Player Matchup

Scylla
Scylla
Platinum I
Burglаr
Scylla
Platinum I
Level 101
God Stats
2W - 0L
1,785 SR
Queue Stats
29W - 7L
2,291 MMR
Party 1
Chaac
Chaac
Masters
JukeSkywaukr
Chaac
Masters
Level 160
God Stats
27W - 13L
1,731 SR
Queue Stats
518W - 508L
2,374 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
Shoplifter
Ao Kuang
Platinum II
Level 67
God Stats
3W - 0L
1,785 SR
Queue Stats
15W - 1L
2,188 MMR
Party 1
Cabrakan
Cabrakan
Diamond II
lucio_18_2
Cabrakan
Diamond II
Level 125
God Stats
9W - 3L
1,951 SR
Queue Stats
89W - 87L
2,178 MMR
Solo
Cernunnos
Cernunnos
Diamond V
x_ItsLight
Cernunnos
Diamond V
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
381W - 388L
2,066 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,751 SR
2,219 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,517 SR
2,178 MMR
Merlin
Merlin
Masters
Icyarcanine
Merlin
Masters
Level 83
God Stats
6W - 6L
1,546 SR
Queue Stats
244W - 228L
2,378 MMR
Solo
Geb
Geb
Diamond III
Ix VeLoCiTyy xI
Geb
Diamond III
Level 158
God Stats
4W - 7L
1,479 SR
Queue Stats
266W - 250L
2,319 MMR
Solo
Ravana
Ravana
Diamond IV
TFCSX
Ravana
Diamond IV
Level 143
God Stats
3W - 10L
1,419 SR
Queue Stats
450W - 449L
2,096 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
TheFlassh25
Kuzenbo
Diamond IV
Level 159
God Stats
0W - 3L
1,538 SR
Queue Stats
136W - 127L
2,151 MMR
Solo
Heimdallr
Heimdallr
Diamond V
dragonkiller035
Heimdallr
Diamond V
Level 69
God Stats
18W - 17L
1,602 SR
Queue Stats
220W - 211L
1,949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Burglаr
Scylla
20
3 / 3 / 9
13,745
573
22,673
11,102
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 1 / 7
14,143
589
5,228
18,510
12,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
Shoplifter
Ao Kuang
20
13 / 2 / 5
14,783
616
22,572
31,393
24,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
lucio_18_2
Cabrakan
16
1 / 0 / 14
11,828
493
11,617
25,006
30,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
x_ItsLight
Cernunnos
20
6 / 2 / 5
14,359
598
17,724
28,252
13,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
LancelotSusanoChang'eMaui

VS

Bans
LokiCharybdisAtlasNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
1 / 3 / 2
11,865
494
18,715
9,614
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 9 / 1
8,613
359
9,792
29,829
32,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
TFCSX
Ravana
18
4 / 5 / 2
11,695
487
17,277
20,648
10,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
TheFlassh25
Kuzenbo
17
2 / 3 / 1
10,733
447
9,762
18,602
17,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
dragonkiller035
Heimdallr
18
1 / 5 / 1
11,686
487
13,104
18,462
7,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
25
Kills
8
8
Deaths
25
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
Burglаr
Scylla
3
3
9
2.5
L
Merlin
1
3
2
0.67
L
0
9
1
0.06
W
2
1
7
5.5
W
Ao Kuang
Shoplifter
Ao Kuang
13
2
5
7.75
L
Ravana
TFCSX
Ravana
4
5
2
1
L
Kuzenbo
TheFlassh25
Kuzenbo
2
3
1
0.83
L
Heimdallr
dragonkiller035
Heimdallr
1
5
1
0.3
W
Cabrakan
lucio_18_2
Cabrakan
1
0
14
8
W
Cernunnos
x_ItsLight
Cernunnos
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,814
Damage
68,650
114,263
Taken
97,155
87,051
Mitigated
72,084
66,447
Healing
15,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Burglаr
Scylla
22,673
3,181
572
3,618
11,102
5,396
3,072
6,740
4,362
141,157
0
L
Merlin
18,715
568
147
2,614
9,614
4,225
0
7,147
2,467
124,337
0
L
9,792
809
0
3,296
29,829
32,232
0
18,570
11,259
28,021
0
W
5,228
491
0
13,846
18,510
12,341
4,775
4,210
14,300
0
139,856
W
Ao Kuang
Shoplifter
Ao Kuang
22,572
3,879
0
21,596
31,393
24,501
678
13,017
18,376
104,419
0
L
Ravana
TFCSX
Ravana
17,277
6,353
0
1,025
20,648
10,696
0
11,185
9,463
0
124,498
L
Kuzenbo
TheFlassh25
Kuzenbo
9,762
2,570
0
2,012
18,602
17,917
0
12,404
6,069
71,269
0
L
Heimdallr
dragonkiller035
Heimdallr
13,104
5,287
0
6,667
18,462
7,014
3,672
6,261
12,201
0
95,410
W
Cabrakan
lucio_18_2
Cabrakan
11,617
1,984
955
7,713
25,006
30,915
233
10,084
14,922
43,333
5,352
W
Cernunnos
x_ItsLight
Cernunnos
17,724
9,633
0
18,147
28,252
13,898
6,113
6,023
22,229
0
150,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,858
Gold Earned
54,592
842
Minions Killed
673
0
Camps Cleared
0
2,398,682
Distance Traveled
2,170,949
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,745
573
223
9
0
456,198
10
L
Merlin
11,865
494
220
9
0
435,537
6
L
Geb
8,613
359
29
1
0
423,597
11
W
Chaac
14,143
589
232
10
0
534,332
3
W
Ao Kuang
14,783
616
134
6
0
475,735
3
L
Ravana
11,695
487
136
6
0
492,990
3
L
Kuzenbo
10,733
447
120
5
0
441,787
8
L
Heimdallr
11,686
487
168
7
0
377,038
3
W
Cabrakan
11,828
493
51
2
0
451,810
11
W
Cernunnos
14,359
598
202
8
0
480,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role