Player Matchup

Cthulhu
Cthulhu
Castillos0403
Cthulhu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
Leekology
Nu Wa
Level 83
God Stats
6W - 8L
1,398 SR
Queue Stats
16W - 23L
1,308 Elo+
Party 2
Nike
Nike
PAPIMILLAN04
Nike
Level 66
God Stats
4W - 4L
1,286 SR
Queue Stats
144W - 153L
1,367 Elo+
Party 1
Erlang Shen
Erlang Shen
elmataancianos
Erlang Shen
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 36L
1,380 Elo+
Party 1
Ishtar
Ishtar
ohZooMii
Ishtar
Level 65
God Stats
7W - 3L
1,556 SR
Queue Stats
18W - 26L
1,344 Elo+
Party 2
Team Averages
Level 54
1,448 SR
1,357 Elo+

VS

Team Averages
Level 70
1,452 SR
1,378 Elo+
Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
JAY DRE KAY
Ymir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,500 Elo+
Solo
Osiris
Osiris
Ladiesman472
Osiris
Level 68
God Stats
99W - 113L
1,457 SR
Queue Stats
118W - 140L
1,360 Elo+
Party 4
Skadi
Skadi
LukeTheLawLess01
Skadi
Level 5
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 2L
1,153 Elo+
Party 3
Merlin
Merlin
zay-gaymer
Merlin
Level 91
God Stats
15W - 16L
1,491 SR
Queue Stats
377W - 405L
1,379 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
2 / 0 / 2
6,040
549
3,924
4,935
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
Leekology
Nu Wa
10
1 / 1 / 1
5,556
505
2,927
6,966
2,602
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,964
542
3,615
7,016
2,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
elmataancianos
Erlang Shen
10
3 / 0 / 1
6,182
562
4,694
11,312
5,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
ohZooMii
Ishtar
9
2 / 0 / 2
5,338
485
5,026
4,796
1,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 3 / 1
4,812
437
3,029
7,919
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 0
5,219
474
1,417
7,911
4,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
11
1 / 1 / 0
6,472
588
5,038
9,353
7,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 4 / 0
4,550
414
3,406
7,483
2,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
zay-gaymer
Merlin
10
1 / 0 / 0
6,107
555
5,344
3,400
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
2
2
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
1
0.17
W
Cthulhu
2
0
2
3
L
0
0
0
0
L
Osiris
1
1
0
1
W
Nu Wa
Leekology
Nu Wa
1
1
1
1.5
L
0
4
0
0
W
0
1
0
0
W
Erlang Shen
elmataancianos
Erlang Shen
3
0
1
3.5
W
Ishtar
ohZooMii
Ishtar
2
0
2
3
L
Merlin
zay-gaymer
Merlin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,186
Damage
18,234
35,025
Taken
36,066
15,525
Mitigated
17,749
11,589
Healing
8,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,029
1,416
184
505
7,919
2,107
0
1,120
6,799
0
24,610
W
Cthulhu
3,924
663
0
1,185
4,935
3,229
210
1,185
3,750
19,938
0
L
1,417
440
0
2,679
7,911
4,281
0
2,861
5,050
18,128
0
L
Osiris
5,038
2,099
0
5,139
9,353
7,984
0
138
9,215
0
39,197
W
Nu Wa
Leekology
Nu Wa
2,927
581
0
3,020
6,966
2,602
507
3,766
3,200
34,765
0
L
3,406
1,771
0
0
7,483
2,236
0
1,337
6,146
0
23,006
W
3,615
800
0
1,709
7,016
2,823
0
0
7,016
0
39,646
W
Erlang Shen
elmataancianos
Erlang Shen
4,694
3,321
0
4,340
11,312
5,308
0
1,405
9,907
0
40,614
W
Ishtar
ohZooMii
Ishtar
5,026
2,202
0
1,335
4,796
1,563
1,045
405
4,391
0
29,636
L
Merlin
zay-gaymer
Merlin
5,344
378
0
170
3,400
1,141
609
1,395
2,005
46,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,080
Gold Earned
27,160
261
Minions Killed
263
0
Camps Cleared
0
1,043,933
Distance Traveled
1,012,077
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,812
437
43
4
0
237,623
0
W
Cthulhu
6,040
549
25
2
0
202,360
1
L
Ymir
5,219
474
31
3
0
188,579
0
L
Osiris
6,472
588
79
7
0
211,155
0
W
Nu Wa
5,556
505
49
4
0
181,299
2
L
Skadi
4,550
414
25
2
0
178,671
0
W
Nike
5,964
542
64
6
0
220,954
0
W
Erlang Shen
6,182
562
65
6
0
247,661
0
W
Ishtar
5,338
485
58
5
0
191,659
3
L
Merlin
6,107
555
85
8
0
196,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role