Player Matchup

Fenrir
Fenrir
PicklePirate
Fenrir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 33L
1,676 Elo+
Party 3
Geb
Geb
RiceStick
Geb
Level 127
God Stats
1W - 0L
1,301 SR
Queue Stats
11W - 4L
1,650 Elo+
Party 3
Poseidon
Poseidon
RogueTD
Poseidon
Level 26
God Stats
3W - 1L
1,592 SR
Queue Stats
3W - 1L
1,474 Elo+
Party 3
King Arthur
King Arthur
SyNaesthesiaa
King Arthur
Level 126
God Stats
4W - 2L
1,400 SR
Queue Stats
197W - 164L
1,645 Elo+
Party 3
Charybdis
Charybdis
ursquishie2me
Charybdis
Level 23
God Stats
3W - 1L
1,703 SR
Queue Stats
3W - 1L
1,474 Elo+
Party 3
Team Averages
Level 92
1,499 SR
1,584 Elo+

VS

Team Averages
Level 43
1,499 SR
1,304 Elo+
Thanatos
Thanatos
DixenSider69
Thanatos
Level 84
God Stats
1W - 1L
1,684 SR
Queue Stats
91W - 81L
1,621 Elo+
Party 2
Persephone
Persephone
FunMouse
Persephone
Level 39
God Stats
0W - 4L
1,139 SR
Queue Stats
5W - 19L
911 Elo+
Party 1
Guan Yu
Guan Yu
GrayWolf_17
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 15L
1,003 Elo+
Party 1
Neith
Neith
SleepythePenguin
Neith
Level 10
God Stats
1W - 1L
1,671 SR
Queue Stats
12W - 14L
1,553 Elo+
Party 2
Ares
Ares
TheDankestKnight
Ares
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 0 / 2
8,211
632
7,864
9,003
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 3
6,554
504
1,364
7,867
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Poseidon
RogueTD
Poseidon
13
1 / 2 / 2
7,773
598
1,736
3,848
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
SyNaesthesiaa
King Arthur
14
4 / 0 / 0
8,760
674
7,909
9,615
8,732
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
ursquishie2me
Charybdis
12
0 / 1 / 2
6,902
531
4,634
8,603
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DixenSider69
Thanatos
12
1 / 4 / 1
6,649
511
4,329
13,900
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
FunMouse
Persephone
10
0 / 2 / 1
6,031
464
1,995
4,184
1,273
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
GrayWolf_17
Guan Yu
10
0 / 2 / 0
5,507
424
2,162
9,640
8,584
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
2 / 1 / 1
6,729
518
6,340
5,857
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 2 / 2
6,203
477
3,999
9,094
5,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
4
4
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DixenSider69
Thanatos
1
4
1
0.38
L
Persephone
FunMouse
Persephone
0
2
1
0.25
L
Guan Yu
GrayWolf_17
Guan Yu
0
2
0
0
W
Fenrir
6
0
2
7
W
0
1
3
1.5
W
Poseidon
RogueTD
Poseidon
1
2
2
1
L
2
1
1
2.5
W
King Arthur
SyNaesthesiaa
King Arthur
4
0
0
4
L
1
2
2
1
W
Charybdis
ursquishie2me
Charybdis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,507
Damage
18,825
38,936
Taken
42,675
22,518
Mitigated
23,018
14,839
Healing
18,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DixenSider69
Thanatos
4,329
1,009
0
11,547
13,900
5,046
0
955
12,945
0
50,685
L
Persephone
FunMouse
Persephone
1,995
0
0
608
4,184
1,273
0
387
3,795
36,813
0
L
Guan Yu
GrayWolf_17
Guan Yu
2,162
557
0
1,304
9,640
8,584
152
0
9,640
0
24,640
W
Fenrir
7,864
2,820
0
5,476
9,003
3,953
502
884
8,119
0
63,265
W
1,364
34
0
1,285
7,867
5,389
308
2,042
5,627
19,762
0
W
Poseidon
RogueTD
Poseidon
1,736
0
0
44
3,848
1,667
0
1,225
2,603
46,969
0
L
6,340
2,130
0
2,724
5,857
2,747
162
653
5,204
0
55,186
W
King Arthur
SyNaesthesiaa
King Arthur
7,909
1,487
0
3,060
9,615
8,732
0
441
8,887
0
63,342
L
3,999
351
0
2,186
9,094
5,368
0
1,105
7,989
21,862
4,178
W
Charybdis
ursquishie2me
Charybdis
4,634
2,694
0
4,974
8,603
2,777
0
1,296
7,266
0
49,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,200
Gold Earned
31,119
436
Minions Killed
320
0
Camps Cleared
0
1,306,609
Distance Traveled
1,214,865
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,649
511
99
8
0
268,835
0
L
Persephone
6,031
464
55
4
0
187,727
0
L
Guan Yu
5,507
424
32
2
0
251,685
0
W
Fenrir
8,211
632
104
8
0
302,813
3
W
Geb
6,554
504
22
2
0
267,786
4
W
Poseidon
7,773
598
111
9
0
248,882
3
L
Neith
6,729
518
104
8
0
252,516
0
W
King Arthur
8,760
674
113
9
0
260,979
6
L
Ares
6,203
477
30
2
0
254,102
5
W
Charybdis
6,902
531
86
7
0
226,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role