Player Matchup

Izanami
Izanami
 
Izanami
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Forever_Ambrose
Gilgamesh
Level 125
God Stats
5W - 5L
1,440 SR
Queue Stats
113W - 146L
1,409 Elo+
Solo
Kukulkan
Kukulkan
combowhombo
Kukulkan
Level 109
God Stats
18W - 12L
1,698 SR
Queue Stats
64W - 52L
1,652 Elo+
Solo
Team Averages
Level 123
1,546 SR
1,520 Elo+

VS

Team Averages
Level 76
1,449 SR
1,580 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Josh much
Cthulhu
Level 56
God Stats
17W - 30L
1,348 SR
Queue Stats
94W - 144L
1,307 Elo+
Solo
He Bo
He Bo
UGLYKN33G33R
He Bo
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 3L
1,933 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 2
6,511
651
2,705
8,330
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Forever_Ambrose
Gilgamesh
9
1 / 4 / 0
6,139
614
6,034
12,668
6,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
combowhombo
Kukulkan
12
1 / 2 / 1
6,666
667
7,491
6,248
2,593
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 1 / 2
8,182
818
7,692
6,958
2,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Josh much
Cthulhu
13
3 / 0 / 6
7,900
790
8,169
8,668
3,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 7
7,782
778
8,936
5,994
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
9
9
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
2
0.33
W
Loki
 
Loki
4
1
2
5
L
Gilgamesh
Forever_Ambrose
Gilgamesh
1
4
0
0.25
W
Cthulhu
Josh much
Cthulhu
3
0
6
6
W
2
1
7
5.5
L
Kukulkan
combowhombo
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,230
Damage
24,797
27,246
Taken
21,620
12,600
Mitigated
8,625
4,176
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,705
2,091
0
1,092
8,330
3,120
0
4,332
3,998
0
21,621
W
Loki
 
Loki
7,692
2,273
0
903
6,958
2,617
0
2,259
4,500
0
35,633
L
Gilgamesh
Forever_Ambrose
Gilgamesh
6,034
793
112
2,960
12,668
6,887
0
9,956
2,712
0
8,811
W
Cthulhu
Josh much
Cthulhu
8,169
888
288
3,266
8,668
3,957
593
3,902
4,503
26,356
0
W
8,936
468
0
1,944
5,994
2,051
0
1,388
4,324
40,159
0
L
Kukulkan
combowhombo
Kukulkan
7,491
583
0
12
6,248
2,593
0
2,851
3,397
29,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,316
Gold Earned
23,864
110
Minions Killed
150
0
Camps Cleared
0
555,893
Distance Traveled
603,342
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,511
651
36
4
0
178,190
1
W
Loki
8,182
818
42
4
0
206,110
0
L
Gilgamesh
6,139
614
17
2
0
185,538
4
W
Cthulhu
7,900
790
45
5
0
199,528
2
W
He Bo
7,782
778
63
6
0
197,704
4
L
Kukulkan
6,666
667
57
6
0
192,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role