Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Andres23ESP
Tyr
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,500 Elo+
Solo
Yemoja
Yemoja
Anzugod
Yemoja
Level 36
God Stats
2W - 8L
1,231 SR
Queue Stats
16W - 24L
1,378 Elo+
Solo
Ah Puch
Ah Puch
costagy
Ah Puch
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 60L
1,335 Elo+
Party 1
Ullr
Ullr
feartortle
Ullr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 77L
1,290 Elo+
Party 1
Team Averages
Level 49
1,446 SR
1,401 Elo+

VS

Team Averages
Level 56
1,474 SR
1,398 Elo+
Ullr
Ullr
 
Ullr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JMDaniel
Medusa
Level 81
God Stats
5W - 3L
1,506 SR
Queue Stats
41W - 39L
1,406 Elo+
Solo
Ares
Ares
Macnolfj
Ares
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 41L
1,407 Elo+
Solo
Mercury
Mercury
MehnDida
Mercury
Level 13
God Stats
2W - 1L
1,273 SR
Queue Stats
5W - 8L
1,296 Elo+
Party 2
Anubis
Anubis
VrgniDida
Anubis
Level 66
God Stats
21W - 15L
1,593 SR
Queue Stats
165W - 192L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
0 / 0 / 0
5,051
421
1,928
6,842
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 0
6,183
515
4,981
9,448
4,674
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Anzugod
Yemoja
9
1 / 1 / 0
5,742
479
3,870
8,549
4,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
costagy
Ah Puch
11
0 / 4 / 0
5,746
479
4,111
9,751
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 1
4,996
416
4,398
8,711
2,713
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 2 / 1
5,953
496
5,115
7,505
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
JMDaniel
Medusa
10
1 / 1 / 1
5,465
455
7,340
7,204
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
10
1 / 0 / 1
6,135
511
3,694
10,407
5,642
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
MehnDida
Mercury
11
2 / 0 / 1
6,353
529
3,881
5,882
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
VrgniDida
Anubis
13
3 / 0 / 1
7,490
624
7,195
6,227
3,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
7
7
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
0
0
0
W
Ullr
 
Ullr
0
2
1
0.25
L
2
1
0
2
L
Yemoja
Anzugod
Yemoja
1
1
0
1
W
Medusa
JMDaniel
Medusa
1
1
1
1.5
W
Ares
1
0
1
1.5
W
Mercury
MehnDida
Mercury
2
0
1
2.5
W
Anubis
VrgniDida
Anubis
3
0
1
3.5
L
Ah Puch
costagy
Ah Puch
0
4
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,288
Damage
27,225
43,301
Taken
37,225
17,097
Mitigated
17,148
13,008
Healing
15,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,928
872
0
3,380
6,842
1,987
0
1,446
5,396
20,912
0
W
Ullr
 
Ullr
5,115
2,982
21
2,662
7,505
2,864
963
217
7,288
0
39,150
L
4,981
990
0
2,362
9,448
4,674
0
204
9,244
0
33,569
L
Yemoja
Anzugod
Yemoja
3,870
1,096
2,030
3,004
8,549
4,324
98
1,614
6,935
25,112
0
W
Medusa
JMDaniel
Medusa
7,340
3,508
276
2,629
7,204
2,866
134
1,928
5,276
0
42,287
W
Ares
3,694
364
1,746
3,329
10,407
5,642
0
2,239
8,168
29,016
0
W
Mercury
MehnDida
Mercury
3,881
2,759
0
0
5,882
2,173
0
895
4,937
0
42,610
W
Anubis
VrgniDida
Anubis
7,195
0
0
4,359
6,227
3,603
280
4,256
1,647
62,230
0
L
Ah Puch
costagy
Ah Puch
4,111
429
0
1,630
9,751
3,399
0
5,545
4,206
40,078
0
L
4,398
1,950
0
602
8,711
2,713
33
2,080
6,631
0
23,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,718
Gold Earned
31,396
276
Minions Killed
357
0
Camps Cleared
0
1,079,206
Distance Traveled
1,057,630
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,051
421
53
4
0
248,788
2
W
Ullr
5,953
496
69
6
0
188,998
0
L
Tyr
6,183
515
68
6
0
245,776
3
L
Yemoja
5,742
479
39
3
0
189,290
2
W
Medusa
5,465
455
66
6
0
207,044
2
W
Ares
6,135
511
39
3
0
211,523
1
W
Mercury
6,353
529
73
6
0
235,243
0
W
Anubis
7,490
624
110
9
0
214,822
3
L
Ah Puch
5,746
479
72
6
0
197,825
0
L
Ullr
4,996
416
44
4
0
197,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role