Player Matchup

Thanatos
Thanatos
ferbpn
Thanatos
Level 126
God Stats
1W - 2L
1,590 SR
Queue Stats
24W - 34L
1,472 Elo+
Solo
Poseidon
Poseidon
iTaAcHi974
Poseidon
Level 47
God Stats
0W - 1L
1,497 SR
Queue Stats
3W - 25L
995 Elo+
Party 2
Ymir
Ymir
tito974tito
Ymir
Level 28
God Stats
0W - 2L
1,316 SR
Queue Stats
0W - 7L
1,166 Elo+
Party 2
Team Averages
Level 67
1,468 SR
1,211 Elo+

VS

Team Averages
Level 62
1,490 SR
1,461 Elo+
Gilgamesh
Gilgamesh
BigHeckingJames
Gilgamesh
Level 31
God Stats
4W - 0L
1,704 SR
Queue Stats
7W - 5L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
Dissimulat0r
Cthulhu
Level 142
God Stats
13W - 16L
1,274 SR
Queue Stats
663W - 722L
1,502 Elo+
Solo
Danzaburou
Danzaburou
GayLoser97
Danzaburou
Level 12
God Stats
3W - 2L
1,493 SR
Queue Stats
8W - 6L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ferbpn
Thanatos
15
4 / 4 / 3
8,954
746
13,604
12,360
7,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
iTaAcHi974
Poseidon
14
4 / 4 / 4
9,175
765
10,410
8,759
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 6
7,732
644
3,874
11,465
5,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigHeckingJames
Gilgamesh
14
3 / 3 / 4
9,572
798
4,759
14,152
11,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Dissimulat0r
Cthulhu
16
4 / 3 / 5
10,242
854
13,583
14,186
12,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
GayLoser97
Danzaburou
15
3 / 2 / 6
9,623
802
8,516
7,790
3,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
8
Kills
10
10
Deaths
8
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigHeckingJames
Gilgamesh
3
3
4
1.67
W
Cthulhu
Dissimulat0r
Cthulhu
4
3
5
2.17
W
Danzaburou
GayLoser97
Danzaburou
3
2
6
3
L
Thanatos
ferbpn
Thanatos
4
4
3
1.38
L
Poseidon
iTaAcHi974
Poseidon
4
4
4
1.5
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,888
Damage
26,858
32,584
Taken
36,128
16,531
Mitigated
27,292
11,475
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigHeckingJames
Gilgamesh
4,759
1,123
2,057
1,639
14,152
11,727
0
7,956
5,794
0
11,798
W
Cthulhu
Dissimulat0r
Cthulhu
13,583
1,268
0
1,670
14,186
12,545
249
3,851
9,939
39,370
0
W
Danzaburou
GayLoser97
Danzaburou
8,516
3,391
0
1,672
7,790
3,020
1,212
2,505
5,187
0
39,391
L
Thanatos
ferbpn
Thanatos
13,604
3,796
0
8,143
12,360
7,029
39
6,201
6,159
0
34,427
L
Poseidon
iTaAcHi974
Poseidon
10,410
1,350
0
1,340
8,759
3,686
196
3,428
5,331
38,084
0
L
3,874
869
0
1,992
11,465
5,816
0
4,038
7,427
12,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,861
Gold Earned
29,437
119
Minions Killed
132
0
Camps Cleared
0
680,692
Distance Traveled
685,886
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,572
798
12
1
0
240,585
2
W
Cthulhu
10,242
854
44
4
0
229,927
1
W
Danzaburou
9,623
802
76
6
0
215,374
0
L
Thanatos
8,954
746
38
3
0
254,926
3
L
Poseidon
9,175
765
62
5
0
209,655
2
L
Ymir
7,732
644
19
2
0
216,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role