Player Matchup

Thoth
Thoth
 
Thoth
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BloodyBow30
Medusa
Level 125
God Stats
0W - 2L
1,319 SR
Queue Stats
15W - 11L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
NoobReportMe
Nu Wa
Level 160
God Stats
3W - 3L
1,527 SR
Queue Stats
105W - 78L
1,536 Elo+
Party 1
Eset
Eset
l SKAY l
Eset
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,512 Elo+
Solo
Poseidon
Poseidon
xXTayBigShowXx
Poseidon
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,371 Elo+
Solo
Team Averages
Level 117
1,469 SR
1,491 Elo+

VS

Team Averages
Level 129
1,497 SR
1,489 Elo+
Mulan
Mulan
Boogaga3
Mulan
Level 143
God Stats
3W - 3L
1,416 SR
Queue Stats
151W - 154L
1,518 Elo+
Solo
Discordia
Discordia
II ICE WOLF ll
Discordia
Level 154
God Stats
2W - 1L
1,463 SR
Queue Stats
46W - 53L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
grawiz76
Tsukuyomi
Level 125
God Stats
4W - 2L
1,423 SR
Queue Stats
145W - 150L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
xxGHOOSxx
Kuzenbo
Level 160
God Stats
17W - 11L
1,612 SR
Queue Stats
1,378W - 1,400L
1,498 Elo+
Solo
Danzaburou
Danzaburou
望月QWQ
Danzaburou
Level 63
God Stats
3W - 2L
1,572 SR
Queue Stats
40W - 45L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 8 / 6
9,556
735
8,005
13,065
5,450
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
15
2 / 9 / 8
9,598
738
12,583
18,454
12,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 6 / 6
10,281
791
13,933
14,166
6,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
17
6 / 7 / 3
10,715
824
8,732
14,397
6,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
14
1 / 8 / 7
8,981
691
9,146
14,846
6,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Boogaga3
Mulan
14
3 / 5 / 15
9,406
724
7,211
14,145
10,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
II ICE WOLF ll
Discordia
20
18 / 3 / 17
13,436
1,034
27,102
12,361
5,854
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
grawiz76
Tsukuyomi
17
5 / 3 / 21
10,439
803
15,243
14,650
15,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
xxGHOOSxx
Kuzenbo
20
9 / 2 / 22
12,624
971
11,730
19,069
30,887
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
望月QWQ
Danzaburou
17
3 / 2 / 18
10,727
825
8,170
9,953
5,429
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
131
15
Kills
38
38
Deaths
15
30
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
8
6
0.75
L
Medusa
2
9
8
0.67
W
Mulan
Boogaga3
Mulan
3
5
15
2.1
W
Discordia
II ICE WOLF ll
Discordia
18
3
17
8.83
L
3
6
6
1
W
Tsukuyomi
grawiz76
Tsukuyomi
5
3
21
5.17
L
Eset
6
7
3
1.07
L
Poseidon
1
8
7
0.56
W
Kuzenbo
xxGHOOSxx
Kuzenbo
9
2
22
10
W
Danzaburou
望月QWQ
Danzaburou
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,399
Damage
69,456
74,928
Taken
70,178
36,240
Mitigated
67,878
15,663
Healing
26,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,005
496
749
809
13,065
5,450
479
8,269
4,612
23,680
0
L
Medusa
12,583
6,250
179
1,913
18,454
12,215
609
5,878
12,247
0
20,000
W
Mulan
Boogaga3
Mulan
7,211
858
1,904
1,919
14,145
10,652
2,565
8,782
5,210
0
15,368
W
Discordia
II ICE WOLF ll
Discordia
27,102
900
3,539
3,747
12,361
5,854
888
6,937
5,297
52,768
0
L
13,933
1,838
347
2,329
14,166
6,043
479
6,799
6,995
32,635
0
W
Tsukuyomi
grawiz76
Tsukuyomi
15,243
3,500
524
2,788
14,650
15,056
397
7,565
6,934
0
27,940
L
Eset
8,732
234
2,309
3,493
14,397
6,474
41
8,728
5,470
17,291
0
L
Poseidon
9,146
2,113
662
2,873
14,846
6,058
380
9,158
5,426
21,225
0
W
Kuzenbo
xxGHOOSxx
Kuzenbo
11,730
3,460
3,182
4,416
19,069
30,887
488
10,132
8,676
25,747
0
W
Danzaburou
望月QWQ
Danzaburou
8,170
2,627
2,432
2,226
9,953
5,429
3,416
5,585
4,245
0
26,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,131
Gold Earned
56,632
150
Minions Killed
156
0
Camps Cleared
0
1,008,362
Distance Traveled
1,267,744
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,556
735
23
2
0
198,561
1
L
Medusa
9,598
738
27
2
0
210,821
0
W
Mulan
9,406
724
7
1
0
211,284
0
W
Discordia
13,436
1,034
58
4
0
246,176
4
L
Nu Wa
10,281
791
42
3
0
236,709
2
W
Tsukuyomi
10,439
803
26
2
0
290,022
0
L
Eset
10,715
824
23
2
0
178,450
0
L
Poseidon
8,981
691
35
3
0
183,821
3
W
Kuzenbo
12,624
971
20
2
0
281,123
2
W
Danzaburou
10,727
825
45
3
0
239,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role