Player Matchup

Anhur
Anhur
Kydomeus
Anhur
Level 8
God Stats
0W - 4L
1,148 SR
Queue Stats
5W - 10L
1,023 Elo+
Party 2
Artio
Artio
SORTofTWISTED
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,230 Elo+
Party 2
Ao Kuang
Ao Kuang
x1EyedWilly69x
Ao Kuang
Level 77
God Stats
7W - 8L
1,314 SR
Queue Stats
23W - 47L
1,215 Elo+
Party 2
Team Averages
Level 37
1,321 SR
1,156 Elo+

VS

Team Averages
Level 89
1,439 SR
1,483 Elo+
Jormungandr
Jormungandr
B Bro29
Jormungandr
Level 22
God Stats
3W - 0L
1,330 SR
Queue Stats
18W - 21L
1,408 Elo+
Party 1
Chiron
Chiron
ShibalShiki
Chiron
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 104L
1,488 Elo+
Party 1
Scylla
Scylla
thriftyparadox
Scylla
Level 144
God Stats
3W - 2L
1,488 SR
Queue Stats
69W - 52L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kydomeus
Anhur
10
0 / 6 / 2
6,630
663
5,664
10,214
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 6 / 1
6,063
606
2,933
14,897
10,456
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
11
2 / 6 / 0
7,001
700
8,353
14,711
7,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B Bro29
Jormungandr
13
2 / 0 / 11
8,753
875
6,916
11,430
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
15
6 / 0 / 10
9,184
918
12,281
5,878
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
10 / 2 / 4
9,612
961
13,266
7,155
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
18
18
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
B Bro29
Jormungandr
2
0
11
7.5
L
Anhur
Kydomeus
Anhur
0
6
2
0.17
L
0
6
1
0.08
W
Chiron
6
0
10
11
W
10
2
4
6
L
Ao Kuang
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,950
Damage
32,463
39,822
Taken
24,463
22,083
Mitigated
15,587
7,662
Healing
8,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
B Bro29
Jormungandr
6,916
2,474
0
1,878
11,430
10,230
0
4,745
6,685
24,715
0
L
Anhur
Kydomeus
Anhur
5,664
2,533
0
972
10,214
4,010
11
5,845
4,369
0
20,085
L
2,933
750
80
2,289
14,897
10,456
0
8,286
6,611
10,769
0
W
Chiron
12,281
7,179
1,243
4,069
5,878
2,572
1,616
3,803
2,075
0
29,586
W
13,266
2,787
0
820
7,155
2,785
425
2,798
4,357
43,279
0
L
Ao Kuang
8,353
2,733
133
4,188
14,711
7,617
0
6,129
8,582
20,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,694
Gold Earned
27,549
71
Minions Killed
143
0
Camps Cleared
0
459,327
Distance Traveled
570,821
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,753
875
33
3
0
198,864
5
L
Anhur
6,630
663
34
3
0
130,589
0
L
Artio
6,063
606
11
1
0
151,427
0
W
Chiron
9,184
918
36
4
0
197,125
0
W
Scylla
9,612
961
74
7
0
174,832
0
L
Ao Kuang
7,001
700
26
3
0
177,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role