Player Matchup

Sobek
Sobek
SpummyDay
Sobek
Level 101
God Stats
4W - 5L
1,561 SR
Queue Stats
109W - 87L
1,590 Elo+
Party 1
Raijin
Raijin
UncleToni
Raijin
Level 15
God Stats
1W - 1L
1,522 SR
Queue Stats
2W - 4L
1,339 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
frank beach
Ah Muzen Cab
Level 90
God Stats
0W - 1L
1,303 SR
Queue Stats
66W - 66L
1,471 Elo+
Party 1
Team Averages
Level 69
1,462 SR
1,467 Elo+

VS

Team Averages
Level 53
1,636 SR
1,272 Elo+
Terra
Terra
CT_Bandzz-FYTB
Terra
Level 84
God Stats
3W - 1L
1,843 SR
Queue Stats
398W - 508L
1,319 Elo+
Party 2
Anubis
Anubis
CastleBasher V2
Anubis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 27L
1,154 Elo+
Solo
Mulan
Mulan
alexandrio100
Mulan
Level 29
God Stats
17W - 12L
1,566 SR
Queue Stats
68W - 102L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
SpummyDay
Sobek
16
3 / 5 / 2
11,643
728
9,084
21,549
18,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
UncleToni
Raijin
16
1 / 3 / 2
9,980
624
10,180
9,520
3,739
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
frank beach
Ah Muzen Cab
15
1 / 4 / 2
9,657
604
14,586
15,024
5,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 8
11,091
693
3,710
19,689
19,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 3 / 9
11,189
699
16,964
17,525
10,009
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
9 / 1 / 3
12,634
790
18,711
19,876
18,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
12
12
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
W
3
3
9
2.5
L
Sobek
SpummyDay
Sobek
3
5
2
0.8
L
Raijin
UncleToni
Raijin
1
3
2
0.67
W
9
1
3
10.5
L
Ah Muzen Cab
frank beach
Ah Muzen Cab
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,850
Damage
39,385
46,093
Taken
57,090
27,755
Mitigated
48,874
13,194
Healing
30,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,710
525
5,004
9,827
19,689
19,877
1,744
5,741
13,948
32,076
0
W
16,964
1,128
0
6,452
17,525
10,009
1,013
5,683
11,842
56,462
0
L
Sobek
SpummyDay
Sobek
9,084
337
350
8,238
21,549
18,632
0
9,087
12,462
20,194
0
L
Raijin
UncleToni
Raijin
10,180
664
0
1,736
9,520
3,739
0
4,840
4,680
50,456
0
W
18,711
1,830
1,559
7,585
19,876
18,988
548
7,965
11,911
0
49,388
L
Ah Muzen Cab
frank beach
Ah Muzen Cab
14,586
5,585
0
2,870
15,024
5,384
0
6,841
8,183
0
47,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,280
Gold Earned
34,914
152
Minions Killed
195
0
Camps Cleared
0
795,574
Distance Traveled
871,256
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,091
693
52
3
0
305,883
1
W
Anubis
11,189
699
102
6
0
230,933
2
L
Sobek
11,643
728
26
2
0
293,218
0
L
Raijin
9,980
624
64
4
0
263,996
0
W
Mulan
12,634
790
41
3
0
334,440
1
L
Ah Muzen Cab
9,657
604
62
4
0
238,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role