Player Matchup

Cu Chulainn
Cu Chulainn
SoulsFrosters
Cu Chulainn
Level 109
God Stats
11W - 3L
1,747 SR
Queue Stats
167W - 81L
1,752 Elo+
Party 2
Tyr
Tyr
Théomistocle
Tyr
Level 29
God Stats
34W - 8L
1,892 SR
Queue Stats
156W - 51L
1,825 Elo+
Party 2
Merlin
Merlin
ravenback34
Merlin
Level 154
God Stats
1W - 3L
1,297 SR
Queue Stats
223W - 107L
1,846 Elo+
Party 2
Team Averages
Level 97
1,645 SR
1,808 Elo+

VS

Team Averages
Level 112
1,552 SR
1,591 Elo+
Danzaburou
Danzaburou
HappyMeiX
Danzaburou
Level 129
God Stats
4W - 2L
1,733 SR
Queue Stats
144W - 52L
1,776 Elo+
Party 1
Bellona
Bellona
MattyET
Bellona
Level 84
God Stats
1W - 2L
1,423 SR
Queue Stats
2W - 5L
1,289 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Orlosange
Morgan Le Fay
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 16L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SoulsFrosters
Cu Chulainn
20
8 / 4 / 13
14,289
752
16,006
22,893
24,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 4 / 12
14,065
740
17,312
22,766
27,805
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
20
7 / 1 / 15
15,300
805
25,116
12,775
6,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HappyMeiX
Danzaburou
18
4 / 7 / 4
12,741
671
20,873
21,331
9,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
MattyET
Bellona
17
1 / 6 / 5
12,249
645
9,421
24,920
29,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Orlosange
Morgan Le Fay
19
4 / 9 / 2
13,382
704
16,699
18,260
8,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
22
Kills
9
9
Deaths
22
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HappyMeiX
Danzaburou
4
7
4
0.86
L
Bellona
MattyET
Bellona
1
6
5
0.58
L
Morgan Le Fay
Orlosange
Morgan Le Fay
4
9
2
0.56
W
Cu Chulainn
SoulsFrosters
Cu Chulainn
8
4
13
3.63
W
7
4
12
3.25
W
Merlin
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,434
Damage
46,993
58,434
Taken
64,511
59,204
Mitigated
47,200
8,380
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HappyMeiX
Danzaburou
20,873
9,741
0
4,718
21,331
9,074
0
10,100
11,231
0
68,136
L
Bellona
MattyET
Bellona
9,421
2,585
0
3,322
24,920
29,714
0
8,162
16,758
0
37,624
L
Morgan Le Fay
Orlosange
Morgan Le Fay
16,699
927
0
1,771
18,260
8,412
60
7,089
11,171
59,807
0
W
Cu Chulainn
SoulsFrosters
Cu Chulainn
16,006
1,743
0
2,435
22,893
24,739
648
5,586
17,307
204
54,061
W
17,312
2,015
0
3,449
22,766
27,805
886
8,268
14,498
0
37,384
W
Merlin
25,116
485
0
2,496
12,775
6,660
1,198
3,351
9,424
115,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,654
Gold Earned
38,372
226
Minions Killed
227
0
Camps Cleared
0
1,129,278
Distance Traveled
994,147
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,741
671
94
5
0
308,687
1
L
Bellona
12,249
645
62
3
0
358,943
3
L
Morgan Le Fay
13,382
704
71
4
0
326,517
4
W
Cu Chulainn
14,289
752
48
3
0
379,713
2
W
Tyr
14,065
740
39
2
0
384,409
3
W
Merlin
15,300
805
139
7
0
365,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role