Player Matchup

Pele
Pele
BionicSparkzz
Pele
Level 89
God Stats
1W - 1L
1,556 SR
Queue Stats
14W - 15L
1,456 Elo+
Party 2
Khepri
Khepri
OfF1cerNASTY696
Khepri
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 14L
1,675 Elo+
Party 2
Cthulhu
Cthulhu
SexySaxMan00
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 33L
1,671 Elo+
Party 2
Team Averages
Level 110
1,519 SR
1,601 Elo+

VS

Team Averages
Level 35
1,621 SR
1,630 Elo+
Agni
Agni
LilZeppeli
Agni
Level 29
God Stats
3W - 1L
1,582 SR
Queue Stats
32W - 12L
1,609 Elo+
Party 1
Guan Yu
Guan Yu
SiniorPun
Guan Yu
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 25L
1,633 Elo+
Party 1
Sol
Sol
benetto
Sol
Level 34
God Stats
2W - 0L
1,781 SR
Queue Stats
25W - 14L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,743
645
10,500
11,089
6,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 1
7,248
604
5,009
11,924
7,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
SexySaxMan00
Cthulhu
14
3 / 4 / 0
8,898
742
12,915
17,190
16,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
9,100
758
13,287
11,643
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
SiniorPun
Guan Yu
15
6 / 1 / 7
9,524
794
13,774
16,037
14,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
15
5 / 2 / 8
10,130
844
9,806
13,986
6,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
13
13
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
2
1
10
7
L
0
5
1
0.1
L
Cthulhu
SexySaxMan00
Cthulhu
3
4
0
0.75
W
Guan Yu
SiniorPun
Guan Yu
6
1
7
9.5
W
Sol
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,424
Damage
36,867
40,203
Taken
41,666
30,323
Mitigated
25,434
3,527
Healing
22,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,500
1,326
0
444
11,089
6,148
0
5,822
5,005
20
24,862
W
13,287
1,090
813
2,844
11,643
4,910
578
5,015
6,229
40,038
0
L
5,009
66
35
450
11,924
7,422
0
7,267
4,507
15,182
0
L
Cthulhu
SexySaxMan00
Cthulhu
12,915
530
459
2,139
17,190
16,753
0
9,504
7,142
31,099
0
W
Guan Yu
SiniorPun
Guan Yu
13,774
2,993
5,920
7,368
16,037
14,111
1,058
6,943
8,540
0
27,513
W
Sol
9,806
5,557
0
5,064
13,986
6,413
2,312
4,877
8,903
47,757
4,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,889
Gold Earned
28,754
83
Minions Killed
164
0
Camps Cleared
0
681,847
Distance Traveled
670,068
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,743
645
42
4
0
215,131
0
W
Agni
9,100
758
52
4
0
231,859
2
L
Khepri
7,248
604
8
1
0
232,740
1
L
Cthulhu
8,898
742
33
3
0
233,976
0
W
Guan Yu
9,524
794
26
2
0
241,687
0
W
Sol
10,130
844
86
7
0
196,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role