Player Matchup

Gilgamesh
Gilgamesh
Darklordcomp
Gilgamesh
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,351 Elo+
Solo
Kuzenbo
Kuzenbo
HypnoToadstool
Kuzenbo
Level 107
God Stats
4W - 2L
1,693 SR
Queue Stats
44W - 47L
1,464 Elo+
Party 2
Pele
Pele
KEVINEXMAGANA
Pele
Level 126
God Stats
0W - 2L
1,263 SR
Queue Stats
68W - 90L
1,450 Elo+
Party 3
Cernunnos
Cernunnos
PortgasLw
Cernunnos
Level 121
God Stats
4W - 3L
1,840 SR
Queue Stats
53W - 58L
1,460 Elo+
Party 3
Ra
Ra
Trinklewwe55
Ra
Level 126
God Stats
2W - 3L
1,360 SR
Queue Stats
152W - 172L
1,495 Elo+
Party 2
Team Averages
Level 110
1,531 SR
1,444 Elo+

VS

Team Averages
Level 145
1,621 SR
1,477 Elo+
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bewhizzy
Sol
Level 149
God Stats
11W - 7L
1,599 SR
Queue Stats
434W - 476L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
BigMeatSigma
Gilgamesh
Level 100
God Stats
4W - 2L
1,900 SR
Queue Stats
121W - 113L
1,584 Elo+
Solo
Hades
Hades
Pichu Uchiha
Hades
Level 160
God Stats
20W - 10L
1,633 SR
Queue Stats
845W - 932L
1,435 Elo+
Party 1
Anubis
Anubis
gotti21
Anubis
Level 156
God Stats
6W - 6L
1,474 SR
Queue Stats
364W - 394L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darklordcomp
Gilgamesh
13
0 / 6 / 8
8,868
422
13,951
22,882
22,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 4 / 6
7,999
381
7,446
18,816
15,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 4 / 2
10,660
508
10,933
21,143
8,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
PortgasLw
Cernunnos
15
2 / 7 / 4
9,297
443
8,966
17,153
6,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 4 / 3
9,287
442
9,947
12,054
4,761
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
9 / 0 / 6
11,792
562
13,333
11,088
7,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 2 / 10
11,927
568
18,176
16,750
8,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
BigMeatSigma
Gilgamesh
15
4 / 2 / 14
10,977
523
15,749
20,912
26,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
4 / 2 / 9
11,575
551
10,315
14,423
8,139
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
gotti21
Anubis
15
0 / 5 / 2
9,979
475
9,495
12,918
8,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
11
Kills
25
25
Deaths
11
23
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
0
6
12
W
8
2
10
6.5
W
Gilgamesh
BigMeatSigma
Gilgamesh
4
2
14
5.5
L
Gilgamesh
Darklordcomp
Gilgamesh
0
6
8
0.67
L
0
4
6
0.75
L
5
4
2
1.5
W
4
2
9
4.25
L
Cernunnos
PortgasLw
Cernunnos
2
7
4
0.57
L
4
4
3
1.38
W
Anubis
gotti21
Anubis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,243
Damage
67,068
92,048
Taken
76,091
58,060
Mitigated
58,265
23,778
Healing
34,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
13,333
3,552
0
4,889
11,088
7,330
0
2,192
8,896
0
109,740
W
18,176
6,418
0
9,593
16,750
8,243
3,996
3,113
13,637
92,528
16,072
W
Gilgamesh
BigMeatSigma
Gilgamesh
15,749
3,863
2,884
3,703
20,912
26,217
1,193
6,565
14,347
0
44,258
L
Gilgamesh
Darklordcomp
Gilgamesh
13,951
5,375
0
4,397
22,882
22,632
108
10,371
12,511
0
50,566
L
7,446
2,621
0
3,820
18,816
15,420
132
8,349
10,467
40,587
0
L
10,933
2,251
0
6,915
21,143
8,514
246
6,729
14,414
0
95,283
W
10,315
912
750
8,171
14,423
8,139
1,542
406
14,017
80,994
0
L
Cernunnos
PortgasLw
Cernunnos
8,966
3,317
0
4,741
17,153
6,733
1,264
5,549
11,604
0
73,404
L
9,947
461
2,198
1,707
12,054
4,761
158
5,016
7,038
70,443
0
W
Anubis
gotti21
Anubis
9,495
334
0
4,510
12,918
8,336
0
5,824
7,094
86,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,111
Gold Earned
56,250
525
Minions Killed
640
0
Camps Cleared
0
1,877,719
Distance Traveled
1,891,758
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,792
562
145
7
0
420,476
5
W
Sol
11,927
568
161
8
0
363,795
0
W
Gilgamesh
10,977
523
48
2
0
418,579
6
L
Gilgamesh
8,868
422
94
4
0
331,507
5
L
Kuzenbo
7,999
381
68
3
0
407,210
5
L
Pele
10,660
508
128
6
0
433,132
7
W
Hades
11,575
551
152
7
0
356,091
4
L
Cernunnos
9,297
443
120
6
0
356,044
4
L
Ra
9,287
442
115
5
0
349,826
2
W
Anubis
9,979
475
134
6
0
332,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role