Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
CapitanYe
Mercury
Level 129
God Stats
6W - 2L
1,778 SR
Queue Stats
85W - 89L
1,524 Elo+
Party 2
Ares
Ares
Dreamypandas
Ares
Level 120
God Stats
3W - 2L
1,393 SR
Queue Stats
77W - 90L
1,439 Elo+
Party 2
Bellona
Bellona
EbolaisDangerous
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,326 Elo+
Party 2
Hades
Hades
ExposedPluto939
Hades
Level 104
God Stats
8W - 6L
1,472 SR
Queue Stats
215W - 278L
1,395 Elo+
Solo
Team Averages
Level 105
1,529 SR
1,437 Elo+

VS

Team Averages
Level 79
1,562 SR
1,607 Elo+
Achilles
Achilles
 
Achilles
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
KWK-GINGER
Danzaburou
Level 93
God Stats
13W - 10L
1,512 SR
Queue Stats
98W - 122L
1,464 Elo+
Solo
Nu Wa
Nu Wa
KiMcHi2169
Nu Wa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 33L
1,701 Elo+
Party 1
Khepri
Khepri
Lgacyyy
Khepri
Level 89
God Stats
1W - 1L
1,730 SR
Queue Stats
136W - 76L
1,685 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Taisaka
Cu Chulainn
Level 109
God Stats
8W - 7L
1,568 SR
Queue Stats
221W - 148L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 1 / 1
6,164
616
6,118
7,637
3,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
CapitanYe
Mercury
11
6 / 2 / 4
6,670
667
6,494
8,387
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 0 / 8
5,880
588
4,486
8,364
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
4 / 4 / 2
6,136
614
7,413
9,808
9,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 5
5,908
591
5,490
5,952
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
2 / 4 / 0
5,334
533
4,804
9,015
4,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
KWK-GINGER
Danzaburou
8
1 / 4 / 0
5,194
519
3,714
7,404
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
7
1 / 6 / 0
4,752
475
2,989
7,131
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Lgacyyy
Khepri
8
0 / 2 / 1
4,775
478
3,853
9,088
5,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Taisaka
Cu Chulainn
11
4 / 1 / 0
6,387
639
8,212
8,312
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
8
9
Deaths
17
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
1
4.5
L
Achilles
 
Achilles
2
4
0
0.5
W
Mercury
CapitanYe
Mercury
6
2
4
4
W
1
0
8
5
W
4
4
2
1.25
W
2
2
5
2.25
L
Danzaburou
KWK-GINGER
Danzaburou
1
4
0
0.25
L
Nu Wa
1
6
0
0.17
L
Khepri
Lgacyyy
Khepri
0
2
1
0.25
L
Cu Chulainn
Taisaka
Cu Chulainn
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,001
Damage
23,572
40,148
Taken
40,950
24,746
Mitigated
19,354
15,657
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,118
1,171
0
7,911
7,637
3,496
777
1,198
6,439
0
35,125
L
Achilles
 
Achilles
4,804
2,049
0
2,048
9,015
4,917
0
779
8,236
0
22,446
W
Mercury
CapitanYe
Mercury
6,494
4,355
0
973
8,387
3,235
0
1,334
6,977
0
44,223
W
4,486
813
0
2,165
8,364
5,931
216
1,584
6,739
18,186
2,153
W
7,413
3,711
0
2,798
9,808
9,289
0
440
8,886
0
27,097
W
5,490
220
272
1,538
5,952
2,795
252
2,057
3,895
37,684
0
L
Danzaburou
KWK-GINGER
Danzaburou
3,714
2,051
0
2,250
7,404
2,081
0
810
6,223
0
25,225
L
Nu Wa
2,989
943
0
740
7,131
2,707
304
4,158
2,973
24,139
0
L
Khepri
Lgacyyy
Khepri
3,853
771
0
1,662
9,088
5,196
0
2,547
6,344
13,111
2,245
L
Cu Chulainn
Taisaka
Cu Chulainn
8,212
2,230
0
1,012
8,312
4,453
0
1,361
6,951
0
56,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,758
Gold Earned
26,442
268
Minions Killed
255
0
Camps Cleared
0
1,056,206
Distance Traveled
925,432
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,164
616
67
7
0
208,217
1
L
Achilles
5,334
533
41
4
0
156,738
2
W
Mercury
6,670
667
71
7
0
258,166
1
W
Ares
5,880
588
26
3
0
186,250
1
W
Bellona
6,136
614
43
4
0
212,036
3
W
Hades
5,908
591
61
6
0
191,537
4
L
Danzaburou
5,194
519
52
5
0
162,740
0
L
Nu Wa
4,752
475
41
4
0
160,608
0
L
Khepri
4,775
478
17
2
0
199,104
1
L
Cu Chulainn
6,387
639
104
10
0
246,242
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role