Player Matchup

Ra
Ra
JBirrrrD33
Ra
Level 156
God Stats
3W - 2L
1,592 SR
Queue Stats
131W - 25L
1,874 Elo+
Party 1
Guan Yu
Guan Yu
Kаrp
Guan Yu
Level 160
God Stats
1W - 0L
1,620 SR
Queue Stats
23W - 5L
1,971 Elo+
Party 1
Sobek
Sobek
xxFxnalJudgement
Sobek
Level 160
God Stats
8W - 0L
1,801 SR
Queue Stats
109W - 30L
1,894 Elo+
Party 1
Team Averages
Level 159
1,671 SR
1,913 Elo+

VS

Team Averages
Level 85
1,528 SR
1,372 Elo+
Ra
Ra
Eeonian
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,397 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FISH_pr0JeCts
Kumbhakarna
Level 122
God Stats
0W - 2L
1,309 SR
Queue Stats
16W - 23L
1,358 Elo+
Party 2
Izanami
Izanami
FateThrillz
Izanami
Level 108
God Stats
1W - 1L
1,774 SR
Queue Stats
20W - 27L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 6
8,494
849
9,714
4,775
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Kаrp
Guan Yu
12
4 / 0 / 6
7,454
745
8,090
6,295
5,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 0 / 11
8,537
854
6,097
9,384
9,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,891
589
5,790
9,477
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
FISH_pr0JeCts
Kumbhakarna
11
0 / 1 / 0
6,376
638
1,528
11,801
8,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
FateThrillz
Izanami
8
0 / 5 / 0
5,663
566
2,881
9,798
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Kumbhakarna
FISH_pr0JeCts
Kumbhakarna
0
1
0
0
L
Izanami
FateThrillz
Izanami
0
5
0
0
W
7
0
6
10
W
Guan Yu
Kаrp
Guan Yu
4
0
6
7
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,901
Damage
10,199
20,454
Taken
31,076
17,667
Mitigated
14,931
14,417
Healing
2,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,790
121
391
376
9,477
3,444
0
4,467
4,555
18,995
0
L
Kumbhakarna
FISH_pr0JeCts
Kumbhakarna
1,528
50
0
1,221
11,801
8,309
0
5,638
5,652
11,873
0
L
Izanami
FateThrillz
Izanami
2,881
1,867
0
869
9,798
3,178
0
5,259
3,945
0
11,980
W
9,714
1,550
2,143
2,584
4,775
2,349
172
3,090
1,685
44,055
0
W
Guan Yu
Kаrp
Guan Yu
8,090
1,076
2,188
3,491
6,295
5,757
22
2,388
3,907
0
22,489
W
6,097
624
0
4,011
9,384
9,561
96
1,901
7,483
18,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,485
Gold Earned
17,930
143
Minions Killed
70
0
Camps Cleared
0
580,494
Distance Traveled
523,865
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,891
589
34
3
0
169,357
1
L
Kumbhakarna
6,376
638
16
2
0
199,563
2
L
Izanami
5,663
566
20
2
0
154,945
1
W
Ra
8,494
849
98
10
0
184,731
3
W
Guan Yu
7,454
745
26
3
0
192,603
1
W
Sobek
8,537
854
19
2
0
203,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role