Player Matchup

Achilles
Achilles
Gaozoran
Achilles
Level 156
God Stats
7W - 1L
1,749 SR
Queue Stats
412W - 145L
1,769 Elo+
Party 1
Izanami
Izanami
King Fuegos
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 34L
1,765 Elo+
Party 1
Loki
Loki
OnlyLoki69
Loki
Level 21
God Stats
22W - 4L
1,960 SR
Queue Stats
22W - 4L
1,727 Elo+
Party 2
Discordia
Discordia
Ostryve
Discordia
Level 42
God Stats
14W - 2L
1,980 SR
Queue Stats
291W - 80L
1,870 Elo+
Party 1
Charybdis
Charybdis
travis559
Charybdis
Level 125
God Stats
17W - 2L
1,770 SR
Queue Stats
140W - 120L
1,604 Elo+
Party 2
Team Averages
Level 87
1,792 SR
1,747 Elo+

VS

Team Averages
Level 41
1,448 SR
1,411 Elo+
Cupid
Cupid
Chimithaius
Cupid
Level 9
God Stats
2W - 3L
1,388 SR
Queue Stats
5W - 12L
1,506 Elo+
Party 3
Chernobog
Chernobog
Ichibanstar
Chernobog
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 142L
1,393 Elo+
Solo
Chaac
Chaac
ViTaL Nexxus
Chaac
Level 67
God Stats
6W - 11L
1,418 SR
Queue Stats
107W - 160L
1,366 Elo+
Party 3
King Arthur
King Arthur
Zanmo
King Arthur
Level 19
God Stats
4W - 7L
1,458 SR
Queue Stats
25W - 53L
1,360 Elo+
Party 3
Ra
Ra
baIenki
Ra
Level 63
God Stats
2W - 4L
1,478 SR
Queue Stats
155W - 187L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gaozoran
Achilles
16
8 / 0 / 7
11,451
1,145
24,248
14,912
23,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
King Fuegos
Izanami
17
3 / 1 / 12
10,871
1,087
12,323
10,738
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 0 / 12
10,450
1,045
15,936
9,668
5,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Ostryve
Discordia
16
1 / 1 / 10
9,665
967
8,488
3,824
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
travis559
Charybdis
17
3 / 0 / 11
11,327
1,133
16,331
7,960
4,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

318

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,756
876
4,435
15,283
7,325
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
Ichibanstar
Chernobog
15
0 / 6 / 1
9,217
922
12,638
18,437
9,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 4 / 0
9,788
979
11,536
23,350
22,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Zanmo
King Arthur
15
0 / 2 / 2
9,067
907
6,820
15,186
18,834
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 3 / 1
9,318
932
8,407
9,972
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
6
19
Kills
2
2
Deaths
19
52
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Achilles
Gaozoran
Achilles
8
0
7
11.5
L
Chernobog
Ichibanstar
Chernobog
0
6
1
0.08
W
Izanami
King Fuegos
Izanami
3
1
12
9
W
4
0
12
10
W
Discordia
Ostryve
Discordia
1
1
10
6
L
2
4
0
0.5
L
King Arthur
Zanmo
King Arthur
0
2
2
0.5
L
0
3
1
0.17
W
Charybdis
travis559
Charybdis
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,326
Damage
43,836
47,102
Taken
82,228
40,328
Mitigated
62,539
8,564
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,435
2,766
871
1,003
15,283
7,325
0
655
14,403
0
8,832
W
Achilles
Gaozoran
Achilles
24,248
4,720
0
3,704
14,912
23,145
0
3,694
11,218
0
35,868
L
Chernobog
Ichibanstar
Chernobog
12,638
6,753
0
2,571
18,437
9,209
0
1,817
16,392
0
28,428
W
Izanami
King Fuegos
Izanami
12,323
6,004
0
2,886
10,738
5,614
0
1,175
9,563
0
35,452
W
15,936
4,373
0
187
9,668
5,007
0
1,365
8,303
0
31,351
W
Discordia
Ostryve
Discordia
8,488
841
0
0
3,824
1,892
0
873
2,951
12,995
0
L
11,536
2,533
0
4,850
23,350
22,139
0
3,085
19,869
0
30,088
L
King Arthur
Zanmo
King Arthur
6,820
308
0
0
15,186
18,834
0
2,000
12,999
0
11,137
L
8,407
523
2,590
1,041
9,972
5,032
0
931
8,895
35,088
0
W
Charybdis
travis559
Charybdis
16,331
8,707
0
1,787
7,960
4,670
0
1,300
6,660
0
52,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,764
Gold Earned
46,146
214
Minions Killed
159
11
Camps Cleared
5
971,516
Distance Traveled
925,461
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,756
876
15
2
0
161,416
0
W
Achilles
11,451
1,145
20
2
2
211,075
1
L
Chernobog
9,217
922
48
5
2
179,134
0
W
Izanami
10,871
1,087
82
8
3
167,271
0
W
Loki
10,450
1,045
27
3
2
239,731
0
W
Discordia
9,665
967
10
1
0
175,175
0
L
Chaac
9,788
979
37
4
0
195,020
0
L
King Arthur
9,067
907
13
1
1
189,055
0
L
Ra
9,318
932
46
5
2
200,836
0
W
Charybdis
11,327
1,133
75
8
4
178,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role