Player Matchup

Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Prozemz
Ymir
Level 13
God Stats
2W - 0L
1,753 SR
Queue Stats
9W - 9L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
Zadalbalsa
Kukulkan
Level 25
God Stats
3W - 0L
1,547 SR
Queue Stats
5W - 6L
1,429 Elo+
Party 1
Susano
Susano
РэкитIXIАда
Susano
Level 137
God Stats
38W - 35L
1,452 SR
Queue Stats
90W - 91L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
колобок05
Gilgamesh
Level 51
God Stats
5W - 5L
1,471 SR
Queue Stats
33W - 25L
1,463 Elo+
Party 1
Team Averages
Level 62
1,545 SR
1,440 Elo+

VS

Team Averages
Level 69
1,470 SR
1,344 Elo+
Shiva
Shiva
Blue_Sea_Wolf
Shiva
Level 88
God Stats
9W - 4L
1,574 SR
Queue Stats
29W - 26L
1,456 Elo+
Party 2
Neith
Neith
Manùwù
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,116 Elo+
Party 2
Zeus
Zeus
MrRedoxx9
Zeus
Level 78
God Stats
0W - 5L
1,099 SR
Queue Stats
132W - 143L
1,401 Elo+
Solo
Thanatos
Thanatos
Radichost
Thanatos
Level 107
God Stats
2W - 1L
1,675 SR
Queue Stats
23W - 17L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
vorkeder
Gilgamesh
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 28L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 0 / 2
5,478
498
3,975
4,359
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Prozemz
Ymir
10
1 / 0 / 0
5,848
532
1,894
6,734
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Zadalbalsa
Kukulkan
11
0 / 0 / 1
6,182
562
2,587
4,071
1,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 1 / 2
6,455
587
6,136
6,056
2,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
11
7 / 1 / 1
6,709
610
7,619
7,676
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,435
494
3,030
8,252
5,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
Manùwù
Neith
8
0 / 1 / 0
4,843
440
4,663
4,105
1,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zeus
10
1 / 2 / 0
5,880
535
2,371
6,396
2,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
Radichost
Thanatos
9
1 / 1 / 1
5,764
524
2,234
8,461
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
vorkeder
Gilgamesh
8
0 / 8 / 1
5,151
468
4,126
12,338
8,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
13
Kills
2
2
Deaths
13
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
2
1
L
0
1
0
0
L
Neith
Manùwù
Neith
0
1
0
0
L
Zeus
1
2
0
0.5
W
Ymir
Prozemz
Ymir
1
0
0
1
L
Thanatos
Radichost
Thanatos
1
1
1
1.5
W
Kukulkan
Zadalbalsa
Kukulkan
0
0
1
0.5
L
Gilgamesh
vorkeder
Gilgamesh
0
8
1
0.06
W
5
1
2
6
W
Gilgamesh
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,211
Damage
16,424
28,896
Taken
39,552
15,866
Mitigated
22,729
7,951
Healing
13,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,975
1,781
0
2,190
4,359
1,890
0
0
4,359
0
38,379
L
3,030
133
263
2,651
8,252
5,760
0
998
7,254
0
19,940
L
Neith
Manùwù
Neith
4,663
1,992
0
592
4,105
1,746
0
648
3,457
0
25,606
L
Zeus
2,371
95
0
1,804
6,396
2,680
0
982
5,414
33,473
0
W
Ymir
Prozemz
Ymir
1,894
353
0
1,455
6,734
4,206
0
299
6,390
13,278
0
L
Thanatos
Radichost
Thanatos
2,234
1,038
0
6,494
8,461
3,665
0
1,137
7,324
0
36,093
W
Kukulkan
Zadalbalsa
Kukulkan
2,587
0
0
1,999
4,071
1,510
688
745
3,100
44,870
0
L
Gilgamesh
vorkeder
Gilgamesh
4,126
1,922
0
1,519
12,338
8,878
92
716
11,622
0
23,384
W
6,136
828
0
250
6,056
2,337
0
871
5,000
0
38,115
W
Gilgamesh
7,619
3,547
0
2,057
7,676
5,923
1,142
0
7,676
0
28,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,672
Gold Earned
27,073
291
Minions Killed
249
0
Camps Cleared
0
1,071,679
Distance Traveled
1,037,304
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,478
498
65
6
0
204,230
1
L
Shiva
5,435
494
34
3
0
226,335
4
L
Neith
4,843
440
52
5
0
200,748
2
L
Zeus
5,880
535
69
6
0
199,826
4
W
Ymir
5,848
532
31
3
0
208,341
0
L
Thanatos
5,764
524
56
5
0
229,661
0
W
Kukulkan
6,182
562
85
8
0
187,513
0
L
Gilgamesh
5,151
468
38
3
0
180,734
0
W
Susano
6,455
587
68
6
0
252,816
4
W
Gilgamesh
6,709
610
42
4
0
218,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role