Player Matchup

Tiamat
Tiamat
Diamond I
 
Tiamat
Diamond I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond IV
BoyGotBanned
Medusa
Diamond IV
Level 49
God Stats
7W - 5L
1,808 SR
Queue Stats
74W - 65L
2,175 MMR
Party 1
Susano
Susano
Diamond I
Horrify
Susano
Diamond I
Level 160
God Stats
0W - 5L
1,273 SR
Queue Stats
426W - 390L
2,359 MMR
Party 1
Khepri
Khepri
Platinum II
LuisitoPariente
Khepri
Platinum II
Level 160
God Stats
7W - 2L
1,872 SR
Queue Stats
230W - 227L
1,944 MMR
Solo
Awilix
Awilix
Diamond V
ye110wgh0st
Awilix
Diamond V
Level 149
God Stats
1W - 1L
1,776 SR
Queue Stats
131W - 107L
2,180 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,646 SR
2,032 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,603 SR
2,146 MMR
Scylla
Scylla
Platinum I
Arcaticas
Scylla
Platinum I
Level 142
God Stats
1W - 3L
1,530 SR
Queue Stats
69W - 57L
1,998 MMR
Party 2
Kali
Kali
Platinum III
WonderJew
Kali
Platinum III
Level 47
God Stats
10W - 3L
1,689 SR
Queue Stats
53W - 42L
1,876 MMR
Party 2
Izanami
Izanami
Masters
Xilenced2
Izanami
Masters
Level 59
God Stats
18W - 9L
1,783 SR
Queue Stats
148W - 111L
3,008 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
asfh34u8f4h
Kuzenbo
Platinum I
Level 157
God Stats
12W - 17L
1,495 SR
Queue Stats
843W - 841L
1,974 MMR
Solo
Sobek
Sobek
Masters
danivill
Sobek
Masters
Level 160
God Stats
10W - 12L
1,518 SR
Queue Stats
444W - 436L
1,875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 3 / 0
5,794
483
4,867
6,714
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
8
0 / 7 / 1
5,161
430
5,165
9,662
2,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Horrify
Susano
11
1 / 2 / 1
6,373
531
5,795
9,252
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
5,481
457
1,854
9,102
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
10
0 / 4 / 1
5,994
500
4,285
10,239
4,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AtlasDa JiGebNe Zha

VS

Bans
ThanatosIshtarThorChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arcaticas
Scylla
11
0 / 1 / 1
6,482
540
3,608
4,299
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
12
1 / 0 / 1
6,962
580
4,575
10,036
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
Xilenced2
Izanami
14
9 / 0 / 3
8,797
733
10,161
9,831
3,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
asfh34u8f4h
Kuzenbo
14
4 / 1 / 0
8,282
690
6,800
8,376
9,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sobek
danivill
Sobek
11
3 / 0 / 5
7,270
606
5,658
12,166
10,911
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
17
18
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
0
0.33
W
Scylla
Arcaticas
Scylla
0
1
1
0.5
L
Medusa
0
7
1
0.07
L
Susano
Horrify
Susano
1
2
1
0.75
L
0
2
1
0.25
W
Kali
1
0
1
1.5
W
Izanami
Xilenced2
Izanami
9
0
3
10.5
W
Kuzenbo
asfh34u8f4h
Kuzenbo
4
1
0
4
W
Sobek
danivill
Sobek
3
0
5
5.5
L
Awilix
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,966
Damage
30,802
44,969
Taken
44,708
20,122
Mitigated
30,010
8,261
Healing
15,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,867
295
0
1,262
6,714
3,573
0
3,224
3,490
38,822
0
W
Scylla
Arcaticas
Scylla
3,608
467
0
763
4,299
1,571
104
1,337
2,962
44,894
0
L
Medusa
5,165
2,728
0
782
9,662
2,192
0
623
9,039
0
31,008
L
Susano
Horrify
Susano
5,795
1,777
0
3,862
9,252
3,540
0
1,459
7,793
0
46,409
L
1,854
69
0
1,425
9,102
6,414
0
3,669
5,433
15,771
0
W
Kali
4,575
2,322
0
2,252
10,036
4,015
0
1,831
8,205
30
57,610
W
Izanami
Xilenced2
Izanami
10,161
7,357
0
3,778
9,831
3,537
64
1,190
8,641
0
72,769
W
Kuzenbo
asfh34u8f4h
Kuzenbo
6,800
2,268
0
3,000
8,376
9,976
535
0
8,376
49,006
0
W
Sobek
danivill
Sobek
5,658
907
637
5,389
12,166
10,911
0
3,183
8,983
19,963
4,959
L
Awilix
4,285
1,362
0
930
10,239
4,403
0
6,595
3,644
0
39,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,803
Gold Earned
37,793
310
Minions Killed
442
0
Camps Cleared
0
1,216,911
Distance Traveled
1,300,501
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,794
483
67
6
0
252,880
3
W
Scylla
6,482
540
88
7
0
230,155
1
L
Medusa
5,161
430
45
4
0
240,243
6
L
Susano
6,373
531
95
8
0
264,878
5
L
Khepri
5,481
457
27
2
0
239,033
3
W
Kali
6,962
580
100
8
0
292,431
2
W
Izanami
8,797
733
124
10
0
271,289
6
W
Kuzenbo
8,282
690
108
9
0
235,810
9
W
Sobek
7,270
606
22
2
0
270,816
5
L
Awilix
5,994
500
76
6
0
219,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role