Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
NashDashBashCash
Eset
Level 129
God Stats
1W - 0L
1,713 SR
Queue Stats
38W - 14L
1,723 Elo+
Party 2
Chaac
Chaac
ThanMain
Chaac
Level 105
God Stats
3W - 1L
1,693 SR
Queue Stats
83W - 41L
1,664 Elo+
Party 2
Zhong Kui
Zhong Kui
crazygameguy
Zhong Kui
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,371 Elo+
Solo
Neith
Neith
sebastianny1
Neith
Level 46
God Stats
3W - 1L
1,628 SR
Queue Stats
109W - 61L
1,602 Elo+
Party 2
Team Averages
Level 88
1,607 SR
1,572 Elo+

VS

Team Averages
Level 128
1,541 SR
1,471 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Ajax_137
Achilles
Level 123
God Stats
0W - 2L
1,569 SR
Queue Stats
143W - 120L
1,490 Elo+
Party 1
Athena
Athena
Alchemylord87
Athena
Level 109
God Stats
0W - 1L
1,532 SR
Queue Stats
31W - 29L
1,459 Elo+
Party 1
Vamana
Vamana
BmoreRaven
Vamana
Level 124
God Stats
1W - 1L
1,695 SR
Queue Stats
470W - 500L
1,398 Elo+
Solo
Hun Batz
Hun Batz
Hafadood
Hun Batz
Level 128
God Stats
2W - 4L
1,410 SR
Queue Stats
372W - 387L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
7 / 3 / 24
12,416
776
23,094
13,033
6,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
12 / 5 / 17
12,727
795
32,034
19,068
10,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
ThanMain
Chaac
19
6 / 3 / 27
11,880
743
18,742
21,790
31,693
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
crazygameguy
Zhong Kui
17
3 / 3 / 25
11,060
691
18,272
13,675
10,703
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 2 / 18
12,906
807
18,451
11,993
6,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
7 / 5 / 7
12,002
750
20,163
15,005
7,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Achilles
Ajax_137
Achilles
18
3 / 5 / 9
10,623
664
10,198
23,547
32,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 8 / 8
11,272
705
9,075
26,486
22,005
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
BmoreRaven
Vamana
17
1 / 8 / 12
10,187
637
12,743
35,501
22,998
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
Hafadood
Hun Batz
15
1 / 10 / 7
9,694
606
6,456
19,127
8,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
59
36
Kills
16
16
Deaths
36
111
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
7
3
24
6.33
L
Hou Yi
 
Hou Yi
7
5
7
2.1
L
Achilles
Ajax_137
Achilles
3
5
9
1.5
L
4
8
8
1
L
Vamana
BmoreRaven
Vamana
1
8
12
0.88
L
Hun Batz
Hafadood
Hun Batz
1
10
7
0.45
W
12
5
17
4.1
W
Chaac
ThanMain
Chaac
6
3
27
6.5
W
Zhong Kui
crazygameguy
Zhong Kui
3
3
25
5.17
W
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,593
Damage
58,635
79,559
Taken
119,666
66,485
Mitigated
93,301
34,294
Healing
39,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
23,094
8,787
1,283
3,233
13,033
6,797
1,304
643
12,390
0
42,574
L
Hou Yi
 
Hou Yi
20,163
5,745
1,016
3,275
15,005
7,390
796
7,113
7,642
0
37,058
L
Achilles
Ajax_137
Achilles
10,198
2,342
3,713
6,234
23,547
32,851
190
10,894
12,364
0
20,267
L
9,075
1,413
2,983
4,765
26,486
22,005
315
9,837
16,406
13,609
0
L
Vamana
BmoreRaven
Vamana
12,743
6,345
2,669
11,847
35,501
22,998
120
11,933
23,238
0
28,835
L
Hun Batz
Hafadood
Hun Batz
6,456
178
1,229
2,183
19,127
8,057
269
9,221
9,710
0
19,351
W
32,034
2,319
1,701
6,586
19,068
10,492
2,840
1,689
17,379
52,067
0
W
Chaac
ThanMain
Chaac
18,742
4,722
2,159
9,100
21,790
31,693
624
3,719
18,071
0
42,113
W
Zhong Kui
crazygameguy
Zhong Kui
18,272
731
2,289
3,741
13,675
10,703
3,257
1,560
12,115
26,028
0
W
18,451
9,756
466
3,736
11,993
6,800
1,529
1,464
10,529
0
34,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,989
Gold Earned
53,778
187
Minions Killed
127
0
Camps Cleared
0
1,467,686
Distance Traveled
1,342,641
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,416
776
47
3
0
303,599
0
L
Hou Yi
12,002
750
34
2
0
284,821
1
L
Achilles
10,623
664
18
1
0
257,764
0
L
Athena
11,272
705
11
1
0
276,859
0
L
Vamana
10,187
637
30
2
0
266,170
0
L
Hun Batz
9,694
606
34
2
0
257,027
1
W
Eset
12,727
795
51
3
0
251,909
0
W
Chaac
11,880
743
33
2
0
310,370
0
W
Zhong Kui
11,060
691
17
1
0
297,076
2
W
Neith
12,906
807
39
2
0
304,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role