Player Matchup

Fafnir
Fafnir
Alpyro
Fafnir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,619 Elo+
Party 1
Artemis
Artemis
Blackjack4662
Artemis
Level 128
God Stats
2W - 3L
1,588 SR
Queue Stats
50W - 49L
1,524 Elo+
Solo
Awilix
Awilix
Charisandra
Awilix
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,619 Elo+
Party 1
Heimdallr
Heimdallr
MasterOtenko
Heimdallr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,619 Elo+
Party 1
Agni
Agni
SirLykoi
Agni
Level 160
God Stats
3W - 1L
1,572 SR
Queue Stats
70W - 31L
1,699 Elo+
Party 1
Team Averages
Level 109
1,532 SR
1,616 Elo+

VS

Team Averages
Level 115
1,549 SR
1,444 Elo+
Discordia
Discordia
Cla55ygamer1337
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,355 Elo+
Solo
Bellona
Bellona
CuteFluffyPotato
Bellona
Level 160
God Stats
1W - 0L
1,431 SR
Queue Stats
35W - 40L
1,445 Elo+
Party 2
Medusa
Medusa
Reckless_Charge
Medusa
Level 127
God Stats
2W - 1L
1,563 SR
Queue Stats
20W - 17L
1,538 Elo+
Party 2
Tiamat
Tiamat
Senpai Diggy
Tiamat
Level 117
God Stats
3W - 1L
1,442 SR
Queue Stats
73W - 66L
1,439 Elo+
Party 3
Charybdis
Charybdis
Senpai Renpai
Charybdis
Level 142
God Stats
2W - 0L
1,809 SR
Queue Stats
165W - 173L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Alpyro
Fafnir
17
3 / 4 / 17
10,309
793
5,491
18,918
32,823
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
19
9 / 5 / 10
11,279
868
18,478
14,786
8,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
15
2 / 6 / 9
9,526
733
5,659
13,222
8,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
MasterOtenko
Heimdallr
15
4 / 6 / 12
9,565
736
8,189
13,724
7,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
18
6 / 6 / 16
10,936
841
21,956
14,863
7,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cla55ygamer1337
Discordia
17
2 / 1 / 13
9,970
767
11,200
6,105
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 6 / 10
12,127
933
8,778
21,329
24,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 7 / 10
11,885
914
18,885
16,466
9,043
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
17
7 / 5 / 7
10,739
826
11,393
14,044
8,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Senpai Renpai
Charybdis
17
5 / 5 / 11
10,636
818
12,441
14,369
6,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
78
24
Kills
27
27
Deaths
24
64
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Alpyro
Fafnir
3
4
17
2.88
L
Artemis
9
5
10
2.8
L
Awilix
2
6
9
1.08
W
Discordia
Cla55ygamer1337
Discordia
2
1
13
8.5
W
5
6
10
1.67
L
Heimdallr
MasterOtenko
Heimdallr
4
6
12
1.67
W
8
7
10
1.86
W
Tiamat
7
5
7
2.1
W
Charybdis
Senpai Renpai
Charybdis
5
5
11
2.1
L
Agni
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,773
Damage
62,697
75,513
Taken
72,313
63,999
Mitigated
51,139
19,186
Healing
20,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Alpyro
Fafnir
5,491
1,925
641
1,993
18,918
32,823
72
4,335
14,583
14,130
0
L
Artemis
18,478
9,421
2,183
3,736
14,786
8,028
1,839
5,034
9,752
0
35,300
L
Awilix
5,659
1,566
950
933
13,222
8,615
486
4,010
9,212
147
8,861
W
Discordia
Cla55ygamer1337
Discordia
11,200
966
847
1,411
6,105
2,359
936
1,185
4,808
25,745
0
W
8,778
2,785
3,252
3,182
21,329
24,070
0
7,124
13,898
0
17,462
L
Heimdallr
MasterOtenko
Heimdallr
8,189
5,070
710
1,174
13,724
7,246
2,673
3,106
10,618
0
17,904
W
18,885
8,184
2,598
1,652
16,466
9,043
1,683
6,083
10,124
0
38,013
W
Tiamat
11,393
285
552
3,245
14,044
8,854
222
6,299
7,503
24,287
0
W
Charybdis
Senpai Renpai
Charybdis
12,441
8,214
1,116
2,993
14,369
6,813
4,544
5,494
8,533
0
24,214
L
Agni
21,956
1,641
3,290
3,576
14,863
7,287
0
6,108
8,755
32,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,615
Gold Earned
55,357
120
Minions Killed
132
0
Camps Cleared
0
1,036,129
Distance Traveled
1,227,258
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,309
793
12
1
0
222,881
2
L
Artemis
11,279
868
45
3
0
207,439
0
L
Awilix
9,526
733
10
1
0
193,003
0
W
Discordia
9,970
767
17
1
0
283,803
1
W
Bellona
12,127
933
17
1
0
268,376
2
L
Heimdallr
9,565
736
21
2
0
189,765
0
W
Medusa
11,885
914
37
3
0
231,986
3
W
Tiamat
10,739
826
22
2
0
248,915
2
W
Charybdis
10,636
818
39
3
0
194,178
0
L
Agni
10,936
841
32
2
0
223,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role