Player Matchup

Loki
Loki
P6275
Loki
Level 24
God Stats
2W - 0L
1,788 SR
Queue Stats
5W - 7L
1,414 Elo+
Solo
Horus
Horus
TinyUwULoli
Horus
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,410 Elo+
Solo
Geb
Geb
ocapmaraug04
Geb
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 26L
1,752 Elo+
Solo
Medusa
Medusa
xMielsenx
Medusa
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
23W - 29L
1,505 Elo+
Solo
Anubis
Anubis
z PERZIVAL z
Anubis
Level 27
God Stats
5W - 2L
1,631 SR
Queue Stats
26W - 35L
1,349 Elo+
Solo
Team Averages
Level 23
1,584 SR
1,486 Elo+

VS

Team Averages
Level 54
1,557 SR
1,467 Elo+
Thanatos
Thanatos
Manaverse
Thanatos
Level 16
God Stats
2W - 1L
1,790 SR
Queue Stats
26W - 22L
1,629 Elo+
Solo
Kuzenbo
Kuzenbo
SpummyDay
Kuzenbo
Level 101
God Stats
2W - 6L
1,479 SR
Queue Stats
35W - 30L
1,561 Elo+
Party 1
Freya
Freya
UncleToni
Freya
Level 14
God Stats
1W - 2L
1,497 SR
Queue Stats
3W - 12L
1,331 Elo+
Party 1
Shiva
Shiva
frank beach
Shiva
Level 90
God Stats
1W - 5L
1,525 SR
Queue Stats
20W - 26L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
okcrash
Danzaburou
Level 49
God Stats
1W - 3L
1,497 SR
Queue Stats
1W - 5L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
P6275
Loki
20
8 / 3 / 11
13,085
770
20,634
17,591
9,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 2 / 12
12,379
728
15,079
17,968
16,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
3 / 0 / 12
11,679
687
11,937
12,305
17,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
xMielsenx
Medusa
20
6 / 1 / 7
12,941
761
17,441
10,729
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
19
2 / 3 / 15
11,752
691
14,383
10,708
5,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Manaverse
Thanatos
18
3 / 7 / 6
11,682
687
13,186
18,588
10,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
SpummyDay
Kuzenbo
18
1 / 3 / 5
12,017
707
10,525
25,473
30,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
UncleToni
Freya
16
0 / 6 / 3
10,037
590
4,280
16,174
6,332
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 4 / 7
10,921
642
15,026
22,470
15,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
okcrash
Danzaburou
18
3 / 4 / 3
11,823
695
6,293
14,363
7,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
24
Kills
9
9
Deaths
24
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Manaverse
Thanatos
3
7
6
0.86
W
Loki
P6275
Loki
8
3
11
4.5
L
Kuzenbo
SpummyDay
Kuzenbo
1
3
5
1.17
W
5
2
12
5.5
L
Freya
UncleToni
Freya
0
6
3
0.25
L
2
4
7
1.38
W
3
0
12
9
L
Danzaburou
okcrash
Danzaburou
3
4
3
1.13
W
Medusa
xMielsenx
Medusa
6
1
7
9.5
W
Anubis
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,474
Damage
49,310
69,301
Taken
97,068
54,676
Mitigated
70,393
21,896
Healing
23,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Manaverse
Thanatos
13,186
3,545
0
10,001
18,588
10,159
0
2,379
16,099
0
48,713
W
Loki
P6275
Loki
20,634
5,649
797
2,938
17,591
9,073
1,885
3,276
14,009
0
57,619
L
Kuzenbo
SpummyDay
Kuzenbo
10,525
2,455
371
4,310
25,473
30,864
0
9,416
15,543
37,955
0
W
15,079
7,787
3,179
5,365
17,968
16,671
340
6,313
11,655
0
33,840
L
Freya
UncleToni
Freya
4,280
1,392
0
1,106
16,174
6,332
173
2,160
13,981
21,719
0
L
15,026
1,578
1,454
3,970
22,470
15,483
0
8,782
13,493
247
33,209
W
11,937
1,416
0
718
12,305
17,799
370
2,147
10,158
32,608
0
L
Danzaburou
okcrash
Danzaburou
6,293
1,778
0
2,295
14,363
7,555
61
3,262
11,024
0
48,184
W
Medusa
xMielsenx
Medusa
17,441
7,627
0
3,663
10,729
5,345
3,499
1,092
9,637
0
69,769
W
Anubis
14,383
409
0
5,236
10,708
5,788
1,109
2,224
8,484
46,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,836
Gold Earned
56,480
299
Minions Killed
273
0
Camps Cleared
0
1,744,635
Distance Traveled
1,639,274
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,682
687
63
4
0
339,216
0
W
Loki
13,085
770
71
4
0
361,217
2
L
Kuzenbo
12,017
707
49
3
0
355,505
1
W
Horus
12,379
728
42
2
0
344,972
0
L
Freya
10,037
590
30
2
0
297,819
0
L
Shiva
10,921
642
53
3
0
324,887
0
W
Geb
11,679
687
31
2
0
371,859
0
L
Danzaburou
11,823
695
78
5
0
321,847
0
W
Medusa
12,941
761
92
5
0
321,575
2
W
Anubis
11,752
691
63
4
0
345,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role