Player Matchup

Xbalanque
Xbalanque
Gold I
DrewSkeezz
Xbalanque
Gold I
Level 103
God Stats
15W - 15L
1,649 SR
Queue Stats
117W - 129L
1,516 MMR
Solo
Geb
Geb
Gold IV
Scagni RN
Geb
Gold IV
Level 101
God Stats
0W - 3L
1,531 SR
Queue Stats
287W - 291L
1,250 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum IV
Solosis Ivy
Baron Samedi
Platinum IV
Level 39
God Stats
0W - 2L
1,672 SR
Queue Stats
32W - 29L
1,799 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 81
1,617 SR
1,522 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 137
1,571 SR
1,538 MMR
Ah Puch
Ah Puch
Bronze III
PrietoMejia
Ah Puch
Bronze III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,551 MMR
Party 1
Chiron
Chiron
Bronze III
daizquierdo10
Chiron
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,545 MMR
Party 1
Xing Tian
Xing Tian
Bronze V
xxReal_friendzxx
Xing Tian
Bronze V
Level 158
God Stats
1W - 0L
1,714 SR
Queue Stats
6W - 3L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrewSkeezz
Xbalanque
20
2 / 3 / 3
13,467
612
21,575
20,870
11,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 7 / 5
12,227
556
9,994
27,337
20,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Solosis Ivy
Baron Samedi
20
5 / 1 / 2
15,101
686
18,172
23,897
33,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ah Muzen CabMauiBaba YagaAtlasGuan Yu

VS

Bans
MerlinAresCu ChulainnOdinBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
PrietoMejia
Ah Puch
20
4 / 0 / 6
15,352
698
35,741
17,329
10,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 5 / 6
14,729
670
17,936
25,236
14,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
18
3 / 2 / 6
13,512
614
8,662
23,670
38,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
7
Kills
11
11
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DrewSkeezz
Xbalanque
2
3
3
1.17
W
Ah Puch
PrietoMejia
Ah Puch
4
0
6
7
L
0
7
5
0.36
L
Baron Samedi
Solosis Ivy
Baron Samedi
5
1
2
6
W
4
5
6
1.4
W
Xing Tian
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,741
Damage
62,339
72,104
Taken
66,235
65,566
Mitigated
63,565
19,088
Healing
22,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DrewSkeezz
Xbalanque
21,575
11,971
0
3,308
20,870
11,125
1,765
12,826
8,044
0
83,558
W
Ah Puch
PrietoMejia
Ah Puch
35,741
1,276
0
10,468
17,329
10,527
934
10,258
7,071
110,565
0
L
9,994
741
0
3,451
27,337
20,554
445
17,205
10,132
36,655
0
L
Baron Samedi
Solosis Ivy
Baron Samedi
18,172
933
3,084
9,245
23,897
33,887
84
14,399
9,498
61,016
0
W
17,936
7,454
982
10,511
25,236
14,040
1,853
10,210
15,026
0
84,817
W
Xing Tian
8,662
312
0
1,000
23,670
38,998
110
8,040
15,630
43,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,795
Gold Earned
43,593
252
Minions Killed
289
0
Camps Cleared
0
1,169,781
Distance Traveled
1,211,001
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,467
612
142
6
0
409,920
2
W
Ah Puch
15,352
698
152
7
0
415,958
4
L
Geb
12,227
556
40
2
0
370,358
0
L
Baron Samedi
15,101
686
70
3
0
389,503
11
W
Chiron
14,729
670
102
5
0
379,762
2
W
Xing Tian
13,512
614
35
2
0
415,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role