Player Matchup

Aphrodite
Aphrodite
Gregorious59X
Aphrodite
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 162L
1,346 Elo+
Solo
Merlin
Merlin
HunLion
Merlin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,138 Elo+
Solo
Anhur
Anhur
SolarGinger
Anhur
Level 119
God Stats
1W - 1L
1,706 SR
Queue Stats
33W - 26L
1,471 Elo+
Solo
Danzaburou
Danzaburou
lucian0089
Danzaburou
Level 64
God Stats
1W - 1L
1,358 SR
Queue Stats
49W - 52L
1,432 Elo+
Solo
Neith
Neith
x_Yhwach_x
Neith
Level 106
God Stats
0W - 1L
1,309 SR
Queue Stats
9W - 10L
1,409 Elo+
Solo
Team Averages
Level 92
1,475 SR
1,359 Elo+

VS

Team Averages
Level 103
1,411 SR
1,415 Elo+
Nox
Nox
Ricksy
Nox
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,426 Elo+
Solo
Bacchus
Bacchus
Siborlv
Bacchus
Level 121
God Stats
2W - 1L
1,334 SR
Queue Stats
45W - 56L
1,378 Elo+
Solo
Aphrodite
Aphrodite
Temapower
Aphrodite
Level 87
God Stats
1W - 2L
1,193 SR
Queue Stats
97W - 120L
1,434 Elo+
Solo
Scylla
Scylla
YakamiSuzuya770
Scylla
Level 109
God Stats
6W - 2L
1,499 SR
Queue Stats
108W - 105L
1,421 Elo+
Solo
Cernunnos
Cernunnos
mixnikolas_ru71
Cernunnos
Level 122
God Stats
7W - 3L
1,531 SR
Queue Stats
258W - 278L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gregorious59X
Aphrodite
12
0 / 4 / 5
8,662
481
2,917
10,681
9,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
HunLion
Merlin
18
4 / 8 / 5
10,825
601
18,013
16,222
7,463
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 9 / 4
12,648
703
22,360
21,305
10,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
lucian0089
Danzaburou
20
2 / 6 / 13
11,733
652
28,839
20,614
10,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
20
4 / 4 / 8
11,074
615
23,353
20,653
11,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Ricksy
Nox
20
2 / 3 / 18
12,273
682
10,395
21,660
11,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Siborlv
Bacchus
20
7 / 3 / 16
12,984
721
13,546
31,200
48,662
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
Temapower
Aphrodite
20
5 / 2 / 16
12,416
690
17,560
16,608
9,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
14 / 7 / 11
14,039
780
22,653
19,608
10,079
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
mixnikolas_ru71
Cernunnos
19
3 / 4 / 13
12,093
672
19,090
23,084
10,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
105
19
Kills
31
31
Deaths
19
35
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Gregorious59X
Aphrodite
0
4
5
0.63
L
Merlin
HunLion
Merlin
4
8
5
0.81
W
Nox
Ricksy
Nox
2
3
18
3.67
W
Bacchus
Siborlv
Bacchus
7
3
16
5
L
9
9
4
1.22
W
Aphrodite
Temapower
Aphrodite
5
2
16
6.5
W
14
7
11
2.79
L
Danzaburou
lucian0089
Danzaburou
2
6
13
1.42
W
Cernunnos
mixnikolas_ru71
Cernunnos
3
4
13
2.38
L
Neith
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,482
Damage
83,244
89,475
Taken
112,160
48,796
Mitigated
90,160
31,817
Healing
60,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Gregorious59X
Aphrodite
2,917
727
3,952
2,707
10,681
9,438
0
7,211
3,470
8,103
0
L
Merlin
HunLion
Merlin
18,013
820
1,087
2,041
16,222
7,463
276
13,201
3,021
34,314
0
W
Nox
Ricksy
Nox
10,395
603
988
4,040
21,660
11,184
1,635
5,552
15,323
33,952
0
W
Bacchus
Siborlv
Bacchus
13,546
711
2,232
3,728
31,200
48,662
644
5,587
25,613
20,516
0
L
22,360
8,649
734
3,009
21,305
10,377
457
15,616
5,689
0
39,399
W
Aphrodite
Temapower
Aphrodite
17,560
1,038
22,900
11,175
16,608
9,736
1,118
3,424
13,184
31,187
0
W
22,653
1,693
1,981
3,599
19,608
10,079
2,124
2,164
17,444
43,744
0
L
Danzaburou
lucian0089
Danzaburou
28,839
12,369
728
5,996
20,614
10,473
279
13,915
6,699
0
54,164
W
Cernunnos
mixnikolas_ru71
Cernunnos
19,090
6,849
2,720
7,046
23,084
10,499
2,646
4,203
18,881
0
47,995
L
Neith
23,353
3,410
2,828
8,735
20,653
11,045
280
14,211
6,442
0
40,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,942
Gold Earned
63,805
170
Minions Killed
198
0
Camps Cleared
0
1,288,718
Distance Traveled
1,572,794
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,662
481
14
1
0
115,857
0
L
Merlin
10,825
601
28
2
0
261,387
0
W
Nox
12,273
682
53
3
0
285,575
0
W
Bacchus
12,984
721
8
0
0
346,309
0
L
Anhur
12,648
703
46
3
0
276,741
2
W
Aphrodite
12,416
690
29
2
0
362,679
3
W
Scylla
14,039
780
53
3
0
264,011
0
L
Danzaburou
11,733
652
55
3
0
298,355
1
W
Cernunnos
12,093
672
55
3
0
314,220
1
L
Neith
11,074
615
27
2
0
336,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role