Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CinquePi_Nudel
Nike
Level 126
God Stats
5W - 0L
1,945 SR
Queue Stats
289W - 335L
1,370 Elo+
Solo
Kukulkan
Kukulkan
OnexGrimxDemise
Kukulkan
Level 126
God Stats
12W - 9L
1,560 SR
Queue Stats
992W - 800L
1,597 Elo+
Party 2
Sol
Sol
ReddFoxx1810
Sol
Level 124
God Stats
4W - 11L
1,389 SR
Queue Stats
328W - 349L
1,467 Elo+
Solo
Serqet
Serqet
blazedyconfused
Serqet
Level 160
God Stats
1W - 0L
1,355 SR
Queue Stats
273W - 207L
1,506 Elo+
Party 2
Team Averages
Level 130
1,550 SR
1,488 Elo+

VS

Team Averages
Level 124
1,646 SR
1,467 Elo+
Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
JackedOnGfuel
Erlang Shen
Level 160
God Stats
4W - 7L
1,716 SR
Queue Stats
145W - 158L
1,457 Elo+
Party 1
Kumbhakarna
Kumbhakarna
STSCHILLYWILLY
Kumbhakarna
Level 87
God Stats
2W - 2L
1,625 SR
Queue Stats
53W - 42L
1,517 Elo+
Solo
Hachiman
Hachiman
SeniorHeffe420
Hachiman
Level 88
God Stats
3W - 2L
1,892 SR
Queue Stats
122W - 120L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
7 / 2 / 9
10,503
808
10,619
8,748
4,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 4 / 18
9,828
756
9,698
16,814
21,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
19
8 / 2 / 12
11,308
870
22,632
7,276
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 3 / 11
10,488
807
20,126
13,354
6,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 4 / 15
9,924
763
6,098
13,979
12,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
6 / 5 / 3
10,534
810
11,884
15,954
13,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
 
Skadi
16
1 / 2 / 4
9,068
698
9,059
11,007
4,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Erlang Shen
JackedOnGfuel
Erlang Shen
15
3 / 7 / 4
9,537
734
6,626
21,383
21,034
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kumbhakarna
STSCHILLYWILLY
Kumbhakarna
16
2 / 6 / 6
9,065
697
9,661
16,764
8,302
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
16
2 / 3 / 4
9,215
709
6,571
11,284
4,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
35
23
Kills
14
15
Deaths
23
65
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
7
2
9
5.75
L
Hades
 
Hades
6
5
3
1.5
L
Skadi
 
Skadi
1
2
4
1.5
W
0
4
18
2.25
L
Erlang Shen
JackedOnGfuel
Erlang Shen
3
7
4
0.71
W
Kukulkan
8
2
12
7
W
6
3
11
3.83
L
Kumbhakarna
STSCHILLYWILLY
Kumbhakarna
2
6
6
0.83
L
Hachiman
2
3
4
1.33
W
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,173
Damage
43,801
60,171
Taken
76,392
49,904
Mitigated
51,601
22,261
Healing
26,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,619
9,264
1,233
2,105
8,748
4,517
2,285
2,910
5,838
0
22,852
L
Hades
 
Hades
11,884
553
2,311
5,120
15,954
13,018
525
8,575
6,772
29,918
0
L
Skadi
 
Skadi
9,059
1,843
2,228
3,613
11,007
4,544
1,162
7,441
3,528
0
26,212
W
9,698
866
4,088
2,795
16,814
21,460
50
6,270
10,544
0
14,231
L
Erlang Shen
JackedOnGfuel
Erlang Shen
6,626
3,375
2,375
5,465
21,383
21,034
0
8,836
11,630
230
10,564
W
Kukulkan
22,632
2,111
1,294
853
7,276
4,038
1,488
3,194
4,082
53,539
0
W
20,126
7,453
1,014
4,566
13,354
6,944
3,863
4,087
9,267
31,781
1,420
L
Kumbhakarna
STSCHILLYWILLY
Kumbhakarna
9,661
1,091
520
1,067
16,764
8,302
210
9,523
7,140
16,376
0
L
Hachiman
6,571
3,136
1,655
1,834
11,284
4,703
58
7,449
3,796
0
15,974
W
6,098
1,068
1,213
3,100
13,979
12,945
84
5,314
8,665
0
14,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,051
Gold Earned
47,419
146
Minions Killed
120
0
Camps Cleared
0
1,264,645
Distance Traveled
1,198,658
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,503
808
28
2
0
268,796
3
L
Hades
10,534
810
46
4
0
241,952
0
L
Skadi
9,068
698
30
2
0
269,071
1
W
Nike
9,828
756
4
0
0
252,736
1
L
Erlang Shen
9,537
734
6
0
0
224,675
1
W
Kukulkan
11,308
870
72
6
0
256,318
3
W
Sol
10,488
807
19
1
0
241,151
2
L
Kumbhakarna
9,065
697
18
1
0
238,692
1
L
Hachiman
9,215
709
20
2
0
224,268
0
W
Serqet
9,924
763
23
2
0
245,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role