Player Matchup

Nike
Nike
Bronze III
Padfoot123456
Nike
Bronze III
Level 68
God Stats
1W - 0L
1,524 SR
Queue Stats
1W - 8L
1,303 MMR
Solo
Athena
Athena
Bronze V
PrimaryPadma
Athena
Bronze V
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,407 MMR
Party 1
Thanatos
Thanatos
Gold IV
StrawberryXxJam
Thanatos
Gold IV
Level 156
God Stats
1W - 3L
1,434 SR
Queue Stats
58W - 49L
1,216 MMR
Solo
Nox
Nox
Bronze V
ViaIntake
Nox
Bronze V
Level 149
God Stats
1W - 1L
1,548 SR
Queue Stats
1W - 3L
1,407 MMR
Party 1
Izanami
Izanami
Silver I
VisigodoRC
Izanami
Silver I
Level 107
God Stats
6W - 4L
1,574 SR
Queue Stats
178W - 182L
1,117 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,516 SR
1,290 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,569 SR
1,296 MMR
Freya
Freya
Silver V
ButtGoblin69
Freya
Silver V
Level 89
God Stats
31W - 38L
1,529 SR
Queue Stats
369W - 388L
603 MMR
Solo
Anhur
Anhur
Bronze III
G00ber17
Anhur
Bronze III
Level 127
God Stats
0W - 1L
1,974 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
Jun丶
Sun Wukong
Bronze V
Level 115
God Stats
0W - 1L
1,342 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
jc8AMF2
Thoth
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,468 MMR
Solo
Achilles
Achilles
Gold II
nomis379
Achilles
Gold II
Level 142
God Stats
6W - 3L
1,500 SR
Queue Stats
233W - 235L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 9
11,881
517
15,488
16,581
16,121
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
16
4 / 3 / 12
11,490
500
12,139
23,385
30,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
20
11 / 5 / 5
12,784
556
16,702
25,623
14,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
2 / 0 / 12
11,614
505
10,441
7,817
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
VisigodoRC
Izanami
20
3 / 0 / 8
13,492
587
20,934
17,936
9,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
Morgan Le FayDa JiKali

VS

Bans
SetThorGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 0
9,665
420
6,499
20,659
7,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
G00ber17
Anhur
18
2 / 6 / 5
11,232
488
12,550
20,982
9,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Jun丶
Sun Wukong
16
2 / 3 / 3
10,839
471
12,098
22,204
17,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
jc8AMF2
Thoth
16
2 / 7 / 1
10,727
466
6,957
15,626
6,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
nomis379
Achilles
15
4 / 3 / 2
10,591
460
14,526
28,344
33,346
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
24
Kills
10
12
Deaths
24
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Anhur
G00ber17
Anhur
2
6
5
0.75
L
Sun Wukong
Jun丶
Sun Wukong
2
3
3
1.17
W
4
4
9
2.13
W
Athena
4
3
12
3.33
W
Thanatos
11
5
5
2.7
W
2
0
12
8
W
Izanami
VisigodoRC
Izanami
3
0
8
7
L
Thoth
jc8AMF2
Thoth
2
7
1
0.36
L
Achilles
nomis379
Achilles
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,704
Damage
52,630
91,342
Taken
107,815
74,341
Mitigated
73,593
39,968
Healing
26,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,499
1,893
0
8,009
20,659
7,628
1,613
1,566
19,071
75,804
1,337
L
Anhur
G00ber17
Anhur
12,550
7,302
0
995
20,982
9,225
264
4,397
16,461
0
108,632
L
Sun Wukong
Jun丶
Sun Wukong
12,098
3,243
0
6,334
22,204
17,003
828
3,103
18,981
0
78,934
W
15,488
2,243
0
1,465
16,581
16,121
1,498
933
15,648
0
79,113
W
Athena
12,139
4,123
0
3,342
23,385
30,250
546
4,230
19,155
32,846
0
W
Thanatos
16,702
4,475
0
23,629
25,623
14,635
489
2,836
22,787
0
117,450
W
10,441
1,063
0
1,681
7,817
4,168
504
1,251
6,566
89,554
0
W
Izanami
VisigodoRC
Izanami
20,934
15,571
0
9,851
17,936
9,167
7,576
4,656
13,280
0
166,881
L
Thoth
jc8AMF2
Thoth
6,957
798
0
1,352
15,626
6,391
338
5,166
10,220
82,050
0
L
Achilles
nomis379
Achilles
14,526
3,209
755
8,887
28,344
33,346
19
7,539
20,502
0
44,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,261
Gold Earned
53,054
702
Minions Killed
583
0
Camps Cleared
0
2,241,169
Distance Traveled
2,009,556
34
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,665
420
116
5
0
312,191
0
L
Anhur
11,232
488
142
6
0
391,097
3
L
Sun Wukong
10,839
471
146
6
0
418,886
7
W
Nike
11,881
517
130
6
0
414,388
10
W
Athena
11,490
500
35
2
0
451,367
8
W
Thanatos
12,784
556
128
6
0
500,821
6
W
Nox
11,614
505
169
7
0
469,453
5
W
Izanami
13,492
587
240
10
0
405,140
5
L
Thoth
10,727
466
136
6
0
405,135
0
L
Achilles
10,591
460
43
2
0
482,247
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role