Player Matchup

Jormungandr
Jormungandr
InfamousGlitch
Jormungandr
Level 103
God Stats
2W - 2L
1,317 SR
Queue Stats
125W - 132L
1,475 Elo+
Party 2
Fenrir
Fenrir
Smessshhh
Fenrir
Level 30
God Stats
15W - 6L
1,638 SR
Queue Stats
44W - 39L
1,409 Elo+
Party 2
Hercules
Hercules
lobsessedl
Hercules
Level 118
God Stats
10W - 15L
1,417 SR
Queue Stats
214W - 224L
1,466 Elo+
Party 2
Team Averages
Level 84
1,457 SR
1,450 Elo+

VS

Team Averages
Level 38
1,388 SR
1,291 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Onefootman14
Jing Wei
Level 20
God Stats
0W - 2L
1,398 SR
Queue Stats
1W - 6L
1,188 Elo+
Party 1
Apollo
Apollo
XX_REX6969_XX
Apollo
Level 49
God Stats
0W - 1L
1,265 SR
Queue Stats
2W - 10L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
InfamousGlitch
Jormungandr
14
7 / 0 / 4
8,902
890
8,287
8,272
5,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Smessshhh
Fenrir
13
4 / 1 / 6
8,298
830
6,255
7,427
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
lobsessedl
Hercules
12
4 / 0 / 8
8,111
811
7,165
13,306
15,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 4 / 1
5,732
573
5,651
7,957
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Onefootman14
Jing Wei
10
0 / 4 / 1
6,000
600
4,669
8,325
3,488
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 0
6,118
612
3,366
10,482
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
15
Kills
1
1
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
1
0.13
W
Jormungandr
InfamousGlitch
Jormungandr
7
0
4
9
L
Jing Wei
Onefootman14
Jing Wei
0
4
1
0.13
W
Fenrir
Smessshhh
Fenrir
4
1
6
7
L
1
7
0
0.14
W
Hercules
lobsessedl
Hercules
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,707
Damage
13,686
29,005
Taken
26,764
28,861
Mitigated
12,131
8,365
Healing
1,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,651
2,558
0
0
7,957
4,242
209
2,060
5,897
0
16,283
W
Jormungandr
InfamousGlitch
Jormungandr
8,287
1,897
406
647
8,272
5,486
430
39
8,233
43,790
0
L
Jing Wei
Onefootman14
Jing Wei
4,669
4,442
0
736
8,325
3,488
84
2,602
5,723
0
15,552
W
Fenrir
Smessshhh
Fenrir
6,255
936
531
1,539
7,427
7,680
648
0
7,427
0
19,845
L
3,366
2,087
0
494
10,482
4,401
0
3,669
6,813
0
10,370
W
Hercules
lobsessedl
Hercules
7,165
1,934
630
4,612
13,306
15,695
440
108
13,198
0
18,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,311
Gold Earned
17,850
127
Minions Killed
77
0
Camps Cleared
0
627,649
Distance Traveled
470,630
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,732
573
29
3
0
145,680
1
W
Jormungandr
8,902
890
76
8
0
172,415
0
L
Jing Wei
6,000
600
30
3
0
175,789
1
W
Fenrir
8,298
830
26
3
0
193,673
0
L
Apollo
6,118
612
18
2
0
149,161
0
W
Hercules
8,111
811
25
3
0
261,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role