Player Matchup

Pele
Pele
 
Pele
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Birondax
Geb
Level 158
God Stats
2W - 2L
1,627 SR
Queue Stats
63W - 51L
1,595 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Virtousox
Morgan Le Fay
Level 119
God Stats
17W - 24L
1,484 SR
Queue Stats
674W - 693L
1,471 Elo+
Solo
Hercules
Hercules
atAceBTW
Hercules
Level 125
God Stats
1W - 3L
1,498 SR
Queue Stats
110W - 99L
1,496 Elo+
Solo
Medusa
Medusa
heiKnight
Medusa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,588 Elo+
Party 1
Team Averages
Level 143
1,522 SR
1,530 Elo+

VS

Team Averages
Level 108
1,550 SR
1,521 Elo+
Thanatos
Thanatos
Haishi397
Thanatos
Level 101
God Stats
1W - 3L
1,166 SR
Queue Stats
180W - 167L
1,463 Elo+
Solo
Medusa
Medusa
Jonnnnnn1
Medusa
Level 86
God Stats
8W - 6L
1,420 SR
Queue Stats
87W - 82L
1,488 Elo+
Solo
Chaac
Chaac
MonsterDragon24
Chaac
Level 103
God Stats
1W - 4L
1,601 SR
Queue Stats
31W - 38L
1,468 Elo+
Solo
Baba Yaga
Baba Yaga
stinkywomp
Baba Yaga
Level 105
God Stats
4W - 1L
1,941 SR
Queue Stats
261W - 238L
1,562 Elo+
Solo
Kumbhakarna
Kumbhakarna
ºMonsterMommy
Kumbhakarna
Level 143
God Stats
7W - 3L
1,625 SR
Queue Stats
351W - 344L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
6 / 6 / 3
9,690
510
8,667
19,234
7,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 4 / 2
7,963
419
7,555
19,258
16,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Virtousox
Morgan Le Fay
13
1 / 2 / 2
8,108
427
7,447
7,322
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
atAceBTW
Hercules
17
4 / 2 / 1
10,641
560
12,511
19,689
26,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
heiKnight
Medusa
16
0 / 4 / 0
9,418
496
6,581
15,525
6,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Haishi397
Thanatos
16
6 / 3 / 5
10,899
574
10,642
19,191
8,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Jonnnnnn1
Medusa
16
3 / 2 / 4
10,541
555
10,907
13,655
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 5 / 1
10,678
562
14,099
20,103
12,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
stinkywomp
Baba Yaga
19
6 / 1 / 5
12,092
636
13,524
8,967
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ºMonsterMommy
Kumbhakarna
14
3 / 1 / 6
9,859
519
4,732
15,926
15,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
12
Kills
18
18
Deaths
12
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
6
3
1.25
L
1
4
2
0.5
W
Thanatos
Haishi397
Thanatos
6
3
5
2.83
W
Medusa
Jonnnnnn1
Medusa
3
2
4
2.5
W
0
5
1
0.1
L
Morgan Le Fay
Virtousox
Morgan Le Fay
1
2
2
1
L
Hercules
atAceBTW
Hercules
4
2
1
2.25
L
Medusa
heiKnight
Medusa
0
4
0
0
W
Baba Yaga
stinkywomp
Baba Yaga
6
1
5
8.5
W
Kumbhakarna
ºMonsterMommy
Kumbhakarna
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,761
Damage
53,904
81,028
Taken
77,842
60,377
Mitigated
45,670
20,824
Healing
37,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,667
2,103
0
3,140
19,234
7,735
0
6,137
13,097
0
84,814
L
7,555
1,001
240
2,938
19,258
16,667
0
5,570
13,688
27,543
8,241
W
Thanatos
Haishi397
Thanatos
10,642
2,899
0
18,335
19,191
8,501
581
4,823
14,284
0
75,708
W
Medusa
Jonnnnnn1
Medusa
10,907
4,984
0
5,291
13,655
5,400
333
2,263
11,392
0
81,609
W
14,099
3,356
0
6,519
20,103
12,625
147
417
18,279
0
86,224
L
Morgan Le Fay
Virtousox
Morgan Le Fay
7,447
797
0
1,314
7,322
2,728
0
3,598
3,724
50,833
0
L
Hercules
atAceBTW
Hercules
12,511
5,712
0
5,972
19,689
26,681
0
612
19,077
0
78,876
L
Medusa
heiKnight
Medusa
6,581
2,640
0
7,220
15,525
6,566
0
2,339
13,186
0
97,725
W
Baba Yaga
stinkywomp
Baba Yaga
13,524
1,174
0
2,609
8,967
3,951
617
3,160
5,807
107,221
0
W
Kumbhakarna
ºMonsterMommy
Kumbhakarna
4,732
484
1,100
3,855
15,926
15,193
89
5,818
10,108
27,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,820
Gold Earned
54,069
561
Minions Killed
575
0
Camps Cleared
0
1,729,199
Distance Traveled
1,905,771
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,690
510
113
6
0
382,911
5
L
Geb
7,963
419
42
2
0
383,600
4
W
Thanatos
10,899
574
101
5
0
419,652
7
W
Medusa
10,541
555
119
6
0
367,154
2
W
Chaac
10,678
562
145
8
0
365,175
0
L
Morgan Le Fay
8,108
427
97
5
0
281,235
1
L
Hercules
10,641
560
159
8
0
348,210
1
L
Medusa
9,418
496
150
8
0
333,243
6
W
Baba Yaga
12,092
636
173
9
0
390,671
8
W
Kumbhakarna
9,859
519
37
2
0
363,119
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role