Player Matchup

Hercules
Hercules
CaMpiT0mc66
Hercules
Level 31
God Stats
0W - 1L
1,623 SR
Queue Stats
3W - 5L
1,286 Elo+
Solo
Merlin
Merlin
Evil_cole2-2
Merlin
Level 142
God Stats
0W - 3L
1,250 SR
Queue Stats
40W - 30L
1,637 Elo+
Solo
Ishtar
Ishtar
rextestouri
Ishtar
Level 102
God Stats
2W - 2L
1,588 SR
Queue Stats
206W - 260L
1,442 Elo+
Solo
Team Averages
Level 92
1,487 SR
1,455 Elo+

VS

Team Averages
Level 124
1,529 SR
1,513 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Annemiia
Merlin
Level 104
God Stats
1W - 0L
1,344 SR
Queue Stats
30W - 35L
1,451 Elo+
Solo
Thanatos
Thanatos
I Rodwann I
Thanatos
Level 158
God Stats
7W - 3L
1,742 SR
Queue Stats
560W - 350L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaMpiT0mc66
Hercules
10
0 / 2 / 0
6,296
630
2,380
11,403
7,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
0 / 2 / 0
6,467
647
5,778
6,114
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
11
0 / 3 / 0
6,654
665
4,969
6,177
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 0 / 5
7,484
748
5,572
6,262
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Annemiia
Merlin
11
1 / 0 / 3
7,112
711
4,206
5,441
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
I Rodwann I
Thanatos
13
6 / 0 / 1
8,044
804
10,254
7,342
4,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
7
7
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
5
2.5
W
Merlin
Annemiia
Merlin
1
0
3
2.5
L
Hercules
CaMpiT0mc66
Hercules
0
2
0
0
L
Merlin
0
2
0
0
W
Thanatos
I Rodwann I
Thanatos
6
0
1
6.5
L
Ishtar
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,127
Damage
20,032
23,694
Taken
19,045
11,298
Mitigated
9,921
4,315
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,572
1,509
0
3,122
6,262
2,890
0
2,567
3,695
0
36,097
W
Merlin
Annemiia
Merlin
4,206
283
0
0
5,441
2,127
569
1,355
4,086
17,975
0
L
Hercules
CaMpiT0mc66
Hercules
2,380
702
82
2,932
11,403
7,171
0
1,453
9,612
0
8,992
L
Merlin
5,778
272
0
680
6,114
1,881
0
1,108
4,702
29,290
0
W
Thanatos
I Rodwann I
Thanatos
10,254
1,879
0
9,238
7,342
4,904
931
1,901
5,441
0
23,153
L
Ishtar
4,969
2,682
0
621
6,177
2,246
0
1,726
4,335
0
25,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,417
Gold Earned
22,640
114
Minions Killed
133
0
Camps Cleared
0
550,733
Distance Traveled
576,759
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,484
748
83
8
0
184,142
1
W
Merlin
7,112
711
32
3
0
162,284
2
L
Hercules
6,296
630
18
2
0
186,997
1
L
Merlin
6,467
647
47
5
0
183,226
3
W
Thanatos
8,044
804
18
2
0
230,333
2
L
Ishtar
6,654
665
49
5
0
180,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role