camps Cleared
0
1,200,773
Distance Traveled
1,450,616
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,164
573
22
1
0
321,838
6
W
Nike
10,145
634
102
6
0
285,795
5
W
Sol
9,672
605
120
8
0
276,889
2
L
Thor
9,151
572
79
5
0
284,170
3
L
Athena
7,443
465
48
3
0
309,076
2
W
Ymir
8,260
516
108
7
0
270,509
2
L
Vulcan
7,272
455
93
6
0
271,970
3
L
Gilgamesh
7,989
499
74
5
0
282,059
2
W
Cernunnos
10,346
647
165
10
0
295,585
6
L
Anhur
4,737
296
11
1
0
53,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role