Player Matchup

Chang'e
Chang'e
ComradePanda17
Chang'e
Level 48
God Stats
1W - 2L
1,399 SR
Queue Stats
7W - 13L
1,280 Elo+
Party 2
Ullr
Ullr
KidHnyBadger
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,088 Elo+
Party 2
Maui
Maui
KngHnyBadger
Maui
Level 72
God Stats
1W - 2L
1,523 SR
Queue Stats
6W - 16L
1,226 Elo+
Party 2
Team Averages
Level 45
1,474 SR
1,198 Elo+

VS

Team Averages
Level 78
1,420 SR
1,340 Elo+
Ymir
Ymir
Mr_Clubs
Ymir
Level 67
God Stats
3W - 3L
1,328 SR
Queue Stats
13W - 15L
1,405 Elo+
Party 1
Geb
Geb
Tri_03_
Geb
Level 28
God Stats
1W - 1L
1,257 SR
Queue Stats
3W - 8L
1,013 Elo+
Party 1
Ne Zha
Ne Zha
xemman2
Ne Zha
Level 139
God Stats
29W - 25L
1,674 SR
Queue Stats
59W - 69L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,512
626
11,681
13,904
5,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 8 / 2
6,848
571
1,518
11,444
4,628
Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

13
1 / 3 / 2
8,046
671
3,916
16,544
16,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 0 / 12
10,429
869
8,939
13,784
11,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Geb
12
1 / 3 / 11
8,444
704
7,508
11,949
14,000
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
xemman2
Ne Zha
16
12 / 0 / 3
10,900
908
19,228
11,066
5,284
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
16
16
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
8
2
0.13
L
1
3
2
0.67
W
Ymir
3
0
12
9
W
Geb
1
3
11
2.17
W
Ne Zha
xemman2
Ne Zha
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,115
Damage
35,675
41,892
Taken
36,799
27,436
Mitigated
30,446
9,391
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,681
1,856
1,578
3,963
13,904
5,813
0
5,736
8,168
33,629
0
L
1,518
1,105
0
10
11,444
4,628
0
4,624
6,820
0
5,635
L
3,916
1,501
506
3,334
16,544
16,995
12
6,141
10,403
15,918
0
W
Ymir
8,939
2,362
0
6,612
13,784
11,162
422
6,091
7,693
17,466
0
W
Geb
7,508
809
529
1,127
11,949
14,000
0
4,522
7,427
20,913
0
W
Ne Zha
xemman2
Ne Zha
19,228
10,239
0
5,032
11,066
5,284
2,715
5,099
5,967
0
66,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,406
Gold Earned
29,773
78
Minions Killed
114
0
Camps Cleared
0
534,189
Distance Traveled
675,276
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,512
626
50
4
0
163,667
2
L
Ullr
6,848
571
7
1
0
171,943
0
L
Maui
8,046
671
21
2
0
198,579
0
W
Ymir
10,429
869
21
2
0
212,659
1
W
Geb
8,444
704
20
2
0
239,710
0
W
Ne Zha
10,900
908
73
6
0
222,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role