Player Matchup

Medusa
Medusa
PrimeGuns
Medusa
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,468 Elo+
Party 1
He Bo
He Bo
THE MEX 44
He Bo
Level 65
God Stats
4W - 4L
1,436 SR
Queue Stats
53W - 59L
1,457 Elo+
Party 1
Achilles
Achilles
lmW3AK
Achilles
Level 79
God Stats
4W - 5L
1,424 SR
Queue Stats
50W - 58L
1,466 Elo+
Party 1
Team Averages
Level 87
1,453 SR
1,464 Elo+

VS

Team Averages
Level 132
1,536 SR
1,409 Elo+
Tyr
Tyr
BioFuryXIII
Tyr
Level 113
God Stats
14W - 7L
1,648 SR
Queue Stats
145W - 185L
1,399 Elo+
Party 2
Bastet
Bastet
JvoOfficial
Bastet
Level 123
God Stats
2W - 4L
1,417 SR
Queue Stats
435W - 472L
1,394 Elo+
Party 2
Vulcan
Vulcan
ickeress
Vulcan
Level 160
God Stats
55W - 53L
1,542 SR
Queue Stats
1,445W - 1,730L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PrimeGuns
Medusa
16
3 / 2 / 5
10,215
681
13,520
12,984
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
17
4 / 1 / 3
10,681
712
7,779
11,578
4,283
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
lmW3AK
Achilles
15
2 / 3 / 5
9,583
639
8,176
19,061
22,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
9,228
615
10,204
16,065
19,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
15
3 / 3 / 2
9,829
655
8,631
10,552
5,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
ickeress
Vulcan
16
2 / 2 / 3
9,838
656
14,352
8,296
4,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
9
Kills
6
6
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Bastet
3
3
2
1.33
W
Medusa
PrimeGuns
Medusa
3
2
5
2.75
W
He Bo
4
1
3
5.5
L
Vulcan
ickeress
Vulcan
2
2
3
1.75
W
Achilles
lmW3AK
Achilles
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,475
Damage
33,187
43,623
Taken
34,913
32,186
Mitigated
28,878
10,474
Healing
3,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,204
1,314
0
1,124
16,065
19,196
352
2,866
12,695
42
27,607
L
Bastet
8,631
2,479
0
1,018
10,552
5,162
0
1,183
9,036
0
24,937
W
Medusa
PrimeGuns
Medusa
13,520
6,824
0
2,569
12,984
5,454
2,612
3,952
9,032
0
63,437
W
He Bo
7,779
350
329
3,579
11,578
4,283
137
5,449
6,129
48,214
0
L
Vulcan
ickeress
Vulcan
14,352
7,505
64
1,209
8,296
4,520
923
3,783
4,127
51,773
0
W
Achilles
lmW3AK
Achilles
8,176
1,498
504
3,493
19,061
22,449
62
5,054
14,007
0
19,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,479
Gold Earned
28,895
207
Minions Killed
153
0
Camps Cleared
0
837,850
Distance Traveled
852,992
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,228
615
29
2
0
283,399
1
L
Bastet
9,829
655
43
3
0
298,156
1
W
Medusa
10,215
681
93
6
0
276,698
1
W
He Bo
10,681
712
88
6
0
279,720
0
L
Vulcan
9,838
656
81
5
0
271,437
2
W
Achilles
9,583
639
26
2
0
281,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role