Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Jackishere82
Vamana
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 64L
1,394 Elo+
Party 1
Apollo
Apollo
JoshPrime
Apollo
Level 62
God Stats
0W - 2L
1,255 SR
Queue Stats
16W - 21L
1,436 Elo+
Party 1
Ishtar
Ishtar
TabletsAndDog
Ishtar
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,392 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
monc28
Morgan Le Fay
Level 87
God Stats
0W - 4L
1,071 SR
Queue Stats
152W - 174L
1,381 Elo+
Solo
Team Averages
Level 85
1,365 SR
1,421 Elo+

VS

Team Averages
Level 95
1,507 SR
1,380 Elo+
Sobek
Sobek
BredSticcc
Sobek
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,442 Elo+
Solo
Anubis
Anubis
Spurius
Anubis
Level 125
God Stats
2W - 3L
1,325 SR
Queue Stats
229W - 231L
1,355 Elo+
Solo
Hades
Hades
TouchGrass9006
Hades
Level 65
God Stats
9W - 3L
1,764 SR
Queue Stats
281W - 351L
1,381 Elo+
Solo
Thanatos
Thanatos
WoIf_Of_Lore
Thanatos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,324 Elo+
Solo
Lancelot
Lancelot
ZTruth21
Lancelot
Level 159
God Stats
2W - 2L
1,447 SR
Queue Stats
58W - 64L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 2 / 3
8,545
855
11,441
9,533
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
13
1 / 3 / 5
7,606
761
7,314
14,262
11,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
JoshPrime
Apollo
11
1 / 7 / 3
6,681
668
7,397
12,936
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 6 / 3
7,246
725
8,962
10,674
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
monc28
Morgan Le Fay
15
0 / 4 / 7
7,574
757
11,454
10,389
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
1 / 3 / 18
8,207
821
6,469
16,319
19,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Spurius
Anubis
16
3 / 0 / 13
8,751
875
12,828
7,145
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
5 / 1 / 10
8,261
826
14,249
10,413
8,459
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
WoIf_Of_Lore
Thanatos
15
10 / 3 / 9
9,050
905
11,908
15,537
9,149
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
ZTruth21
Lancelot
13
3 / 3 / 12
7,743
774
7,313
13,615
14,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
9
Kills
22
22
Deaths
10
21
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
2
3
3.75
W
Sobek
1
3
18
3.33
L
Vamana
1
3
5
1.17
L
Apollo
JoshPrime
Apollo
1
7
3
0.36
W
Anubis
Spurius
Anubis
3
0
13
9.5
L
1
6
3
0.42
W
5
1
10
10
W
Thanatos
WoIf_Of_Lore
Thanatos
10
3
9
4.83
W
Lancelot
ZTruth21
Lancelot
3
3
12
3
L
Morgan Le Fay
monc28
Morgan Le Fay
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,568
Damage
52,767
57,794
Taken
63,029
28,240
Mitigated
56,819
19,688
Healing
30,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,441
2,928
1,059
4,049
9,533
3,705
0
6,499
3,034
24,520
0
W
Sobek
6,469
87
3,106
4,898
16,319
19,543
54
6,874
9,445
14,203
0
L
Vamana
7,314
3,039
3,129
5,027
14,262
11,554
0
6,894
7,368
0
13,709
L
Apollo
JoshPrime
Apollo
7,397
2,800
99
1,355
12,936
4,849
0
6,642
6,294
0
12,555
W
Anubis
Spurius
Anubis
12,828
1,126
887
2,102
7,145
4,786
421
2,160
4,985
32,037
0
L
8,962
3,080
182
1,219
10,674
3,885
0
6,498
4,176
0
15,527
W
14,249
508
1,548
3,535
10,413
8,459
272
5,260
5,153
22,252
0
W
Thanatos
WoIf_Of_Lore
Thanatos
11,908
2,600
1,976
8,597
15,537
9,149
563
4,908
10,629
0
19,015
W
Lancelot
ZTruth21
Lancelot
7,313
859
2,231
1,353
13,615
14,882
0
3,693
9,922
0
10,310
L
Morgan Le Fay
monc28
Morgan Le Fay
11,454
1,502
690
2,879
10,389
4,247
0
7,013
3,376
20,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,652
Gold Earned
42,012
86
Minions Killed
92
0
Camps Cleared
0
858,200
Distance Traveled
957,914
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,545
855
19
2
0
171,175
0
W
Sobek
8,207
821
5
1
0
198,654
0
L
Vamana
7,606
761
11
1
0
198,207
0
L
Apollo
6,681
668
9
1
0
159,123
0
W
Anubis
8,751
875
44
4
0
190,856
0
L
Ishtar
7,246
725
14
1
0
148,446
0
W
Hades
8,261
826
20
2
0
196,662
1
W
Thanatos
9,050
905
15
2
0
188,195
0
W
Lancelot
7,743
774
8
1
0
183,547
0
L
Morgan Le Fay
7,574
757
33
3
0
181,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role