Player Matchup

Skadi
Skadi
 
Skadi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CrustyCurbs
Thanatos
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 100L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShuraFGC
Cu Chulainn
Level 24
God Stats
3W - 6L
1,471 SR
Queue Stats
15W - 29L
1,378 Elo+
Party 2
Baron Samedi
Baron Samedi
UmenyaGudit
Baron Samedi
Level 54
God Stats
0W - 3L
1,587 SR
Queue Stats
109W - 94L
1,493 Elo+
Solo
Poseidon
Poseidon
X1Saiko
Poseidon
Level 73
God Stats
1W - 6L
1,256 SR
Queue Stats
261W - 343L
1,468 Elo+
Party 2
Team Averages
Level 60
1,463 SR
1,464 Elo+

VS

Team Averages
Level 78
1,455 SR
1,423 Elo+
Bellona
Bellona
FangedWisdom
Bellona
Level 59
God Stats
3W - 5L
1,376 SR
Queue Stats
67W - 60L
1,465 Elo+
Solo
The Morrigan
The Morrigan
NakedSamuraii
The Morrigan
Level 125
God Stats
5W - 4L
1,675 SR
Queue Stats
110W - 127L
1,517 Elo+
Solo
Cthulhu
Cthulhu
StaleNuts
Cthulhu
Level 6
God Stats
3W - 5L
1,335 SR
Queue Stats
7W - 21L
1,153 Elo+
Party 1
Skadi
Skadi
aweirdlife669
Skadi
Level 109
God Stats
4W - 8L
1,335 SR
Queue Stats
73W - 98L
1,401 Elo+
Party 1
Thanatos
Thanatos
lStorminNormanl
Thanatos
Level 89
God Stats
45W - 27L
1,557 SR
Queue Stats
85W - 57L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
2 / 3 / 1
11,759
511
4,726
12,616
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
CrustyCurbs
Thanatos
15
3 / 6 / 3
10,293
448
5,669
18,962
9,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
ShuraFGC
Cu Chulainn
13
1 / 7 / 4
9,237
402
9,287
24,562
21,990
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
UmenyaGudit
Baron Samedi
14
1 / 5 / 5
9,709
422
7,298
17,230
19,467
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
X1Saiko
Poseidon
18
2 / 4 / 5
11,558
503
8,703
14,449
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FangedWisdom
Bellona
16
4 / 3 / 5
11,347
493
11,341
22,339
24,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
NakedSamuraii
The Morrigan
20
10 / 1 / 6
12,860
559
19,877
10,047
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
StaleNuts
Cthulhu
16
1 / 0 / 11
9,587
417
4,436
8,769
7,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
4 / 0 / 6
11,167
486
7,881
10,447
4,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
17
6 / 5 / 10
11,192
487
11,968
18,968
10,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
9
Kills
25
25
Deaths
9
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
3
1
0.83
L
Thanatos
CrustyCurbs
Thanatos
3
6
3
0.75
W
Bellona
FangedWisdom
Bellona
4
3
5
2.17
W
The Morrigan
NakedSamuraii
The Morrigan
10
1
6
13
L
Cu Chulainn
ShuraFGC
Cu Chulainn
1
7
4
0.43
W
Cthulhu
StaleNuts
Cthulhu
1
0
11
6.5
L
Baron Samedi
UmenyaGudit
Baron Samedi
1
5
5
0.7
L
Poseidon
X1Saiko
Poseidon
2
4
5
1.13
W
4
0
6
7
W
Thanatos
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,683
Damage
55,503
87,819
Taken
70,570
62,625
Mitigated
52,254
25,090
Healing
29,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,726
1,957
0
4,646
12,616
5,957
108
4,154
8,462
0
109,523
L
Thanatos
CrustyCurbs
Thanatos
5,669
755
0
12,479
18,962
9,576
0
4,506
14,456
0
70,632
W
Bellona
FangedWisdom
Bellona
11,341
3,914
0
4,926
22,339
24,589
2,384
3,246
19,093
0
85,843
W
The Morrigan
NakedSamuraii
The Morrigan
19,877
2,179
0
1,158
10,047
5,302
0
3,466
6,581
112,239
0
L
Cu Chulainn
ShuraFGC
Cu Chulainn
9,287
2,566
0
2,142
24,562
21,990
0
4,675
19,887
0
52,715
W
Cthulhu
StaleNuts
Cthulhu
4,436
673
0
3,322
8,769
7,807
630
2,853
5,916
29,132
0
L
Baron Samedi
UmenyaGudit
Baron Samedi
7,298
534
973
2,935
17,230
19,467
0
5,129
12,101
27,895
7,662
L
Poseidon
X1Saiko
Poseidon
8,703
591
0
1,915
14,449
5,635
0
6,129
8,320
109,911
0
W
7,881
3,128
0
3,863
10,447
4,499
0
2,732
7,715
0
90,727
W
Thanatos
11,968
3,361
0
16,305
18,968
10,057
0
4,511
14,457
0
80,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,556
Gold Earned
56,153
597
Minions Killed
642
0
Camps Cleared
0
2,032,539
Distance Traveled
2,052,768
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,759
511
186
8
0
380,566
12
L
Thanatos
10,293
448
105
5
0
441,038
5
W
Bellona
11,347
493
122
5
0
408,861
6
W
The Morrigan
12,860
559
186
8
0
407,799
4
L
Cu Chulainn
9,237
402
74
3
0
381,707
2
W
Cthulhu
9,587
417
42
2
0
410,801
4
L
Baron Samedi
9,709
422
31
1
0
381,623
7
L
Poseidon
11,558
503
201
9
0
447,605
0
W
Skadi
11,167
486
177
8
0
389,086
7
W
Thanatos
11,192
487
115
5
0
436,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role