Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
AquaZion
Gilgamesh
Level 123
God Stats
1W - 0L
1,695 SR
Queue Stats
5W - 6L
1,248 Elo+
Party 1
Mercury
Mercury
MTVMViska
Mercury
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 144L
1,345 Elo+
Party 3
Janus
Janus
WirelessCC
Janus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,178 Elo+
Party 1
Ares
Ares
Zombiegamer220
Ares
Level 48
God Stats
4W - 2L
1,464 SR
Queue Stats
29W - 30L
1,346 Elo+
Solo
Team Averages
Level 76
1,532 SR
1,323 Elo+

VS

Team Averages
Level 56
1,375 SR
1,369 Elo+
Hercules
Hercules
MoriGedo
Hercules
Level 61
God Stats
0W - 2L
1,269 SR
Queue Stats
155W - 199L
1,434 Elo+
Party 2
Agni
Agni
MorteL-Imda
Agni
Level 46
God Stats
0W - 3L
1,204 SR
Queue Stats
12W - 45L
1,163 Elo+
Solo
Cthulhu
Cthulhu
XillaY
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
hysterical-kin1
Skadi
Level 123
God Stats
13W - 10L
1,553 SR
Queue Stats
237W - 291L
1,420 Elo+
Party 2
Zeus
Zeus
oxI3eastxo
Zeus
Level 49
God Stats
0W - 2L
1,350 SR
Queue Stats
42W - 61L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
2 / 0 / 2
5,098
463
6,451
5,576
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
AquaZion
Gilgamesh
10
0 / 0 / 0
5,636
512
4,346
6,735
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
MTVMViska
Mercury
9
2 / 2 / 2
5,591
508
1,782
8,748
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
10
3 / 1 / 2
6,588
599
3,850
3,754
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 3
5,536
503
1,860
7,499
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MoriGedo
Hercules
7
0 / 1 / 0
4,825
439
2,691
7,083
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 0 / 0
5,615
510
2,752
5,777
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
XillaY
Cthulhu
7
0 / 1 / 0
4,755
432
2,407
5,001
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 3 / 0
4,697
427
2,528
6,008
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 0
6,109
555
3,044
3,735
1,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
3
4
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
2
3
W
Gilgamesh
AquaZion
Gilgamesh
0
0
0
0
W
Mercury
MTVMViska
Mercury
2
2
2
1.5
L
Hercules
MoriGedo
Hercules
0
1
0
0
L
0
0
0
0
W
Janus
3
1
2
4
L
Cthulhu
XillaY
Cthulhu
0
1
0
0
W
0
1
3
1.5
L
0
3
0
0
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,289
Damage
13,422
32,312
Taken
27,604
14,866
Mitigated
11,674
10,942
Healing
6,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,451
2,226
0
3,303
5,576
2,003
462
1,869
3,707
0
31,844
W
Gilgamesh
AquaZion
Gilgamesh
4,346
1,205
0
2,408
6,735
3,967
0
2,604
4,131
0
31,009
W
Mercury
MTVMViska
Mercury
1,782
789
0
2,082
8,748
2,803
0
649
8,099
0
32,833
L
Hercules
MoriGedo
Hercules
2,691
579
434
2,784
7,083
3,678
0
934
6,149
0
14,960
L
2,752
423
0
2,035
5,777
1,981
0
0
5,777
31,382
0
W
Janus
3,850
319
0
459
3,754
1,401
954
1,651
2,103
39,816
0
L
Cthulhu
XillaY
Cthulhu
2,407
117
183
837
5,001
2,754
0
1,436
3,565
15,870
0
W
1,860
133
526
2,164
7,499
4,692
0
1,430
6,069
19,913
0
L
2,528
981
0
240
6,008
1,613
272
741
5,267
0
30,897
L
3,044
914
0
43
3,735
1,648
221
2,599
1,136
39,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,449
Gold Earned
26,001
261
Minions Killed
222
0
Camps Cleared
0
1,069,936
Distance Traveled
955,445
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,098
463
40
4
0
200,140
2
W
Gilgamesh
5,636
512
54
5
0
203,776
1
W
Mercury
5,591
508
58
5
0
221,818
0
L
Hercules
4,825
439
19
2
0
215,173
0
L
Agni
5,615
510
56
5
0
182,434
1
W
Janus
6,588
599
82
7
0
231,137
1
L
Cthulhu
4,755
432
15
1
0
196,178
0
W
Ares
5,536
503
27
2
0
213,065
1
L
Skadi
4,697
427
62
6
0
189,879
0
L
Zeus
6,109
555
70
6
0
171,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role