Player Matchup

Xing Tian
Xing Tian
Guadalachupe
Xing Tian
Level 49
God Stats
11W - 20L
1,339 SR
Queue Stats
122W - 122L
1,402 Elo+
Party 2
Da Ji
Da Ji
Im_Drid
Da Ji
Level 102
God Stats
3W - 3L
1,442 SR
Queue Stats
358W - 360L
1,422 Elo+
Party 2
Vamana
Vamana
LuYorks
Vamana
Level 104
God Stats
16W - 17L
1,577 SR
Queue Stats
103W - 87L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
aldair_lm10
Kukulkan
Level 68
God Stats
15W - 12L
1,529 SR
Queue Stats
68W - 77L
1,352 Elo+
Party 2
Neith
Neith
renovators277
Neith
Level 126
God Stats
1W - 0L
1,727 SR
Queue Stats
7W - 4L
1,457 Elo+
Party 2
Team Averages
Level 90
1,523 SR
1,432 Elo+

VS

Team Averages
Level 61
1,474 SR
1,313 Elo+
Hercules
Hercules
FunMouse
Hercules
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
960 Elo+
Party 1
Thor
Thor
GrayWolf_17
Thor
Level 20
God Stats
0W - 13L
1,101 SR
Queue Stats
0W - 15L
1,086 Elo+
Party 1
Ishtar
Ishtar
SamAndDeanRule
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,629 Elo+
Party 3
Anubis
Anubis
SnoopCuz253
Anubis
Level 160
God Stats
11W - 11L
1,592 SR
Queue Stats
45W - 50L
1,472 Elo+
Party 3
Cerberus
Cerberus
skamonkey69
Cerberus
Level 69
God Stats
1W - 1L
1,675 SR
Queue Stats
18W - 23L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Guadalachupe
Xing Tian
12
2 / 0 / 4
7,668
548
2,431
9,980
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Im_Drid
Da Ji
13
5 / 2 / 0
7,818
558
5,568
11,081
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
LuYorks
Vamana
14
5 / 0 / 3
8,753
625
7,984
11,020
7,350
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
aldair_lm10
Kukulkan
12
1 / 2 / 3
7,272
519
6,673
5,728
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 3 / 4
7,566
540
9,785
9,248
4,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FunMouse
Hercules
10
0 / 4 / 1
5,761
412
2,427
8,602
4,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 0 / 0
7,216
515
2,188
8,052
3,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 3 / 1
7,243
517
8,840
13,242
5,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
2 / 4 / 3
6,626
473
9,471
11,663
6,133
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
skamonkey69
Cerberus
9
0 / 4 / 4
6,435
460
4,112
12,297
11,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
15
Kills
7
7
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
FunMouse
Hercules
0
4
1
0.13
L
2
0
0
2
W
Xing Tian
Guadalachupe
Xing Tian
2
0
4
4
W
Da Ji
Im_Drid
Da Ji
5
2
0
2.5
W
Vamana
LuYorks
Vamana
5
0
3
6.5
L
3
3
1
1.17
L
Anubis
2
4
3
0.88
W
Kukulkan
aldair_lm10
Kukulkan
1
2
3
1.25
W
2
3
4
1.33
L
Cerberus
skamonkey69
Cerberus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,441
Damage
27,038
47,057
Taken
53,856
24,524
Mitigated
30,385
13,594
Healing
18,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
FunMouse
Hercules
2,427
935
0
1,144
8,602
4,042
0
414
8,188
0
25,053
L
2,188
0
0
3,156
8,052
3,177
0
1,377
6,675
0
46,530
W
Xing Tian
Guadalachupe
Xing Tian
2,431
311
470
2,536
9,980
6,385
0
4,175
5,761
11,266
0
W
Da Ji
Im_Drid
Da Ji
5,568
1,113
0
4,504
11,081
4,333
0
2,680
8,357
0
48,735
W
Vamana
LuYorks
Vamana
7,984
3,750
0
2,932
11,020
7,350
1,333
1,378
9,603
0
66,988
L
8,840
4,629
0
6,111
13,242
5,340
0
579
12,663
0
54,957
L
Anubis
9,471
76
0
5,153
11,663
6,133
0
3,106
8,557
48,456
0
W
Kukulkan
aldair_lm10
Kukulkan
6,673
843
0
1,399
5,728
2,096
464
4,235
1,493
50,461
0
W
9,785
4,444
0
1,753
9,248
4,360
405
879
8,369
0
67,232
L
Cerberus
skamonkey69
Cerberus
4,112
424
0
2,903
12,297
11,693
0
3,628
8,669
14,916
2,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,077
Gold Earned
33,281
421
Minions Killed
328
0
Camps Cleared
0
1,357,965
Distance Traveled
1,233,914
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,761
412
46
3
0
244,395
0
L
Thor
7,216
515
84
6
0
282,672
0
W
Xing Tian
7,668
548
13
1
0
297,048
1
W
Da Ji
7,818
558
76
5
0
300,733
0
W
Vamana
8,753
625
127
9
0
271,668
3
L
Ishtar
7,243
517
88
6
0
249,766
3
L
Anubis
6,626
473
76
5
0
216,092
6
W
Kukulkan
7,272
519
90
6
0
270,730
3
W
Neith
7,566
540
115
8
0
217,786
2
L
Cerberus
6,435
460
34
2
0
240,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role