Player Matchup

Nox
Nox
Danxx46
Nox
Level 148
God Stats
1W - 0L
1,541 SR
Queue Stats
2W - 6L
1,147 Elo+
Solo
Danzaburou
Danzaburou
Eviledson
Danzaburou
Level 160
God Stats
1W - 0L
1,302 SR
Queue Stats
33W - 32L
1,539 Elo+
Party 1
Cabrakan
Cabrakan
UIiquorra
Cabrakan
Level 154
God Stats
1W - 1L
1,634 SR
Queue Stats
42W - 49L
1,530 Elo+
Solo
Vamana
Vamana
UpriReyes
Vamana
Level 119
God Stats
1W - 0L
1,465 SR
Queue Stats
12W - 14L
1,459 Elo+
Party 1
Pele
Pele
ZERO PROPAGANDA
Pele
Level 155
God Stats
3W - 2L
1,402 SR
Queue Stats
260W - 263L
1,486 Elo+
Solo
Team Averages
Level 147
1,469 SR
1,432 Elo+

VS

Team Averages
Level 119
1,341 SR
1,655 Elo+
Ullr
Ullr
KaruroHNS
Ullr
Level 140
God Stats
0W - 1L
1,414 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
andreatix
Cernunnos
Level 129
God Stats
0W - 1L
1,212 SR
Queue Stats
2W - 2L
1,734 Elo+
Party 2
Jormungandr
Jormungandr
fp94w
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,462 Elo+
Party 2
Thoth
Thoth
nagawale24
Thoth
Level 147
God Stats
0W - 1L
1,386 SR
Queue Stats
2W - 2L
1,791 Elo+
Party 2
Erlang Shen
Erlang Shen
rodobibo
Erlang Shen
Level 152
God Stats
0W - 1L
1,192 SR
Queue Stats
2W - 2L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
6 / 2 / 11
12,105
712
17,451
11,617
6,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Eviledson
Danzaburou
20
7 / 1 / 14
12,895
759
38,539
16,813
9,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
UIiquorra
Cabrakan
16
2 / 4 / 14
11,407
671
11,472
34,658
47,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
UpriReyes
Vamana
18
4 / 4 / 18
12,403
730
21,921
32,427
33,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
6 / 2 / 15
12,310
724
32,766
30,334
24,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
6 / 3 / 5
10,952
644
19,678
17,684
11,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
andreatix
Cernunnos
18
0 / 4 / 10
10,305
606
20,553
21,752
12,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
fp94w
Jormungandr
17
2 / 7 / 5
10,794
635
13,213
29,743
39,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
18
5 / 4 / 6
11,293
664
34,039
15,704
8,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
rodobibo
Erlang Shen
17
0 / 7 / 5
10,090
594
13,937
44,700
32,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
44
25
Kills
13
13
Deaths
25
72
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nox
6
2
11
5.75
W
Danzaburou
Eviledson
Danzaburou
7
1
14
14
L
Ullr
6
3
5
2.83
W
Cabrakan
UIiquorra
Cabrakan
2
4
14
2.25
W
Vamana
UpriReyes
Vamana
4
4
18
3.25
W
6
2
15
6.75
L
Cernunnos
andreatix
Cernunnos
0
4
10
1.25
L
Jormungandr
fp94w
Jormungandr
2
7
5
0.64
L
Thoth
5
4
6
2
L
Erlang Shen
rodobibo
Erlang Shen
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,149
Damage
101,420
125,849
Taken
129,583
122,446
Mitigated
104,994
63,811
Healing
46,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
17,451
1,291
2,939
1,449
11,617
6,820
2,312
4,874
6,743
34,155
0
W
Danzaburou
Eviledson
Danzaburou
38,539
17,050
3,046
6,423
16,813
9,491
3,097
7,412
9,401
0
63,106
L
Ullr
19,678
9,737
2,037
2,320
17,684
11,783
0
2,893
14,791
0
36,912
W
Cabrakan
UIiquorra
Cabrakan
11,472
1,287
3,473
13,263
34,658
47,510
31
12,179
22,479
16,087
0
W
Vamana
UpriReyes
Vamana
21,921
9,130
5,987
13,701
32,427
33,718
767
10,982
21,445
0
38,553
W
32,766
5,724
2,350
11,180
30,334
24,907
1,331
11,805
18,529
0
60,033
L
Cernunnos
andreatix
Cernunnos
20,553
10,349
390
7,679
21,752
12,678
0
8,071
13,681
0
45,328
L
Jormungandr
fp94w
Jormungandr
13,213
3,750
2,443
3,307
29,743
39,818
17
5,713
24,030
30,793
0
L
Thoth
34,039
612
2,401
3,604
15,704
8,551
0
4,431
11,273
46,746
0
L
Erlang Shen
rodobibo
Erlang Shen
13,937
5,727
4,950
17,392
44,700
32,164
0
7,815
36,885
0
19,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,120
Gold Earned
53,434
168
Minions Killed
189
0
Camps Cleared
0
1,647,760
Distance Traveled
1,464,355
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,105
712
34
2
0
315,966
5
W
Danzaburou
12,895
759
59
3
0
321,526
0
L
Ullr
10,952
644
40
2
0
301,129
1
W
Cabrakan
11,407
671
4
0
0
281,332
3
W
Vamana
12,403
730
23
1
0
367,417
0
W
Pele
12,310
724
48
3
0
361,519
0
L
Cernunnos
10,305
606
58
3
0
279,319
0
L
Jormungandr
10,794
635
42
2
0
280,560
0
L
Thoth
11,293
664
32
2
0
309,686
3
L
Erlang Shen
10,090
594
17
1
0
293,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role