Player Matchup

Hou Yi
Hou Yi
CaIamityQueen
Hou Yi
Level 45
God Stats
1W - 1L
1,546 SR
Queue Stats
38W - 14L
1,739 Elo+
Party 2
Cthulhu
Cthulhu
FuIIyErect
Cthulhu
Level 104
God Stats
4W - 1L
1,774 SR
Queue Stats
140W - 74L
1,720 Elo+
Party 2
Merlin
Merlin
LordNestle
Merlin
Level 89
God Stats
4W - 2L
1,771 SR
Queue Stats
106W - 59L
1,696 Elo+
Party 2
Team Averages
Level 79
1,697 SR
1,718 Elo+

VS

Team Averages
Level 112
1,501 SR
1,635 Elo+
Thor
Thor
Darker_world
Thor
Level 105
God Stats
6W - 5L
1,559 SR
Queue Stats
125W - 80L
1,661 Elo+
Party 1
Ganesha
Ganesha
Nero_Claudius_l
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 73L
1,620 Elo+
Party 1
Ares
Ares
sonicmarioshadow
Ares
Level 102
God Stats
0W - 1L
1,444 SR
Queue Stats
157W - 118L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
8,952
746
9,347
7,286
2,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
FuIIyErect
Cthulhu
14
1 / 2 / 8
9,426
786
12,997
13,790
13,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
LordNestle
Merlin
15
4 / 0 / 5
9,355
780
9,816
5,669
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,489
707
6,826
10,343
6,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 0
7,315
610
6,811
10,303
6,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 1
7,929
661
5,846
16,695
20,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
2
2
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
1
3
0
0.33
W
Cthulhu
FuIIyErect
Cthulhu
1
2
8
2.5
W
Merlin
LordNestle
Merlin
4
0
5
6.5
L
0
3
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,160
Damage
19,483
26,745
Taken
37,341
18,892
Mitigated
34,069
5,507
Healing
4,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,347
5,323
0
1,336
7,286
2,899
1,774
3,637
3,509
0
40,763
L
6,826
830
0
250
10,343
6,511
0
5,742
4,601
0
49,480
W
Cthulhu
FuIIyErect
Cthulhu
12,997
1,217
412
3,259
13,790
13,928
250
5,162
8,126
24,082
0
W
Merlin
LordNestle
Merlin
9,816
1,082
0
500
5,669
2,065
995
3,078
2,396
43,194
0
L
6,811
78
0
668
10,303
6,729
0
7,028
3,275
28,888
0
L
5,846
344
0
3,390
16,695
20,829
0
10,162
6,533
9,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,733
Gold Earned
23,733
154
Minions Killed
146
0
Camps Cleared
0
717,236
Distance Traveled
592,022
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,952
746
73
6
0
235,366
4
L
Thor
8,489
707
107
9
0
194,205
2
W
Cthulhu
9,426
786
12
1
0
230,909
2
W
Merlin
9,355
780
69
6
0
250,961
5
L
Ganesha
7,315
610
4
0
0
190,298
0
L
Ares
7,929
661
35
3
0
207,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role