Player Matchup

Kukulkan
Kukulkan
Branden
Kukulkan
Level 122
God Stats
2W - 0L
1,894 SR
Queue Stats
7W - 11L
1,394 Elo+
Solo
Bacchus
Bacchus
JeeringWriter84
Bacchus
Level 65
God Stats
2W - 1L
1,423 SR
Queue Stats
3W - 3L
1,383 Elo+
Party 1
Awilix
Awilix
Mr Man in Black
Awilix
Level 114
God Stats
1W - 4L
1,272 SR
Queue Stats
39W - 58L
1,398 Elo+
Party 1
Tyr
Tyr
Steele Sponge
Tyr
Level 128
God Stats
6W - 7L
1,389 SR
Queue Stats
55W - 80L
1,425 Elo+
Party 1
Medusa
Medusa
TY15G
Medusa
Level 141
God Stats
3W - 6L
1,605 SR
Queue Stats
109W - 123L
1,458 Elo+
Party 1
Team Averages
Level 114
1,517 SR
1,412 Elo+

VS

Team Averages
Level 81
1,440 SR
1,418 Elo+
Bellona
Bellona
Bullfrog6942
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
FaintAtol5
Anhur
Level 103
God Stats
0W - 1L
1,491 SR
Queue Stats
70W - 65L
1,568 Elo+
Party 2
Arachne
Arachne
Mi55Murd3r21
Arachne
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,254 Elo+
Party 2
Lancelot
Lancelot
RiCkY5PAN1SH
Lancelot
Level 108
God Stats
0W - 1L
1,209 SR
Queue Stats
8W - 13L
1,363 Elo+
Party 2
Tiamat
Tiamat
Ronald Fragan
Tiamat
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Branden
Kukulkan
20
7 / 0 / 10
13,224
882
16,341
8,030
4,091
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
3 / 1 / 22
11,942
796
7,444
9,676
12,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
10 / 2 / 13
12,047
803
15,019
13,065
6,194
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 4 / 18
12,158
811
22,158
21,153
23,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
TY15G
Medusa
20
13 / 1 / 15
13,658
911
31,974
16,719
7,415
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bullfrog6942
Bellona
15
0 / 9 / 2
9,283
619
4,180
24,954
18,413
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anhur
17
2 / 9 / 1
10,634
709
12,181
23,415
10,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Mi55Murd3r21
Arachne
17
2 / 11 / 5
10,474
698
9,953
23,464
16,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
RiCkY5PAN1SH
Lancelot
14
0 / 9 / 3
9,055
604
7,624
20,250
13,688
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 3 / 3
11,584
772
13,225
14,354
15,775
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
22
41
Kills
8
8
Deaths
41
78
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Branden
Kukulkan
7
0
10
12
L
Bellona
Bullfrog6942
Bellona
0
9
2
0.11
L
Anhur
2
9
1
0.28
W
3
1
22
14
L
Arachne
Mi55Murd3r21
Arachne
2
11
5
0.41
W
10
2
13
8.25
L
Lancelot
RiCkY5PAN1SH
Lancelot
0
9
3
0.17
L
4
3
3
1.83
W
8
4
18
4.25
W
Medusa
TY15G
Medusa
13
1
15
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,936
Damage
47,163
68,643
Taken
106,437
54,564
Mitigated
74,405
8,846
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Branden
Kukulkan
16,341
608
0
212
8,030
4,091
2,188
1,104
6,926
92,665
0
L
Bellona
Bullfrog6942
Bellona
4,180
1,669
0
781
24,954
18,413
0
3,119
21,835
0
17,218
L
Anhur
12,181
5,566
0
428
23,415
10,471
0
4,527
18,888
0
39,037
W
7,444
631
0
861
9,676
12,893
883
2,811
6,865
15,166
0
L
Arachne
Mi55Murd3r21
Arachne
9,953
6,201
0
3,410
23,464
16,058
0
6,947
16,517
0
29,303
W
15,019
4,139
0
0
13,065
6,194
910
3,568
9,497
0
27,922
L
Lancelot
RiCkY5PAN1SH
Lancelot
7,624
946
0
1,655
20,250
13,688
0
6,453
13,797
0
14,042
L
13,225
184
0
3,030
14,354
15,775
0
2,739
11,615
58,314
0
W
22,158
2,448
0
1,774
21,153
23,971
814
2,793
18,360
0
50,079
W
Medusa
TY15G
Medusa
31,974
12,958
0
5,999
16,719
7,415
6,360
2,949
13,770
0
81,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,029
Gold Earned
51,030
350
Minions Killed
244
0
Camps Cleared
0
1,759,814
Distance Traveled
1,312,445
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,224
882
140
9
0
330,202
1
L
Bellona
9,283
619
27
2
0
273,816
0
L
Anhur
10,634
709
61
4
0
252,742
1
W
Bacchus
11,942
796
13
1
0
333,915
0
L
Arachne
10,474
698
40
3
0
244,436
0
W
Awilix
12,047
803
33
2
0
390,126
3
L
Lancelot
9,055
604
16
1
0
258,976
0
L
Tiamat
11,584
772
100
7
0
282,475
0
W
Tyr
12,158
811
56
4
0
362,139
1
W
Medusa
13,658
911
108
7
0
343,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role