Player Matchup

Cerberus
Cerberus
Cycles
Cerberus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 54L
1,623 Elo+
Party 3
Cliodhna
Cliodhna
MoistChief
Cliodhna
Level 68
God Stats
29W - 17L
1,590 SR
Queue Stats
253W - 278L
1,524 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
OfficerSmack
Morgan Le Fay
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Horus
Horus
Wakagana
Horus
Level 23
God Stats
11W - 8L
1,629 SR
Queue Stats
64W - 39L
1,600 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xXCMOMONEYXx
Ah Muzen Cab
Level 109
God Stats
4W - 0L
1,815 SR
Queue Stats
275W - 278L
1,528 Elo+
Party 3
Team Averages
Level 77
1,607 SR
1,555 Elo+

VS

Team Averages
Level 82
1,578 SR
1,445 Elo+
Aphrodite
Aphrodite
Cherts
Aphrodite
Level 48
God Stats
3W - 3L
1,795 SR
Queue Stats
77W - 52L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
Pjrox
Danzaburou
Level 120
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 4L
1,420 Elo+
Party 1
Achilles
Achilles
Triggered75
Achilles
Level 89
God Stats
8W - 11L
1,363 SR
Queue Stats
144W - 245L
1,340 Elo+
Party 2
Baron Samedi
Baron Samedi
graveyardspooks
Baron Samedi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 247L
1,353 Elo+
Party 2
Ao Kuang
Ao Kuang
iFckX
Ao Kuang
Level 65
God Stats
4W - 8L
1,515 SR
Queue Stats
70W - 64L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cycles
Cerberus
20
4 / 0 / 25
16,267
1,084
27,734
25,862
48,768
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
MoistChief
Cliodhna
20
7 / 5 / 20
15,563
1,038
45,810
30,596
18,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
OfficerSmack
Morgan Le Fay
20
6 / 3 / 18
15,320
1,021
30,377
17,806
12,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Wakagana
Horus
20
7 / 1 / 23
16,771
1,118
20,366
24,241
40,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
xXCMOMONEYXx
Ah Muzen Cab
20
9 / 1 / 17
16,547
1,103
43,606
16,970
10,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cherts
Aphrodite
20
1 / 4 / 7
14,405
960
28,381
32,229
16,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Danzaburou
Pjrox
Danzaburou
19
0 / 8 / 4
13,489
899
13,851
35,658
14,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Triggered75
Achilles
19
0 / 6 / 4
13,211
881
20,841
38,131
42,672
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
graveyardspooks
Baron Samedi
19
1 / 7 / 1
13,013
868
12,875
20,463
9,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
iFckX
Ao Kuang
20
8 / 8 / 2
16,940
1,129
31,778
47,352
24,578
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
28
33
Kills
10
10
Deaths
33
103
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Cherts
Aphrodite
1
4
7
1.13
W
Cerberus
Cycles
Cerberus
4
0
25
16.5
W
Cliodhna
MoistChief
Cliodhna
7
5
20
3.4
W
Morgan Le Fay
OfficerSmack
Morgan Le Fay
6
3
18
5
L
Danzaburou
Pjrox
Danzaburou
0
8
4
0.25
L
Achilles
Triggered75
Achilles
0
6
4
0.33
W
Horus
Wakagana
Horus
7
1
23
18.5
L
Baron Samedi
graveyardspooks
Baron Samedi
1
7
1
0.21
L
Ao Kuang
iFckX
Ao Kuang
8
8
2
1.13
W
Ah Muzen Cab
xXCMOMONEYXx
Ah Muzen Cab
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,893
Damage
107,726
115,475
Taken
173,833
131,193
Mitigated
108,115
43,613
Healing
42,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Cherts
Aphrodite
28,381
456
12,219
10,944
32,229
16,692
0
11,149
21,080
58,548
0
W
Cerberus
Cycles
Cerberus
27,734
1,809
0
11,310
25,862
48,768
0
14,936
10,926
48,551
0
W
Cliodhna
MoistChief
Cliodhna
45,810
7,618
0
8,087
30,596
18,800
0
20,239
10,357
0
73,889
W
Morgan Le Fay
OfficerSmack
Morgan Le Fay
30,377
2,750
0
1,138
17,806
12,087
0
12,317
5,489
53,794
0
L
Danzaburou
Pjrox
Danzaburou
13,851
5,158
0
3,382
35,658
14,314
0
10,516
25,142
0
45,858
L
Achilles
Triggered75
Achilles
20,841
5,435
0
1,215
38,131
42,672
0
12,454
25,677
454
46,729
W
Horus
Wakagana
Horus
20,366
9,218
9,047
9,496
24,241
40,978
0
14,261
9,980
0
25,717
L
Baron Samedi
graveyardspooks
Baron Samedi
12,875
773
3,738
1,132
20,463
9,859
0
5,978
14,485
31,555
0
L
Ao Kuang
iFckX
Ao Kuang
31,778
7,751
1,954
7,753
47,352
24,578
0
18,014
29,338
62,652
0
W
Ah Muzen Cab
xXCMOMONEYXx
Ah Muzen Cab
43,606
15,918
0
4,535
16,970
10,560
0
11,722
5,248
0
96,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,468
Gold Earned
71,058
336
Minions Killed
336
9
Camps Cleared
11
1,615,417
Distance Traveled
1,465,311
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,405
960
78
5
4
303,838
1
W
Cerberus
16,267
1,084
74
5
0
315,304
1
W
Cliodhna
15,563
1,038
74
5
4
343,234
8
W
Morgan Le Fay
15,320
1,021
40
3
0
300,289
0
L
Danzaburou
13,489
899
98
7
0
257,936
0
L
Achilles
13,211
881
46
3
0
302,565
0
W
Horus
16,771
1,118
16
1
0
326,128
1
L
Baron Samedi
13,013
868
51
3
2
263,611
0
L
Ao Kuang
16,940
1,129
63
4
5
337,361
1
W
Ah Muzen Cab
16,547
1,103
132
9
5
330,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role