Player Matchup

Artio
Artio
BElolZEBUB
Artio
Level 104
God Stats
4W - 4L
1,452 SR
Queue Stats
60W - 57L
1,495 Elo+
Party 1
Fenrir
Fenrir
JuniperDjinn
Fenrir
Level 160
God Stats
2W - 1L
1,413 SR
Queue Stats
400W - 394L
1,497 Elo+
Party 1
Thor
Thor
KingSushi253
Thor
Level 135
God Stats
4W - 0L
1,845 SR
Queue Stats
229W - 231L
1,518 Elo+
Party 1
Hades
Hades
Simeoncruze_
Hades
Level 84
God Stats
46W - 24L
1,684 SR
Queue Stats
111W - 112L
1,470 Elo+
Party 3
Hou Yi
Hou Yi
clinton4u
Hou Yi
Level 106
God Stats
8W - 4L
1,671 SR
Queue Stats
180W - 211L
1,450 Elo+
Party 3
Team Averages
Level 118
1,613 SR
1,486 Elo+

VS

Team Averages
Level 128
1,603 SR
1,457 Elo+
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DaBayWolfy510
Atlas
Level 94
God Stats
1W - 2L
1,707 SR
Queue Stats
274W - 265L
1,441 Elo+
Solo
Arachne
Arachne
FryTheHuman
Arachne
Level 141
God Stats
54W - 25L
1,661 SR
Queue Stats
74W - 62L
1,509 Elo+
Party 2
Sol
Sol
bakaultima
Sol
Level 129
God Stats
4W - 5L
1,645 SR
Queue Stats
74W - 94L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
1 / 1 / 3
6,080
608
1,923
8,864
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
12
2 / 0 / 0
7,241
724
1,856
3,783
1,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
1 / 1 / 2
6,064
606
2,483
8,498
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 1
5,972
597
3,220
7,935
3,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
clinton4u
Hou Yi
9
1 / 2 / 0
5,687
569
3,137
8,229
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
0 / 1 / 0
4,988
499
966
4,105
1,576
Ishtar
 
Ishtar
6
1 / 1 / 2
4,594
459
2,689
4,490
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
4 / 4 / 1
5,764
576
8,207
8,947
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
FryTheHuman
Arachne
4
0 / 0 / 0
4,121
412
851
2,382
822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 0
4,635
464
2,217
4,023
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
5
5
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
L
Ishtar
 
Ishtar
1
1
2
2
W
Artio
1
1
3
2.5
L
4
4
1
1.13
L
Arachne
FryTheHuman
Arachne
0
0
0
0
W
Fenrir
2
0
0
2
W
1
1
2
2
W
1
1
1
1.5
L
0
0
0
0
W
Hou Yi
clinton4u
Hou Yi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,619
Damage
14,930
37,309
Taken
23,947
15,169
Mitigated
8,295
13,893
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
966
320
0
337
4,105
1,576
0
0
3,938
0
26,046
L
Ishtar
 
Ishtar
2,689
1,541
0
1,826
4,490
1,336
258
1,455
3,035
0
20,011
W
Artio
1,923
483
438
2,023
8,864
4,701
262
3,070
5,312
13,099
0
L
8,207
2,395
313
1,849
8,947
3,506
0
2,835
6,064
23,515
2,440
L
Arachne
FryTheHuman
Arachne
851
558
0
1,167
2,382
822
0
117
2,265
0
13,735
W
Fenrir
1,856
403
0
1,781
3,783
1,694
444
0
3,783
0
38,013
W
2,483
571
0
2,606
8,498
2,647
399
921
7,519
0
33,931
W
3,220
85
205
4,297
7,935
3,486
1,890
2,837
4,990
38,936
0
L
2,217
699
44
2,816
4,023
1,055
228
736
3,287
22,813
0
W
Hou Yi
clinton4u
Hou Yi
3,137
1,725
224
2,319
8,229
2,641
473
2,223
5,740
0
35,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,044
Gold Earned
24,102
296
Minions Killed
195
0
Camps Cleared
0
1,023,186
Distance Traveled
677,051
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,988
499
50
5
0
160,222
0
L
Ishtar
4,594
459
39
4
0
94,919
2
W
Artio
6,080
608
17
2
0
213,092
3
L
Atlas
5,764
576
39
4
0
187,916
3
L
Arachne
4,121
412
31
3
0
122,531
2
W
Fenrir
7,241
724
91
9
0
230,663
3
W
Thor
6,064
606
70
7
0
219,669
1
W
Hades
5,972
597
61
6
0
182,569
0
L
Sol
4,635
464
36
4
0
111,463
1
W
Hou Yi
5,687
569
57
6
0
177,193
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role