Player Matchup

Xing Tian
Xing Tian
DarkTungstenWolf
Xing Tian
Level 40
God Stats
5W - 8L
1,355 SR
Queue Stats
23W - 40L
1,281 Elo+
Party 1
Ymir
Ymir
Succants
Ymir
Level 44
God Stats
12W - 7L
1,584 SR
Queue Stats
75W - 99L
1,314 Elo+
Party 1
Hercules
Hercules
bigngaadam
Hercules
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 114L
1,348 Elo+
Party 1
Jing Wei
Jing Wei
normilage
Jing Wei
Level 7
God Stats
0W - 4L
1,361 SR
Queue Stats
1W - 6L
1,110 Elo+
Party 1
Scylla
Scylla
theshadman-
Scylla
Level 89
God Stats
0W - 2L
1,233 SR
Queue Stats
29W - 38L
1,315 Elo+
Party 1
Team Averages
Level 48
1,407 SR
1,274 Elo+

VS

Team Averages
Level 42
1,392 SR
1,236 Elo+
Atlas
Atlas
Kuyjio
Atlas
Level 37
God Stats
7W - 7L
1,289 SR
Queue Stats
12W - 15L
1,186 Elo+
Party 2
Bellona
Bellona
TrashBonkas
Bellona
Level 66
God Stats
25W - 23L
1,421 SR
Queue Stats
107W - 118L
1,380 Elo+
Party 3
Ao Kuang
Ao Kuang
Xander22198257
Ao Kuang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,335 Elo+
Party 3
Medusa
Medusa
smrih
Medusa
Level 63
God Stats
8W - 6L
1,305 SR
Queue Stats
44W - 60L
1,229 Elo+
Party 2
Skadi
Skadi
xGLEBEx
Skadi
Level 28
God Stats
3W - 1L
1,446 SR
Queue Stats
7W - 20L
1,049 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
9
2 / 6 / 1
7,266
363
3,067
14,785
6,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
7 / 5 / 8
11,218
561
16,229
24,293
23,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
bigngaadam
Hercules
16
2 / 3 / 4
10,359
518
8,237
15,119
14,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
normilage
Jing Wei
15
4 / 7 / 5
9,948
497
9,205
17,171
6,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
16
9 / 5 / 2
10,519
526
11,326
14,974
5,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kuyjio
Atlas
16
9 / 3 / 7
10,427
521
12,161
14,602
12,805
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bellona
TrashBonkas
Bellona
15
4 / 2 / 5
10,218
511
13,366
16,213
16,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
11
0 / 11 / 2
7,651
383
2,113
16,362
6,175
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Medusa
smrih
Medusa
15
5 / 7 / 8
9,679
484
11,568
16,355
6,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Skadi
xGLEBEx
Skadi
14
7 / 4 / 7
9,866
493
15,422
10,796
4,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
54
24
Kills
25
26
Deaths
27
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
2
6
1
0.42
W
Atlas
Kuyjio
Atlas
9
3
7
4.17
L
Ymir
7
5
8
2.2
W
Bellona
TrashBonkas
Bellona
4
2
5
3.25
W
Ao Kuang
0
11
2
0.09
L
Hercules
bigngaadam
Hercules
2
3
4
1.33
L
Jing Wei
normilage
Jing Wei
4
7
5
0.93
W
Medusa
smrih
Medusa
5
7
8
1.29
L
Scylla
9
5
2
2
W
Skadi
xGLEBEx
Skadi
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,064
Damage
54,630
86,342
Taken
74,328
57,037
Mitigated
46,078
20,485
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
3,067
133
0
1,896
14,785
6,515
0
1,433
13,352
26,722
0
W
Atlas
Kuyjio
Atlas
12,161
5,113
343
1,150
14,602
12,805
98
5,869
8,733
43,278
2,301
L
Ymir
16,229
3,286
461
5,777
24,293
23,249
329
7,017
17,276
64,740
4,678
W
Bellona
TrashBonkas
Bellona
13,366
2,699
0
3,760
16,213
16,433
444
5,608
10,524
0
66,678
W
Ao Kuang
2,113
623
0
1,607
16,362
6,175
1,328
5,994
10,119
39,569
0
L
Hercules
bigngaadam
Hercules
8,237
3,929
0
3,986
15,119
14,823
2,363
1,003
14,116
0
61,759
L
Jing Wei
normilage
Jing Wei
9,205
6,894
0
4,109
17,171
6,568
2,562
4,114
13,057
0
64,309
W
Medusa
smrih
Medusa
11,568
6,928
0
4,165
16,355
6,282
484
7,269
9,054
0
54,687
L
Scylla
11,326
1,124
96
4,160
14,974
5,882
2,304
480
14,494
70,772
0
W
Skadi
xGLEBEx
Skadi
15,422
8,848
805
1,880
10,796
4,383
1,336
5,117
5,607
0
55,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,310
Gold Earned
47,841
461
Minions Killed
357
0
Camps Cleared
0
1,629,386
Distance Traveled
1,738,913
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,266
363
47
2
0
243,755
0
W
Atlas
10,427
521
65
3
0
335,860
1
L
Ymir
11,218
561
104
5
0
321,921
1
W
Bellona
10,218
511
114
6
0
422,265
3
W
Ao Kuang
7,651
383
44
2
0
311,809
0
L
Hercules
10,359
518
113
6
0
387,239
0
L
Jing Wei
9,948
497
95
5
0
362,904
0
W
Medusa
9,679
484
74
4
0
345,423
0
L
Scylla
10,519
526
102
5
0
313,567
1
W
Skadi
9,866
493
60
3
0
323,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role