Player Matchup

Jormungandr
Jormungandr
ApolloGodofSun
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,168 Elo+
Party 2
Thanatos
Thanatos
SensibIe
Thanatos
Level 127
God Stats
39W - 21L
1,667 SR
Queue Stats
460W - 446L
1,464 Elo+
Party 3
Danzaburou
Danzaburou
catkidd
Danzaburou
Level 4
God Stats
0W - 2L
1,217 SR
Queue Stats
0W - 3L
1,168 Elo+
Party 2
Eset
Eset
itzShaniqua
Eset
Level 117
God Stats
5W - 9L
1,557 SR
Queue Stats
189W - 234L
1,465 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xSxOxLxOx
Cu Chulainn
Level 49
God Stats
0W - 1L
1,163 SR
Queue Stats
0W - 3L
1,168 Elo+
Party 2
Team Averages
Level 60
1,421 SR
1,287 Elo+

VS

Team Averages
Level 93
1,420 SR
1,394 Elo+
Poseidon
Poseidon
Blzlbub
Poseidon
Level 119
God Stats
1W - 0L
1,622 SR
Queue Stats
159W - 153L
1,457 Elo+
Party 1
Horus
Horus
CraftiestCone8
Horus
Level 129
God Stats
5W - 13L
1,280 SR
Queue Stats
268W - 254L
1,476 Elo+
Party 1
Khepri
Khepri
EGOTISTICLIST32
Khepri
Level 67
God Stats
1W - 2L
1,200 SR
Queue Stats
84W - 83L
1,468 Elo+
Party 1
Lancelot
Lancelot
MLG2212
Lancelot
Level 137
God Stats
9W - 9L
1,499 SR
Queue Stats
211W - 203L
1,451 Elo+
Party 1
Skadi
Skadi
yur303
Skadi
Level 15
God Stats
4W - 6L
1,500 SR
Queue Stats
5W - 10L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ApolloGodofSun
Jormungandr
12
0 / 2 / 4
7,140
376
8,210
12,614
12,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SensibIe
Thanatos
20
13 / 0 / 0
11,837
623
11,343
17,015
9,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
catkidd
Danzaburou
12
1 / 5 / 0
7,704
405
7,298
11,103
5,187
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 4 / 6
9,772
514
6,677
14,907
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
xSxOxLxOx
Cu Chulainn
14
0 / 4 / 1
8,760
461
9,045
17,330
14,979
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Blzlbub
Poseidon
17
3 / 6 / 1
10,376
546
7,592
10,272
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 2 / 3
10,973
578
15,447
20,438
19,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
0 / 1 / 6
9,169
483
6,097
14,542
18,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
MLG2212
Lancelot
16
5 / 3 / 3
9,880
520
8,645
10,739
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
yur303
Skadi
13
3 / 3 / 0
8,022
422
10,730
9,956
5,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
14
Kills
15
15
Deaths
15
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ApolloGodofSun
Jormungandr
0
2
4
1
W
Poseidon
Blzlbub
Poseidon
3
6
1
0.58
W
4
2
3
2.75
W
0
1
6
3
W
Lancelot
MLG2212
Lancelot
5
3
3
2.17
L
Thanatos
SensibIe
Thanatos
13
0
0
13
L
Danzaburou
catkidd
Danzaburou
1
5
0
0.2
L
0
4
6
0.75
L
Cu Chulainn
xSxOxLxOx
Cu Chulainn
0
4
1
0.13
W
Skadi
yur303
Skadi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,573
Damage
48,511
72,969
Taken
65,947
48,309
Mitigated
51,411
28,486
Healing
16,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ApolloGodofSun
Jormungandr
8,210
2,821
0
185
12,614
12,206
6
2,463
10,095
37,061
0
W
Poseidon
Blzlbub
Poseidon
7,592
1,281
0
500
10,272
3,345
0
3,641
6,631
96,144
0
W
15,447
5,312
661
7,379
20,438
19,658
528
2,492
17,946
26
89,987
W
6,097
591
45
3,333
14,542
18,630
0
4,911
9,631
36,674
0
W
Lancelot
MLG2212
Lancelot
8,645
1,015
0
4,060
10,739
4,279
0
1,975
8,764
0
72,980
L
Thanatos
SensibIe
Thanatos
11,343
3,470
0
22,291
17,015
9,943
0
1,600
15,229
0
107,515
L
Danzaburou
catkidd
Danzaburou
7,298
3,689
0
1,354
11,103
5,187
216
3,564
7,539
0
44,294
L
6,677
430
104
4,403
14,907
5,994
0
5,380
9,421
75,412
0
L
Cu Chulainn
xSxOxLxOx
Cu Chulainn
9,045
905
0
149
17,330
14,979
351
708
15,379
10,516
63,609
W
Skadi
yur303
Skadi
10,730
5,270
0
224
9,956
5,499
1,380
3,260
6,696
0
46,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,213
Gold Earned
48,420
524
Minions Killed
590
0
Camps Cleared
0
1,700,542
Distance Traveled
1,890,276
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,140
376
41
2
0
285,227
0
W
Poseidon
10,376
546
153
8
0
320,048
5
W
Horus
10,973
578
180
9
0
396,067
0
W
Khepri
9,169
483
55
3
0
349,732
0
W
Lancelot
9,880
520
117
6
0
486,016
3
L
Thanatos
11,837
623
152
8
0
463,175
2
L
Danzaburou
7,704
405
70
4
0
270,439
0
L
Eset
9,772
514
146
8
0
316,356
6
L
Cu Chulainn
8,760
461
115
6
0
365,345
0
W
Skadi
8,022
422
85
4
0
338,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role